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List Management System

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Added on  2019/10/09

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AI Summary
A program is required that can be used as an interface to add, delete, and repopulate a list of random numbers. The list should start with 20 random numbers between 0 and 200. The user should be able to insert a number into the list at any index, delete a number from the list, or repopulate the list with new numbers. The program should also allow the user to exit the program by selecting -1 option. After deleting all the numbers in the list, the screen should display 'The list is empty' message. If there are multiple occurrences of the same number in the list and the user deletes one occurrence, it will delete the lower order (index) number.

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You can choose to submit either A7 (worth 150 points), AD7 (worth 180), or both (worth 180)
for 7th assignment you will get a score for this assignment either 150 points base or 180 points
base.
Grading Criteria:
1. If the submitted program cannot be compiled or run on a
Microsoft visual studio 2013 C++ compiler, the assignment will
not get any credit.
2. If the file name does not follow the naming instruction as stated
in syllabus, the assignment will get 5 to 15 points deduction.
3. If the header section of the submitted file does not include
personal information and purpose of the file, the assignment will
get 5 to 30 points deduction.
4. Late assignments will not get any credit for the assignment.
5. A submission does not follow the instructions of the assignment
will get little credit.
6. A portion of the assignment is not finished or incomplete will get
little or no credit.
7. Submit an assignment to a wrong drop box. The wrong drop box
one will not get any credit.
8. If use A for AD or AD for A assignments in the file name, the
student will not get any credit for the assignments.
9. If the submitted file(s) cannot be opened by the instructor’s
software (WinZip, Visual Studio, or text editor) the assignment
will have little credit.
10. If the submission file does not include all necessary
programming files to run the program, the program will get little
credit.
11. If the program does not separate into several files (driver,
header file, implementation file, etc.) as describe in the
assignment, the program will get little credit.
Page 1 of 12 CISP400V9A7

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12. If the displaying result of the program is not exactly match
with the graphic in the assignment description or the displaying
result of the executable file which comes with the assignment,
the assignment will get little credit.
13. If the program does not have enough detail documentation
in the programming area the program will get 5 to 30 points
deduction.
14. If the program includes some unrelated documentation the
program will get some points deduction.
A7
(Quicksort) The recursive sorting technique called quicksort uses the following basic algorithm
for a one-dimensional vector of values:
a) Partitioning Step: Take the first element of the unsorted vector and determine its final location
in the sorted vector (i.e., all values to the left of the element in the vector are less than the
element’s value, and all values to the right of the element in the vector are greater than the
element’s value—we show how to do this below). We now have one value in its proper location
and two unsorted subvectors.
b) Recursion Step: Perform the Partitioning Step on each unsorted subvector. Each time the
Partitioning Step is performed on a subvector, another value is placed in its final location of the
sorted vector, and two unsorted subvectors are created. When a subvector consists of one
element, that element’s value is in its final location (because a one-element vector is already
sorted).
The basic algorithm seems simple enough, but how do we determine the final position of the first
element value of each subvector? As an example, consider the following set of values (the value
in bold is for the partitioning element—it will be placed in its final location in the sorted vector):
37 2 6 4 89 8 10 12 68 45
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Starting from the rightmost element of the vector, compare each element value with 37 until an
element value less than 37 is found; then swap 37 and that element’s value. The first element
value less than 37 is 12, so 37 and 12 are swapped. The new vector is
12 2 6 4 89 8 10 37 68 45
Element value 12 is in italics to indicate that it was just swapped with 37. Starting from the left
of the vector, but beginning with the element value after 12, compare each element value with 37
until an element value greater than 37 is found— then swap 37 and that element value. The first
element value greater than 37 is 89, so 37 and 89 are swapped. The new vector is
12 2 6 4 37 8 10 89 68 45
Starting from the right, but beginning with the element value before 89, compare each element
value with 37 until an element value less than 37 is found—then swap 37 and that element value.
The first element value less than 37 is 10, so 37 and 10 are swapped. The new vector is
12 2 6 4 10 8 37 89 68 45
Starting from the left, but beginning with the element value after 10, compare each element value
with 37 until an element value greater than 37 is found—then swap 37 and that element value.
There are no more element values greater than 37, so when we compare 37 with itself, we know
that 37 has been placed in its final location of the sorted vector. Every value to the left of 37 is
smaller than it, and every value to the right of 37 is larger than it. Once the partition has been
applied on the previous vector, there are two unsorted subvectors. The subvector with values
less than 37 contains 12, 2, 6, 4, 10 and 8. The subvector with values greater than 37 contains
89, 68 and 45. The sort continues recursively, with both subvectors being partitioned in the same
manner as the original vector.
Based on the preceding discussion, write a recursive function, quickSortHelper, to sort ten one-
dimensional integer vectors. The function should receive as arguments a starting index and an
ending index on the original vector being sorted. Please create ten vectors with random size
from 0 ~20 elements and randomly choose the size of the vector numbers from 0~100. Put the
numbers in the vectors and use quick sort to sort them.
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This assignment comes with a CISP400V9A7.zip file. It includes CISP400V9A7.exe file. The
CISP400V9A7.exe file is an executable file. You can double click the file to get to the expecting
result of this assignment.
The following are some of the displays of the expecting results.
Please be aware the
vector size is randomly
choose from 0 ~ 20
and the created sized
for a vector is listed
inside a pair of
parentheses (“ ( )”).
Page 4 of 12 CISP400V9A7

