COMP 1900 Project 2: Poker Hand Classifier
VerifiedAdded on 2019/09/16
|5
|3958
|329
Project
AI Summary
This assignment involves creating a Java program that simulates a poker hand classifier. Students must implement methods to generate random cards and hands, ensuring no card is repeated within a hand. A `classifyHand` method categorizes the hand into 17 ranks (from Seven high to Royal Flush), considering the special rules for Aces in straights. The main method generates 10,000,000 hands, counts the occurrences of each hand category, and displays the results as percentages. The output should closely match the probabilities found on the provided Wikipedia page. The assignment emphasizes proper coding style and the use of arrays for data representation.

COMP 1900 – Fall 2016 – Project 2
Number of People: Individual.
Due: Please try to finish by Sunday, Nov. 20th, 2016. The due date is Sunday, Nov. 27th, 2016.
Submission: Zip your BlueJ project folder into a single file and upload it to the proper folder in the eCourseware
dropbox at https://elearn.memphis.edu.
Coding Style: Use descriptive variable names. Use consistent indentation. Use standard Java naming
conventions for variableAndMethodNames, ClassNames, CONSTANT_NAMES. Include a reasonable
amount of comments.
In a standard deck of 52 playing cards, each card is one of the following kinds: Ace (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack (J), Queen (Q), and
King (K). In the card game Poker, you can think of the Jack, Queen, and King as being like 11, 12, and 13, respectively. An Ace is
special because it can be treated either as a 1 (called low) or as a 14 (called high), but not both.
Each card is also one of the following suits: Spades (S), Hearts (H), Clubs (C), or Diamonds (D). A deck contains exactly one card for
each combination of kind and suit. For example, there are four Aces which can be written AS, AH, AC, and AD representing the Ace
of Spades, Ace of Hearts, Ace of Clubs, and Ace of Diamonds respectively. There are also four twos (which can be written 2S, 2H, 2C,
2D), etc.
The card game Poker uses a standard deck of 52 playing cards. A player is dealt a hand consisting of five cards at random. The
player’s hand is then scored into one of a number of categories. Please read the description of Poker hand categories at:
https://en.wikipedia.org/wiki/List_of_poker_hand_categories
Note that the category “Five of a kind” does not apply to a standard deck of 52 playing cards. Also, note that a hand in the category
“High Card” can be more precisely described using one of the following sub-categories determined by the highest ranking card in the
hand. In a “High Card” hand, any Ace is always treated as high, i.e., as a 14, and thus has the highest rank.
1. Seven high
2. Eight high
3. Nine high
4. Ten high
5. Jack high
6. Queen high
7. King high
8. Ace high
If more than one category applies to a hand, then only the highest ranking applicable category is used to describe the hand. For
example, any “straight flush” is also a “straight” and a “flush,” but would simply be described as a straight flush since that category
outranks the categories straight and flush. And it is not possible to have a “five high” or “six high” hand because it would also be a
straight and the category straight outranks “high card.”
Note that when considering whether a hand is a straight or straight flush, an Ace can be treated as either as a 1 (called low, for
example the hand AH, 2D, 3C, 4H, 5S is a straight) or as a 14 (called high, for example the hand 10H, JD, QC, KH, AS is a straight). An
Ace cannot be treated as both low and high in the same hand. Note that the order in which the cards are listed in the hand does not
matter, so that the hand 5S, 2D, 4H, AH, 3C (these are the same cards as in the first example of a straight but in a different order) is
also a straight.
You program should represent a card by storing the card’s kind and suit as follows. A card’s kind should be the integer 1 if it is an
Ace, the integer 2 if it is a two, the integer 3 if it is a three, etc., the integer 10 if is a ten, the integer 11 if it is a Jack, the integer 12 if
it is Queen, and the integer 13 if it is a King. The card’s suit should be the integer 0 if it is a Diamond, 1 if it is a Heart, 2 if it is a Club,
and 3 if it is a Spade. So a card consists of two pieces of data, but we would like to be able to treat a card a single “thing” (for
example, we would like to be able to return a “card” from a method). Thus, your program should use an array (one-dimensional) of
integers with two elements to represent a card. The first element represents the card’s kind and the second element represents the
card’s suit.
Write a method with the following header which generates a random card by randomly generating integers in the appropriate
ranges for the card’s kind and suit. (Note that zero is valid for the suit but not for the kind.) The method should return a reference
Number of People: Individual.
