Using Fitts Law and Machine Learning for Human Computer Interaction

Verified

Added on  2022/11/24

|15
|4618
|254
AI Summary
This project focuses on the use of Fitts Law and machine learning to determine the speed and the amount of time a human interacting with a target can make. The main focus is to define human computer interaction and the amount of time taken to move from one target to another with respect to the speed moved by the user.

Contribute Materials

Your contribution can guide someone’s learning journey. Share your documents today.
Loading PDF…
[object Object]

Your All-in-One AI-Powered Toolkit for Academic Success.

Available 24*7 on WhatsApp / Email

[object Object]