Importance of Academic Integrity at University and a Game to Prevent Plagiarism

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Added on  2023/06/18

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AI Summary
This presentation discusses the importance of academic integrity at university and how it helps to develop honesty, trust, and respect among students and teachers. It also explains how academic integrity helps to maintain a peaceful environment and improves the fundamentals of teaching and learning. The presentation includes a game called Cut the PLAG, which is designed to prevent plagiarism and academic misconduct. The game is played offline in teams, and the objective is to answer questions related to plagiarism and academic misconduct. The presentation also discusses the skills used to produce the game, such as creativity, effective communication, presentation, research, and organizing.

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Instructions for playing the game
BMP3003 Further Academic Skills
An explanation of why academic
integrity at University is so important
Game Design Skills used to produce the game
Creativity – It is a very important part for game developer for
creating a proper game for user. For creating games unique
ideas, creative mindset and other internal skills are very
important. Without these elements games are not successfully
developed. In games top quality challenges are designed by
developer for motivate the users internally. Challenging games
are helpful to increase the entertainment, mind development,
thinking of new ideas and so on. Creativity is also important
for increasing self confidence of users and it also useful to
increase competition level of feeling in user.
Effective Communication – It is a very essential part between
game creator and user. Because when he was introducing the
game to user. For developer it is necessary that consumer
understand their game properly with good communication. For
consumer understanding and also for their continuous
entertainment, developer must maintain proper communication
with audience. If consumer face any problem in game, then it
is the duty of gamer that they must give solution quickly. It
indicates that solutions are provided quickly with good
communication. Effective communication also helped to
achieve attention of audience properly. It also helped to
increase the interest of consumers listening.
Presentation – It is a highly important element for game
developer because the success and failure of that particular
product and game are totally depend on him. For introducing
game in front of the audience good graphics, design, images
and writing skills are used in this presentation. And these
elements is helpful to attract the audience.
Researcher In research the developer must use some
generals, magazines and other details of audience before
launching the game. After the research game was created by
developer. Research is a very important part for developing a
game because without research developer are not able to
understand what type of game are liked by organization.
Organizing – In this step the developer organize game after
preparing structure, preparing proper document and so on.
Without proper structure and planning game developer are not
able organize game properly. In this step research, effective
communication, creativity all are included. The mixture of all
these elements are helped to organize and develop the game in
proper way.
To grow and praise value work like honesty: By maintaining academic integrity an
university is enabled to develop truthfulness, honesty and trust factor within the
works of students as well as the teachers which grow them as optimum personality
with high character values. They respect and praise each other's efforts and works that
integrates responsibility, accountability, respect and sense of motivation towards their
work.
Develop Academic Reputation: Teachers and students are a part of overall
community which is indulged in creating continuous knowledge sharing and learning
through studies. Activities that contrasts or undermines academic integrity could
decline the reputation of an university in future. This affects accreditation and image
of an business negatively therefore, university should take care that their academic
integrity is maintained.
Peaceful environment: Academic integrity is very important in order to maintain a
peace of mind and peaceful environment for the officials and students in a university
knowing that people will do the right things (Khamhaengpol, Sriprom and
Chuamchaitrakool, 2021). This also is important to reduce unnecessary distress in
university campus so the students and authorities can be more productive in major
activities like strengthening education system, academic development and planning
best for their result optima.
Fundamentals of teaching and learning improves: Achieving success in academic
integrity helps to improvise communication and coordination among the teachers and
the students. It garners a behaviour of respecting and praising each others work which
develops overall personality of individual. Teachers teach in the best way possible
and students collaborate along each other's efforts and respond their best to maintain
effective knowledge gaining.
Develops Successful Leaders: Trust, responsibility and respect towards work of each
other are considered to be the main elements of a successful leader. Every person in a
university with high academic integrity develops good reputation by being
reasonable, truthful, trustworthy and honest. These are qualities that a successful
leader should acquire and consistently garner over time.
Name of the game: Cut the PLAG
Model: Offline
Objective of the game:
The main objective is to design the game to provide students to plagiarism
and make academic misconducts. This will be helpful for the main
objective is to design the game and offers the students and make proper
understanding about academic misconducts. It will be helpful for students
to avoid the game and provide different practices in academic process to
make create image effectively. This will be helpful for achieve more
information for gain awareness about the academic misconduct and
plagiarism (Hamad, Al-Fadel and Fakhouri, 2021).
Instruction for playing the game:
The game will be played in team and make more fun and interesting
activities.
All of the students will be played the game in more effective and
appropriate way.
The game will be played offline, with the help of different papers slip
with number of questions.
Student choose one paper slip, answer the question that will written
inside the paper, the right answer give 10 points to the team and wrong
will reduce 5 points of the same team.
Next team play with same ways and instruction and answer the
questions appear in the paper slips.
Each team members give one chance to play the game and score more
points for their team.
Team who score highest points will win the game.
The set of questions are related to plagiarism and academic misconduct
and help the students to get information associated to plagiarism and
academic misconduct.
Furthermore, students will gain some more information about the skills
to gain more informative knowledge related to team management,
research and other skills.

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Q.1 It is okay to
copy other's
assignment and
submit as your
own?
a) Yes
b) No
Q.2 At the time of
paraphrasing, it is
essential to know
more about the
original work?
a) Yes
b) No
Q.3 Is it important to
sources that are used
for assessment in
different formats?
a) Yes
b) No
1. B 2. A 3. B
Answers
Questions
Document Page
References
Books & Journals
Aghaei, S. and et. al., 2021. Exploring Academic Library Managers' Communication Skills and the Effect on Librarians' Job
Motivation and Satisfaction. DESIDOC Journal of Library & Information Technology, 41(5).
Distefano, R. and et. al., 2020. Ready? Set. Go! A school readiness programme designed to boost executive function skills
in preschoolers experiencing homelessness and high mobility. European Journal of Developmental Psychology, 17(6).
pp.877-894.
Griffith, S. F. and et. al., 2020. Apps as learning tools: a systematic review. Pediatrics, 145(1).
Hamad, F., Al-Fadel, M. and Fakhouri, H., 2021. The effect of librarians’ digital skills on technology acceptance in
academic libraries in Jordan. Journal of Librarianship and Information Science, 53(4). pp.589-600.
Kaur, M., Eigsti, I. M. and Bhat, A., 2021. Effects of a creative yoga intervention on the joint attention and social
communication skills, as well as affective states of children with Autism Spectrum Disorder. Research in Autism Spectrum
Disorders, 88. p.101860.
Khamhaengpol, A., Sriprom, M. and Chuamchaitrakool, P., 2021. Development of STEAM activity on nanotechnology to
determine basic science process skills and engineering design process for high school students. Thinking Skills and
Creativity, 39. p.100796.
Longobardi, C. and et. al., 2021. Student–teacher relationship quality and prosocial behaviour: the mediating role of
academic achievement and a positive attitude towards school. British Journal of Educational Psychology, 91(2). pp.547-562.
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