This report explores the nature of ethical issues and the role of business in society, with a focus on the case study of EA Games. It identifies key stakeholders and their influence, and applies two ethical theories to the case study. The report also provides advice and recommendations for companies emerging from the analysis.
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Business Ethics and Responsible Management
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Table of Contents INTRODUCTION...........................................................................................................................3 PART 1............................................................................................................................................3 a) Writing the Report..................................................................................................................3 Nature of ethical issue and role of business in society...........................................................3 Identification of key stakeholders and influence on them along with examples of the way ethical choices have benefited other businesses.....................................................................5 Advice and recommendations for company emerging from analysis....................................6 b) Applying two ethical theories to the case study.....................................................................6 PART 2............................................................................................................................................7 The qualities recognised for ethical leadership and the creation of an ethical organisation.......7 CONCLUSION................................................................................................................................9 REFERENCES..............................................................................................................................10
INTRODUCTION Business ethics is defined as the application of suitable business practices and policies with regards to some controversial subjects. Following business ethics helps an organisation in maintaining harmonious relation with society and other institutions. Honesty, loyalty, integrity, fairness, respect for others, law abiding etc. are some ethical principles that requires to be follow by allthe organisations in order to run business ethically and successfully (Boatright,2013). This report is based on the case study ofEA Games: Fifa, Loot boxes and whales. It is a online gaming business thatprovides free access to online games to people and direct them towards purchases of it. The report intents to determine the value of business ethics within firm. This report consist of two parts. The first part covers the nature of ethical issue presented in case study and the role play by business in society. Apart from this, the analysis of issue, determination of key stakeholders and the influence on them along with the examples of other businesses are included. Moreover, recommendations are given for the company based on the analysis of issues and ethical theories are applied to the case study. Second part of the report covers the qualities of ethical leadership and qualities require for development of ethical organisation. At last, a brief conclusion based on entire report is provided in project. PART 1 a) Writing the Report Nature of ethical issue and role of business in society In this report, the selected case study for analysis isEA Games: Fifa, Loot boxes and whales. This project intents to determine the ethical issues as well as the hidden dimensions that influence the activities of business entity adversely which creates negative image of firm in the eyes of customers regarding the products and services offered by it. The gaming business is complex in nature (Burchell, Kennedy and Murray, 2015). The‘freemium’ on-line games are develop on such a model that allow access to games to players for free, but then direct them towards purchase of game to enhance their gaming experience and accruing revenue through advertising. In society, the image of gaming business is negative as it sometimes make the people addicted towards it due to which they forget their social life.
Loot boxes is one among the online games aspect which was highlighted recently. In this, in game purchasers are there, where customers doesn't have any knowledge regarding the content of box. This nature of game was argued by people of society as it is a kind of gambling. This game is designed in such a way that buyer gets addicted to it and loose large amount of money. Due to access of such kind of online games,people are left with empty bank account. This adversely impacts the online gaming market and decline its image in society (Coldwell, Joosub and Papageorgiou, 2012). Online game increase the aggressive behaviour of people, cause emotional outbursts as well as declines inhibitions, which encourage the anti social behaviour of people. The role of online gaming business in society is to provide people with such games that are valuable to them. Instead of thinking about the own benefit, firm requires to think about the society too. So, it is very necessary for the organisations operate in online gaming industry to be socially responsible for over addictive utilization of their products in order to avoid intervention of government. Firms requires to identify the issues and adopt appropriate measures to overcome them. In the provided case study, the two issues identified includes provide players with ‘freemium’games that allow them access of game for free and direct them indirectly towards game purchases and accruing revenue from advertising. The another issue includes providing players with vague information where purchasers doesn't have any knowledge regarding the box content. In both these identified issue, the ethical dimensions included are mentioned below: In first issue, people indirectly directs towards purchasing games for free and firm increases their revenue through advertising. This ‘freemium’ games increases the demand of people to join the game and they are getting addicted towards it due to which they face financial loss. In this case, the ethical dimension arise when firm provide players with the option to purchase the game to play its further stages. This activity of firm is unethical in nature as it doesn't provide any information initially to players, till their interest will not develop in the game (Dyllick,2015). Each organisation has the duty to provide customers with all the informations regarding game. But, the unethical conduct ofEA Games creates misunderstanding in the minds of people as the information is not presented clearly to them, which ultimately resulted in negative market image of online games. Regarding the second issue, people doesn't have any knowledge about the content of box. While playing games, they are getting the option to purchase it and improve their gaming
