This presentation focuses on a game design that teaches the importance of academic integrity at university. The game involves a minimum of 2 players and a maximum of students, divided into 3 groups. Each group has a leader who distributes consent cards to their team. The game highlights the need for honesty, fair values, and equal treatment while learning together. The skills used to produce the game include presentation, writing, paraphrasing, creative, and research skills. References include Stoesz and Eaton's academic integrity policies and Bretag's work on academic integrity.