Due: Please try to finish by Sunday, Nov. 20th, 2016. The due date is Sunday, Nov. 27th, 2016.
Submission: Zip your BlueJ project folder into a single file and upload it to the proper folder in the eCourseware
dropbox at https://elearn.memphis.edu.
Coding Style: Use descriptive variable names. Use consistent indentation. Use standard Java naming
conventions for variableAndMethodNames, ClassNames, CONSTANT_NAMES. Include a reasonable
amount of comments.
In a standard deck of 52 playing cards, each card is one of the following kinds: Ace (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack (J), Queen (Q), and
King (K). In the card game Poker, you can think of the Jack, Queen, and King as being like 11, 12, and 13, respectively. An Ace is
special because it can be treated either as a 1 (called low) or as a 14 (called high), but not both.
Each card is also one of the following suits: Spades (S), Hearts (H), Clubs (C), or Diamonds (D). A deck contains exactly one card for
each combination of kind and suit. For example, there are four Aces which can be written AS, AH, AC, and AD representing the Ace
of Spades, Ace of Hearts, Ace of Clubs, and Ace of Diamonds respectively. There are also four twos (which can be written 2S, 2H, 2C,
2D), etc.
The card game Poker uses a standard deck of 52 playing cards. A player is dealt a hand consisting of five cards at random. The
player’s hand is then scored into one of a number of categories. Please read the description of Poker hand categories at:
https://en.wikipedia.org/wiki/List_of_poker_hand_categories
Note that the category “Five of a kind” does not apply to a standard deck of 52 playing cards. Also, note that a hand in the category
“High Card” can be more precisely described using one of the following sub-categories determined by the highest ranking card in the
hand. In a “High Card” hand, any Ace is always treated as high, i.e., as a 14, and thus has the highest rank.
1. Seven high
2. Eight high
3. Nine high
4. Ten high
5. Jack high
6. Queen high
7. King high
8. Ace high
If more than one category applies to a hand, then only the highest ranking applicable category is used to describe the hand. For
example, any “straight flush” is also a “straight” and a “flush,” but would simply be described as a straight flush since that category
outranks the categories straight and flush. And it is not possible to have a “five high” or “six high” hand because it would also be a
straight and the category straight outranks “high card.”
Note that when considering whether a hand is a straight or straight flush, an Ace can be treated as either as a 1 (called low, for
example the hand AH, 2D, 3C, 4H, 5S is a straight) or as a 14 (called high, for example the hand 10H, JD, QC, KH, AS is a straight). An
Ace cannot be treated as both low and high in the same hand. Note that the order in which the cards are listed in the hand does not
matter, so that the hand 5S, 2D, 4H, AH, 3C (these are the same cards as in the first example of a straight but in a different order) is
also a straight.
You program should represent a card by storing the card’s kind and suit as follows. A card’s kind should be the integer 1 if it is an
Ace, the integer 2 if it is a two, the integer 3 if it is a three, etc., the integer 10 if is a ten, the integer 11 if it is a Jack, the integer 12 if
it is Queen, and the integer 13 if it is a King. The card’s suit should be the integer 0 if it is a Diamond, 1 if it is a Heart, 2 if it is a Club,
and 3 if it is a Spade. So a card consists of two pieces of data, but we would like to be able to treat a card a single “thing” (for
example, we would like to be able to return a “card” from a method). Thus, your program should use an array (one-dimensional) of
integers with two elements to represent a card. The first element represents the card’s kind and the second element represents the
card’s suit.
Write a method with the following header which generates a random card by randomly generating integers in the appropriate
ranges for the card’s kind and suit. (Note that zero is valid for the suit but not for the kind.) The method should return a reference
Paraphrase This Document
Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser

to an array of integers containing two elements – the first element represents the card’s kind and the second the card’s suit.
public static int[] drawCard()
To represent a 5-card hand, use a two-dimensional array with 5 rows and 2 columns. The 5 rows represent the 5 cards. You can
think of each row as a one-dimensional array representing one card. That is, the first column represents each card’s kind. The
second column represents each card’s suit.
Write a method with the following header which generates a random 5-card hand. It should make one or more calls to
drawCard()to generate each card in the hand. Before adding a card to the hand, it must check whether a card with the same kind
and suit already appears in the hand. If so, it must not add the card to the hand but instead continue calling drawCard()until a
card is generated whose combination of kind and suit does not yet appear in the hand. Once a hand consisting of 5 distinct cards has
been generated, the method should return a reference to the two dimensional array representing the hand.
public static int[][] drawHand()
To repeat, you must ensure that no card appears twice in the same hand. For example, the hand 2D, AC, 9S, 2D, 9H is not a legal
hand because the two of diamonds appears twice. Of course it is fine that there are two 9’s in this hand because they are of
different suits.