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experience along with some unwanted benefits. The ethical dimension related to this issue is the addiction of people towards them and the greed of getting something extra on purchase. This resulted in loss of money and they become the victim of unethical activities of firm. So, the unethical issues presented in the case study involves insider purchase by taking ‘freemium’ as a base and providing people with the greedy option to excite their buying behaviour (Forray and Leigh, 2012). Identification of key stakeholders and influence on them along with examples of the way ethical choices have benefited other businesses In online gaming firm, the key stakeholders includes employees, government, customers and investors. All these stakeholders have their own interest in operations and functions of business. In the functioning of business, the stakeholders with high interest includes players and employees which are impacted highly by the online gaming business. The players of game are impacted due to their increased addiction towards game and false representation of informational by gaming firm which leads the people towards financial loss. Besides this, the employees working in gaming firm get impacted due to impose of fines by government due to unethical operations of business and various legislations formulated by government that limits the work of firm in market (Fougère, Solitander and Young, 2014). There are some examples of the organisations that shows the way their ethical choices have benefited to them. The examples of different organisations are mentioned below: HBG Gamingis one of the organisation that operates in gaming industry implements behavioural code and the code of ethics within firm to translate the values into behavioural standards and principles which are require to abide by all the members associated with firm. These codes of ethics are require to follow by employees along with all the external personnels like suppliers and consultants. If anyone violates the codes, this leads to termination of any kind of contractual relationship. Execution of codes of ethics enable organisation to administer safe and healthy work environment to employees and respect individual dignity which improves its image in society (CODE OF ETHICS, 2013). The another example Tata group that involve in practices which are socially responsible. The firm adhere ethical values which provides equal benefits to each individual whether it includes employees or the people of society. The different socially responsible practices of
society includesvidyadhanam for education, aarogya for health, seva for volnteering etc. (TATA CSR,2019). Advice and recommendations for company emerging from analysis As per the above analysis, it is recommended to company that it should emphasize more on adopting such approaches that will benefit the individuals within organisation as well as society. Organisation should implement some code of ethics that helps in ensuring ethical working within firm. Apart from this, strict actions should be taken against the people who violate the code of ethics. It is also advised to company that it involve employees in the process of decision making and listen to their views so that good practices can be followed within businessentity(Haski-Leventhal,PournaderandMcKinnon,2017).Moreover,itshould communicate all the information clearly and transparently regarding the game to players, so that they will not misguided and be the victim of any misconduct. All this will help in becoming more socially responsible and improving the image of company in society. b) Applying two ethical theories to the case study There are some ethical theories which are applied by organisations in order to ensure ethical behaviour and working within firm. In context of the provided case study ofEA Games, the two ethical theories that can be applied includesUtilitarianism theory andethical egoism. Detailed description and application of these theories in context of case study are mentioned below: TheUtilitarianism Theory: Utilitarianism is defined as the ethical theory that places the focus of all the right and wrong on the consequences of selecting one policy or action over another. There is a principle on which this theory is based, i.e., the actions are wrong in proportion as they tend to develop reverse of happiness and right as they have the ability to promote happiness. Utilitarianism has been stated as a doctrine that the thing to do which is morally right is whatever produces the biggest good for greatest number (Hibbert and Cunliffe, 2015). The main characteristics of this theory includesUniversalismaccording to which morality is universal, i.e., the similar standards areapplicabletoallsituationsandpeople.Theanothercharacteristicofthistheoryis Consequentialismwhich holds that what matters, virtuously speaking, are the results of actions. Welfarismis the another characteristics of Utilitarianism that holds that good results are those
which maximise the welfare of people.Aggregationwhich says that its conception of particular good allow them to sum upinto sole measure of entire good. And the last characteristic of Utilitarianism theory isMaximizationaccording to which whatever is great, it is good to have as much of that as possible (Hilliard, 2013). So, the theory best defines as ethical philosophy according to which morality of actions is solely proportional to the way their consequences effectively maximise utility, i.e., the welfare of each individual, from perspective of those individuals. According to this theory, the outcome of action is ethical, it it benefit maximum people. But, in case ofEA Games, the unethical actions ofcompanyimpactsnegativelyonthepeopleandthebenefitsaredrivenonlybythe organisation. This shows that the actions performed by company are unethical in nature. Ethical Egoism Theory: Ethical egoism is defined as the normative ethical view that moral agency ought to act in such a manner that benefits them or in their self-interest. No individual has the obligation to advance anyone else's interest. As per the strong version of this theory, to promote an individual's own good, is always moral and not to promote it, is never moral. In weak version, although, to promote an individual's own good is always moral, it is not needfully never moral to not (Laasch and Conaway, 2014). This means, there may be