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Please be aware that
the display of the
vector size equals to
zero and one are
different from the size
greater than and equal
to 2.
Please document all your files properly and zip all your files into a proper named zip file for this
assignment (refer to the assignment section of the class syllabus) and submit it to the A7 dropbox of the
D2L Website.
Worth 150 points
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AD7
Our linked list class template allowed insertions and deletions at only the front and the back of
the linked list. These capabilities were convenient for us when we used private inheritance and
composition to produce a stack class template and a queue class template with a minimal amount
of code by reusing the list class template. Actually, linked lists can do more than those provided
by the textbook. In this assignment we want to have a linked list class template to handle
insertions and deletions anywhere in the list.
Modify Fig. 19.4(ListNote.h) and Fig19.5(List.h) to work with a driver to create an interface to
add anywhere in the list , delete a particular element, repopulate the list and exit the list. The
program will populate a 20 elements integer list with random number from 0 ~ 200. The list can
expend to more than 100 and shrink to 0 element.
This assignment comes with a CISP400V9AD7.zip file. It includes CISP400V9AD7.exe file.
The CISP400V9AD7.exe file is an executable file. You can double click the file to get to the
expecting result (see the picture below) of this assignment. After you finish modifying
ListNote.h and List.h and create CISP400V9AD7.cpp file you can put them in a project and run
to the exe file result.
The following are some of the displays of the expecting results.
The right
side of
picture is a
display of a
starting of
the
program.
The list
contains 20
numbers
which is in
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between 0
and 200.
We should
get a
different list
of data
every time
we start the
program.
We should
be able to
Exit the
program any
point when -
1 is entered
at a
selection
menu.
Page 7 of 12 CISP400V9A7

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The
program
should
allow you to
insert a
number in
between
index 0 to
number of
numbers in
the list.
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You can
randomly
delete any
number on
the list.
After we
deleted all
the number
on the list,
the screen
should
display
“The list is
empty”
information.
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When we
delete a
number but
there is
more than
one
occurrence
of the
number in
the list, the
lower order
(index)
number will
be deleted.
When we
delete an
item but
there is no
occurrence
in the list,
there should
show “The
number is
not found.”
Information.
Page 10 of 12 CISP400V9A7

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At any
point, a user
can choose
third option
of the menu
item to
generate a
new 20
numbers
list.
At the menu
selection, if
a user
chooses a
number
other than -
1, 1, 2 and
3, the
program
should
display an
error
message and
allows the
user to
reenter a
selection.
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Please document CISP400V9AD7.cpp, ListNote.h and List.h files properly and zip them into a proper
named zip file for an advance assignment (refer to the assignment section of the class syllabus) and
submit it to the A7 dropbox of the D2L Website.
Worth 180 points
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