Next, write a method with the following header that classifies the hand into one of the following categories, which are listed in
increasing order of rank. The method should return an integer from 1 to 17 indicating the highest of the 17 ranks below which the
hand satisfies. You must remember that when considering whether a hand is a straight or straight flush, an Ace can count as either a
1 or a 14, but not both. A Royal Flush is a Straight Flush in which a 10 is the lowest ranking card in the hand, such as 10S, JS, QS, KS,
AS. Again, order does not matter, so QH, 10H, AH, KH, JH is also a Royal Flush.
public static int classifyHand(int[][] hand)
1. Seven high
2. Eight high
3. Nine high
4. Ten high
5. Jack high
6. Queen high
7. King high
8. Ace high
9. One Pair
10. Two pair
11. 3 of a kind
12. Straight
13. Flush
14. Full house
15. 4 of a kind
16. Straight flush
17. Royal Flush
Your main method should generate 10,000,000 random hands by making calls to drawhand and classify each hand by calling
classifyHand. It should keep counts of the number of hands that fall into each category above. For each of the first 50 hands
(out of the 10,000,000 hands) generated, your program should display the hand number (1-50), the five cards in the hand including
the kind and suit of each card using the same notation used here, and the name of the (highest) appropriate rank of the hand from
the 17 categories above. After the first 50 hands, display the hand count, hand, and hand rank only if the count of the hands so far
for that category is ten or less.
After 10,000,000 random hands have been generated, display the name of each hand category followed by the percentage of hands
that fell into that category. After printing the percentages for categories 1-8 (which are sub-categories of the “High Card” category),
print a blank line followed by a “High Card” category with the total percentage from the sub-categories 1-8. Then continue printing
the percentages for categories 9-17. Please see the example output that appears at the end of this document, including the
category percentages at the very end.
Write your own code for all computations. Do not call any methods that come with Java which operate on entire arrays. If your
program is written correctly, the percentages for each hand category should be very close to those in the “Probability” column at:
https://en.wikipedia.org/wiki/Poker_probability
public static int[] drawCard()
To represent a 5-card hand, use a two-dimensional array with 5 rows and 2 columns. The 5 rows represent the 5 cards. You can
think of each row as a one-dimensional array representing one card. That is, the first column represents each card’s kind. The
second column represents each card’s suit.
Write a method with the following header which generates a random 5-card hand. It should make one or more calls to
drawCard()to generate each card in the hand. Before adding a card to the hand, it must check whether a card with the same kind
and suit already appears in the hand. If so, it must not add the card to the hand but instead continue calling drawCard()until a
card is generated whose combination of kind and suit does not yet appear in the hand. Once a hand consisting of 5 distinct cards has
been generated, the method should return a reference to the two dimensional array representing the hand.
public static int[][] drawHand()
To repeat, you must ensure that no card appears twice in the same hand. For example, the hand 2D, AC, 9S, 2D, 9H is not a legal
hand because the two of diamonds appears twice. Of course it is fine that there are two 9’s in this hand because they are of
different suits.
Next, write a method with the following header that classifies the hand into one of the following categories, which are listed in
increasing order of rank. The method should return an integer from 1 to 17 indicating the highest of the 17 ranks below which the
hand satisfies. You must remember that when considering whether a hand is a straight or straight flush, an Ace can count as either a
1 or a 14, but not both. A Royal Flush is a Straight Flush in which a 10 is the lowest ranking card in the hand, such as 10S, JS, QS, KS,
AS. Again, order does not matter, so QH, 10H, AH, KH, JH is also a Royal Flush.
public static int classifyHand(int[][] hand)
1. Seven high
2. Eight high
3. Nine high
4. Ten high
5. Jack high
6. Queen high
7. King high
8. Ace high
9. One Pair
10. Two pair
11. 3 of a kind
12. Straight
13. Flush
14. Full house
15. 4 of a kind
16. Straight flush
17. Royal Flush
Your main method should generate 10,000,000 random hands by making calls to drawhand and classify each hand by calling
classifyHand. It should keep counts of the number of hands that fall into each category above. For each of the first 50 hands
(out of the 10,000,000 hands) generated, your program should display the hand number (1-50), the five cards in the hand including
the kind and suit of each card using the same notation used here, and the name of the (highest) appropriate rank of the hand from
the 17 categories above. After the first 50 hands, display the hand count, hand, and hand rank only if the count of the hands so far
for that category is ten or less.
