Using Fitts Law and Machine Learning for Human Computer Interaction
VerifiedAdded on 2022/11/24
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AI Summary
This project focuses on the use of Fitts Law and machine learning to determine the speed and the amount of time a human interacting with a target can make. The main focus is to define human computer interaction and the amount of time taken to move from one target to another with respect to the speed moved by the user.
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