situations in which personal interest avoidance might be a moral action. In context ofEA Games, the model adopted by firm is ethical as they get benefits from it and promote the business of online gaming company to large level. So, it is necessary for the management of an organisation to ensure that the actions that they are taken is morally good and delivers maximum benefits to large number of people. PART 2 The qualities recognised for ethical leadership and the creation of an ethical organisation An ethical leader is a leader who shows respect towards all the team members by listening to them effectively, valuing their contributions and being generous when taken into consideration opposing view points. They foster a sense of team spirit and community within the firm. They think about long term results and take decisions by carefully considering the benefits and drawbacks of it (Luetge and Jauernig, 2014). Leaders are distinct from managers as leaders perform their roles towards development of effective culture within firm and developing supportive behaviour among the team members. On the other hand, manages mainly emphasize
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on integrating the functions of different departments with objectives of firm to accomplish similar competence level. Apart from this, leaders emphasize on attaining organisational goals along with individual goals, whereas, manager only emphasize towards accomplishment of firm's goals (Ogunyemi, 2013). Ethics as defined as those codes of conduct or moral principles that directs the behaviour of a person or conduction of an act. This concept is about acceptance of such an act that is morally correct and benefits maximum number of people. In an organisation, ethics plays a crucial role in developing such a culture in which similar moral principles and values are followed by people that helps in performing operations ethically. Following ethics enable an individual to differentiate between what is right or wrong based on their values and moral principles. Execution of ethical practices within an organisation provides it various benefits including elimination of discrimination from workplace, development of positive work culture, uniform workforce creation etc. Existence of all these aspects within an organisation provides it with an opportunity to gain competitive edge over rivals in market (Quarshie, Salmi and Leuschner, 2016). So, forcreation of an ethical organisation, it is very crucial for leader or manager to conduct ethical practices within firm by implementing some codes of conduct and ethical principles.It is necessary to ensure thatall theindividual follow specified ethics and policies so that business activities and functioning can be run ethically. Concerning about own views and opinions to run the operations of business leads to developmentofanunethical organisation. This hinders the capabilities of employees to utilize their creativity and knowledge in performing their roles and resultant to development of an unethical culture within firm where no values are exist. Ethical leadership, in simple words, means taking action according to the personal belief and moral values in a day-to-day business life. Simply put, it means doing the right thing. However, being ethical is not as easy as it seems to be. Every person doesn’t hold the same moral values and personal beliefs. What might seem unethical to me might not be wrong for someone else (Setó-Pamies and Papaoikonomou, 2016). Different people have different moral values and opinions based on the cultural background, upbringing and many other factors. Thus, for a leader to practice ethical leadership, it is extremely important that he has the right set of personal values and beliefs. Demonstrating integrity and being self-aware are two of the most
important qualities of an ethical leader. He needs to be sensitive to the differing views of the employees and handle any conflicts that may arise. Being courageous is also a quality that an ethical leader is expected to possess. During the course of day-to-day business life, a leader is required to take many decisions, some of which may not be very pleasing for everyone in the organisation but exhibiting courage in those situations is very important. For creating an ethical cultureintheorganisation,aleadermustdefinethecorevaluesoftheorganisation. Communicating these organisational values to every employee of the organisation is as important as defining them (Wankel and Stachowicz-Stanusch, 2012). Every person in the organisation should be aware of what’s ethically wrong considering the values that the organisation holds. For some people, ethical behaviour might mean complying to all the rules and regulations laid by the organisation but it is quite possible that even after following all the rules and regulations, a person could make loads of money by adopting methods that are in conflict with the organisational values. Thus, it becomes imperative for the leader to make sure that the people in the organisation understand the difference between ethics and rules. A leader needs to communicate well the importance of ethical behaviour time to time and keep reinforcing the message behind it. It shouldn’t be a ‘one and done situation’. It is often said that if you want someone to behave in a certain way, the best method is to exhibit the same behaviour. An ethical leader should lead by example and display the same qualities and adopt the exact same behaviour that he expects out of the employees in the organisation (Weiss, 2014). CONCLUSION As per the above mentioned report, it has been concluded that ethics are the principles and moral values that guides the behaviour of a person. It is very necessary for an individual or an organisation tofollow ethics in order to get growth andsuccess. Following of ethics and principles in an organisation helps in ensuring ethical working within it. This supports in gaining competitive edge in market andimproving image of company in society. For every firm, it is very necessary to be socially responsible and conduct practices in such a manner that benefits maximum number of people. The online gaming organisations sometimes not provide gamers with complete information due to which they loose lot of money. The unethical practices conducted by gaming organisations by providing people with free games and other options keep the gamers in dark and as a result, they become victim of it.
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CODE OF ETHICS,2013. [Online]. Available through:<https://www.hbg-gaming.it/en/code-of- ethics/> TATA CSR. 2019. [Online]. Available Through: <https://www.tatamotors.com/corporate-social- responsibility/>