After 10,000,000 random hands have been generated, display the name of each hand category followed by the percentage of hands
that fell into that category. After printing the percentages for categories 1-8 (which are sub-categories of the “High Card” category),
print a blank line followed by a “High Card” category with the total percentage from the sub-categories 1-8. Then continue printing
the percentages for categories 9-17. Please see the example output that appears at the end of this document, including the
category percentages at the very end.
Write your own code for all computations. Do not call any methods that come with Java which operate on entire arrays. If your
program is written correctly, the percentages for each hand category should be very close to those in the “Probability” column at:
https://en.wikipedia.org/wiki/Poker_probability

Need Help?
Please do not share code with anyone! If you find yourself stuck, feel free to contact me (Bill Baggett) anytime. The Computer
Science Learning Center in Dunn Hall 208 is also open, where you can get help from knowledgeable students. Hours are posted at
http://www.memphis.edu/cs/pdfs/cslc_f16.pdf
Sample Ouput
Hand 1. 9S 9C QD AS 6C : One Pair
Hand 2. JS 8S 4D JD 7S : One Pair
Hand 3. 7S AD 10D KC 6D : Ace high
Hand 4. JH 4S QD 3S 8C : Queen high
Hand 5. JD 9C 7H 2C QC : Queen high
Hand 6. 3D 3C 10C 9H QD : One Pair
Hand 7. 4S KS JS AD 7C : Ace high
Hand 8. 3C 5H 8D QC 5D : One Pair
Hand 9. JD 5H 7H 2D 3H : Jack high
Hand 10. 6C 6H 4C 7S JD : One Pair
Hand 11. QH JH 8D AD 9D : Ace high
Hand 12. 4C 6D 5S 3S 9D : Nine high
Hand 13. 5C 7D 8C 5S AC : One Pair
Hand 14. 8C 4D 5C 2H 3S : Eight high
Hand 15. 2S JH KC AS 10C : Ace high
Hand 16. 3C KS 8D 5S 4C : King high
Hand 17. 6S 2D KD 4D 4H : One Pair
Hand 18. JH 10D 10S 3H QD : One Pair
Hand 19. 9C 10H 6H KS 8D : King high
Hand 20. 3S 9S 3C QH QC : Two pair
Hand 21. 7H 9S AS 10C JD : Ace high
Hand 22. 2S AS QC AC 9C : One Pair
Hand 23. KH 10C 4S 8H 3S : King high
Hand 24. AH 10H 6C 8S 6D : One Pair
Hand 25. 6C KH JD AD AH : One Pair
Hand 26. 10C 9S 7C KD 8H : King high
Hand 27. QC 8C 4S 4C 7C : One Pair
Hand 28. 10C 3C QD 4S JC : Queen high
Hand 29. 8S 6S 6D 8C AD : Two pair
Hand 30. QC KC 4D KH 8C : One Pair
Hand 31. 10S AH 2H 3H 8C : Ace high
Hand 32. KC 5D 10S 4H 3C : King high
Hand 33. 2C 9C 2H 9H 8D : Two pair
Hand 34. 5H 6D QS 2S AD : Ace high
Hand 35. 2H 3D 6H AH 3C : One Pair
Hand 36. 2S 4S 8S KD 6H : King high
Hand 37. 3C 6H 9C 7C 9H : One Pair
Hand 38. 4D 7D KH QS JC : King high
Hand 39. 7D AS 4C QD 8C : Ace high
Hand 40. 5H 9H 2C 3C 5S : One Pair
Hand 41. 9S 6C 8H 3H KH : King high
Hand 42. KD 9S 9C 7D 3S : One Pair
Hand 43. 4S AH 10C JH JD : One Pair
Hand 44. QC 2D 10C 3H 5D : Queen high
Hand 45. KD JH 5H 3C KC : One Pair
Hand 46. 10D 4D 2H QC 7S : Queen high
Hand 47. 9H KH 5C 2S QH : King high
Hand 48. 8D 10C 7S AS 3D : Ace high
Hand 49. 10C 5H QD KD 4D : King high
Hand 50. KH 7S JH AD 3S : Ace high
Hand 60. 6C 3D 9S 8H JH : Jack high
Hand 61. QS QD 9H 9C 8H : Two pair
Hand 63. 3C 10D JD 6D 4C : Jack high
Hand 66. QH 8D 10S 5D JC : Queen high
Hand 70. 4H 5S JC 10C 9S : Jack high
Hand 71. 10H 8C 10S 8D 5S : Two pair
Hand 72. 8D QC 5H 9H 10C : Queen high
Hand 75. 3C 5C QD 4C 10C : Queen high
Hand 78. 5H 8D QH 4C 10D : Queen high
Hand 79. 10S 3H 3S 10D 10C : Full house
Hand 82. 7D QD 5C 3D 6C : Queen high
Please do not share code with anyone! If you find yourself stuck, feel free to contact me (Bill Baggett) anytime. The Computer
Science Learning Center in Dunn Hall 208 is also open, where you can get help from knowledgeable students. Hours are posted at
http://www.memphis.edu/cs/pdfs/cslc_f16.pdf
Sample Ouput
Hand 1. 9S 9C QD AS 6C : One Pair
Hand 2. JS 8S 4D JD 7S : One Pair
Hand 3. 7S AD 10D KC 6D : Ace high
Hand 4. JH 4S QD 3S 8C : Queen high
Hand 5. JD 9C 7H 2C QC : Queen high
Hand 6. 3D 3C 10C 9H QD : One Pair
Hand 7. 4S KS JS AD 7C : Ace high
Hand 8. 3C 5H 8D QC 5D : One Pair
Hand 9. JD 5H 7H 2D 3H : Jack high
Hand 10. 6C 6H 4C 7S JD : One Pair
Hand 11. QH JH 8D AD 9D : Ace high
Hand 12. 4C 6D 5S 3S 9D : Nine high
Hand 13. 5C 7D 8C 5S AC : One Pair
Hand 14. 8C 4D 5C 2H 3S : Eight high
Hand 15. 2S JH KC AS 10C : Ace high
Hand 16. 3C KS 8D 5S 4C : King high
Hand 17. 6S 2D KD 4D 4H : One Pair
Hand 18. JH 10D 10S 3H QD : One Pair
Hand 19. 9C 10H 6H KS 8D : King high
Hand 20. 3S 9S 3C QH QC : Two pair
Hand 21. 7H 9S AS 10C JD : Ace high
Hand 22. 2S AS QC AC 9C : One Pair
Hand 23. KH 10C 4S 8H 3S : King high
Hand 24. AH 10H 6C 8S 6D : One Pair
Hand 25. 6C KH JD AD AH : One Pair
Hand 26. 10C 9S 7C KD 8H : King high
Hand 27. QC 8C 4S 4C 7C : One Pair
Hand 28. 10C 3C QD 4S JC : Queen high
Hand 29. 8S 6S 6D 8C AD : Two pair
Hand 30. QC KC 4D KH 8C : One Pair
Hand 31. 10S AH 2H 3H 8C : Ace high
Hand 32. KC 5D 10S 4H 3C : King high
Hand 33. 2C 9C 2H 9H 8D : Two pair
Hand 34. 5H 6D QS 2S AD : Ace high
Hand 35. 2H 3D 6H AH 3C : One Pair
Hand 36. 2S 4S 8S KD 6H : King high
Hand 37. 3C 6H 9C 7C 9H : One Pair
Hand 38. 4D 7D KH QS JC : King high
Hand 39. 7D AS 4C QD 8C : Ace high
Hand 40. 5H 9H 2C 3C 5S : One Pair
Hand 41. 9S 6C 8H 3H KH : King high
Hand 42. KD 9S 9C 7D 3S : One Pair
Hand 43. 4S AH 10C JH JD : One Pair
Hand 44. QC 2D 10C 3H 5D : Queen high
Hand 45. KD JH 5H 3C KC : One Pair
Hand 46. 10D 4D 2H QC 7S : Queen high
Hand 47. 9H KH 5C 2S QH : King high
Hand 48. 8D 10C 7S AS 3D : Ace high
Hand 49. 10C 5H QD KD 4D : King high
Hand 50. KH 7S JH AD 3S : Ace high
Hand 60. 6C 3D 9S 8H JH : Jack high
Hand 61. QS QD 9H 9C 8H : Two pair
Hand 63. 3C 10D JD 6D 4C : Jack high
Hand 66. QH 8D 10S 5D JC : Queen high
Hand 70. 4H 5S JC 10C 9S : Jack high
Hand 71. 10H 8C 10S 8D 5S : Two pair
Hand 72. 8D QC 5H 9H 10C : Queen high
Hand 75. 3C 5C QD 4C 10C : Queen high
Hand 78. 5H 8D QH 4C 10D : Queen high
Hand 79. 10S 3H 3S 10D 10C : Full house
Hand 82. 7D QD 5C 3D 6C : Queen high
⊘ This is a preview!⊘
Do you want full access?
Subscribe today to unlock all pages.

Trusted by 1+ million students worldwide

Hand 83. 10H 2D 4S 9C 6D : Ten high
Hand 86. 2C JS 8C 10D 4C : Jack high
Hand 91. 4C 3D 10D 4H 3S : Two pair
Hand 104. 2D 3C 9S JD 5H : Jack high
Hand 111. 7S 8H 2D JD 5S : Jack high
Hand 112. 7H 8S 9H 3H 4C : Nine high
Hand 128. 10S 4D 4H 2D 2C : Two pair
Hand 130. 6C 2S 2C 6S 8H : Two pair
Hand 137. 4C 6S 3D 2H JS : Jack high
Hand 142. 5C 6D 9D 3S 10S : Ten high
Hand 146. 6H 10H QH QD QS : 3 of a kind
Hand 154. 6C 3S JC 4H 7D : Jack high
Hand 156. 4C 8C 8H 4D QD : Two pair
Hand 168. 8D 8S 8C 10C QD : 3 of a kind
Hand 179. 4C 4H 6S KH KC : Two pair
Hand 185. 10C 6H 9H 2H 8C : Ten high
Hand 197. 6H 5C 2H 9D JH : Jack high
Hand 201. 3H 5C 10S 4D 6D : Ten high
Hand 219. 7S 7C QH 7H 9D : 3 of a kind
Hand 229. 9D 3S 4S 7H 6H : Nine high
Hand 232. 3D 5H 7D 9H 8C : Nine high
Hand 245. 3H 6S 7H 8D 5C : Eight high
Hand 251. 6D 2H 3H 9C 4D : Nine high
Hand 262. KS 6D 6S 6C 2S : 3 of a kind
Hand 278. 9S 3S 7C 5C 10S : Ten high
Hand 281. 6D 9C 3C 6S 6C : 3 of a kind
Hand 291. 5D 6C 9D 10H 8S : Ten high
Hand 314. 5H 9D 6H 8D 10S : Ten high
Hand 323. 8D 8C 4S JD 8S : 3 of a kind
Hand 329. 5S 3H 2S 10C 7D : Ten high
Hand 340. 3D QC 6H 6S 6D : 3 of a kind
Hand 343. JD 8D 5D 7D 10D : Flush
Hand 360. 3D 10H 2S 5D 7S : Ten high
Hand 361. 5H JH 5C 5D QC : 3 of a kind
Hand 362. QS JS QC KS QH : 3 of a kind
Hand 366. 2D 9D 10H 8S 4C : Ten high
Hand 392. 2D 2C 4D JH 2H : 3 of a kind
Hand 500. 9H 3D 2D 6D 8H : Nine high
Hand 526. 5D 10D KD 8D 4D : Flush
Hand 535. 3C 2D 5H 8C 4D : Eight high
Hand 539. 2H 4S 3C 8S 7C : Eight high
Hand 577. 9S 5S 3S KS 7S : Flush
Hand 578. 9C 5S 6C 3S 4H : Nine high
Hand 599. 7C 9C 8D 3H 5S : Nine high
Hand 636. 5H 7D 2H 8D 6S : Eight high
Hand 644. 6D 4S 3C 8D 5H : Eight high
Hand 660. 9H 7D 8C 2C 3H : Nine high
Hand 666. 2D 10D QD 3D 8D : Flush
Hand 675. 5D 7S 3H 2S 4D : Seven high
Hand 692. 2S 3S 6C 9D 7D : Nine high
Hand 701. 7H 3S 4D 8S 5D : Eight high
Hand 720. 3H 2D 8H 7D 6H : Eight high
Hand 831. 6S 4S 7C 2S 8C : Eight high
Hand 846. 4S 9S 5S 10S JS : Flush
Hand 889. 6H 10S 7D 8C 9D : Straight
Hand 920. 8S 2H 5S 7C 6S : Eight high
Hand 945. 9S 8D 8H 8C 9D : Full house
Hand 960. 7H 5H 2H 10H 3H : Flush
Hand 1084. QD 7D QH QS QC : 4 of a kind
Hand 1103. JD 9S 8C QS 10H : Straight
Hand 1108. 4H 3C AH 5C 2C : Straight
Hand 1158. 2H KH 2C KS 2S : Full house
Hand 1561. AC AS AD 10S AH : 4 of a kind
Hand 1572. 5C 2C 6D 4C 7H : Seven high
Hand 1612. 5D 7D 3D 4H 6C : Straight
Hand 1616. 7H 3D 4S 5C 6D : Straight
Hand 2261. 2D 6D 3C 4C 7C : Seven high
Hand 2613. 7C 3S 4D 5C 2S : Seven high
Hand 2622. 9H QS 8S 10S JS : Straight
Hand 2632. 9H 8C 10D 6S 7D : Straight
Hand 86. 2C JS 8C 10D 4C : Jack high
Hand 91. 4C 3D 10D 4H 3S : Two pair
Hand 104. 2D 3C 9S JD 5H : Jack high
Hand 111. 7S 8H 2D JD 5S : Jack high
Hand 112. 7H 8S 9H 3H 4C : Nine high
Hand 128. 10S 4D 4H 2D 2C : Two pair
Hand 130. 6C 2S 2C 6S 8H : Two pair
Hand 137. 4C 6S 3D 2H JS : Jack high
Hand 142. 5C 6D 9D 3S 10S : Ten high
Hand 146. 6H 10H QH QD QS : 3 of a kind
Hand 154. 6C 3S JC 4H 7D : Jack high
Hand 156. 4C 8C 8H 4D QD : Two pair
Hand 168. 8D 8S 8C 10C QD : 3 of a kind
Hand 179. 4C 4H 6S KH KC : Two pair
Hand 185. 10C 6H 9H 2H 8C : Ten high
Hand 197. 6H 5C 2H 9D JH : Jack high
Hand 201. 3H 5C 10S 4D 6D : Ten high
Hand 219. 7S 7C QH 7H 9D : 3 of a kind
Hand 229. 9D 3S 4S 7H 6H : Nine high
Hand 232. 3D 5H 7D 9H 8C : Nine high
Hand 245. 3H 6S 7H 8D 5C : Eight high
Hand 251. 6D 2H 3H 9C 4D : Nine high
Hand 262. KS 6D 6S 6C 2S : 3 of a kind
Hand 278. 9S 3S 7C 5C 10S : Ten high
Hand 281. 6D 9C 3C 6S 6C : 3 of a kind
Hand 291. 5D 6C 9D 10H 8S : Ten high
Hand 314. 5H 9D 6H 8D 10S : Ten high
Hand 323. 8D 8C 4S JD 8S : 3 of a kind
Hand 329. 5S 3H 2S 10C 7D : Ten high
Hand 340. 3D QC 6H 6S 6D : 3 of a kind
Hand 343. JD 8D 5D 7D 10D : Flush
Hand 360. 3D 10H 2S 5D 7S : Ten high
Hand 361. 5H JH 5C 5D QC : 3 of a kind
Hand 362. QS JS QC KS QH : 3 of a kind
Hand 366. 2D 9D 10H 8S 4C : Ten high
Hand 392. 2D 2C 4D JH 2H : 3 of a kind
Hand 500. 9H 3D 2D 6D 8H : Nine high
Hand 526. 5D 10D KD 8D 4D : Flush
Hand 535. 3C 2D 5H 8C 4D : Eight high
Hand 539. 2H 4S 3C 8S 7C : Eight high
Hand 577. 9S 5S 3S KS 7S : Flush
Hand 578. 9C 5S 6C 3S 4H : Nine high
Hand 599. 7C 9C 8D 3H 5S : Nine high
Hand 636. 5H 7D 2H 8D 6S : Eight high
Hand 644. 6D 4S 3C 8D 5H : Eight high
Hand 660. 9H 7D 8C 2C 3H : Nine high
Hand 666. 2D 10D QD 3D 8D : Flush
Hand 675. 5D 7S 3H 2S 4D : Seven high
Hand 692. 2S 3S 6C 9D 7D : Nine high
Hand 701. 7H 3S 4D 8S 5D : Eight high
Hand 720. 3H 2D 8H 7D 6H : Eight high
Hand 831. 6S 4S 7C 2S 8C : Eight high
Hand 846. 4S 9S 5S 10S JS : Flush
Hand 889. 6H 10S 7D 8C 9D : Straight
Hand 920. 8S 2H 5S 7C 6S : Eight high
Hand 945. 9S 8D 8H 8C 9D : Full house
Hand 960. 7H 5H 2H 10H 3H : Flush
Hand 1084. QD 7D QH QS QC : 4 of a kind
Hand 1103. JD 9S 8C QS 10H : Straight
Hand 1108. 4H 3C AH 5C 2C : Straight
Hand 1158. 2H KH 2C KS 2S : Full house
Hand 1561. AC AS AD 10S AH : 4 of a kind
Hand 1572. 5C 2C 6D 4C 7H : Seven high
Hand 1612. 5D 7D 3D 4H 6C : Straight
Hand 1616. 7H 3D 4S 5C 6D : Straight
Hand 2261. 2D 6D 3C 4C 7C : Seven high
Hand 2613. 7C 3S 4D 5C 2S : Seven high
Hand 2622. 9H QS 8S 10S JS : Straight
Hand 2632. 9H 8C 10D 6S 7D : Straight
Paraphrase This Document
Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser

Hand 2646. 8C JH 9H 10D QC : Straight
Hand 2829. 8S 8D 4C 8H 4D : Full house
Hand 2952. 4S 8S 5H 6C 7S : Straight
Hand 2956. QS 9S 7S 5S 2S : Flush
Hand 3039. 7C 4H 6C 5H 3D : Straight
Hand 3330. 2H 2D 10S 2C 2S : 4 of a kind
Hand 3725. 6D 5D 3D 7D 9D : Flush
Hand 4004. 5D 5S 5H 8S 5C : 4 of a kind
Hand 4009. 3H 7C 6S 2D 4H : Seven high
Hand 4232. 2C JD JC JH 2D : Full house
Hand 4646. 10D 8D 3D JD 4D : Flush
Hand 4901. AC KC KD AD AS : Full house
Hand 5086. 4D JD KD 5D AD : Flush
Hand 5283. 7H 5D 2S 4H 3S : Seven high
Hand 5473. 5C 2H 6D 4H 7D : Seven high
Hand 5803. 4C 4H QC 4D 4S : 4 of a kind
Hand 6168. 7H 5H 6C 3D 2H : Seven high
Hand 6243. 2C 3D 5D 6C 7D : Seven high
Hand 6788. 4C 2H 6H 7D 3C : Seven high
Hand 8311. AH 4D 4H AD AC : Full house
Hand 8814. 8D 8H QC 8S QD : Full house
Hand 9524. 7D 6C 6H 7S 7C : Full house
Hand 10064. KC KD 9C KS 9D : Full house
Hand 14410. 9D 9C 2S 9H 9S : 4 of a kind
Hand 17982. 4D 4C AC 4H 4S : 4 of a kind
Hand 20429. 3H 3C 3D 3S 7D : 4 of a kind
Hand 21744. 8H 8S 8D 5D 8C : 4 of a kind
Hand 27556. 8H 8D 8S 7C 8C : 4 of a kind
Hand 217348. 7D 8D 9D 10D JD : Straight flush
Hand 271151. 4C 5C 8C 7C 6C : Straight flush
Hand 334054. 8C 10C JC 9C QC : Straight flush
Hand 352233. 5H 6H 3H 2H 4H : Straight flush
Hand 402603. 6S 8S 10S 7S 9S : Straight flush
Hand 439496. 8D JD 10D 7D 9D : Straight flush
Hand 453299. 4D 5D 6D 8D 7D : Straight flush
Hand 490386. 8S 7S 6S 10S 9S : Straight flush
Hand 542842. 4C 6C 7C 5C 3C : Straight flush
Hand 563679. AD 5D 3D 4D 2D : Straight flush
Hand 1051401. JC AC 10C KC QC : Royal Flush
Hand 1120810. JH AH QH 10H KH : Royal Flush
Hand 1386739. QS KS AS JS 10S : Royal Flush
Hand 2969934. QD 10D KD JD AD : Royal Flush
Hand 3221301. JD QD KD 10D AD : Royal Flush
Hand 3336135. AS QS JS KS 10S : Royal Flush
Hand 5356816. JC QC AC KC 10C : Royal Flush
Hand 7129520. KD JD QD 10D AD : Royal Flush
Hand 9453798. QC 10C AC KC JC : Royal Flush
Hand 9729739. AC 10C QC KC JC : Royal Flush
Seven high: 0.15717%
Eight high: 0.55083%
Nine high: 1.33554%
Ten high: 2.70617%
Jack high: 4.90529%
Queen high: 8.20328%
King high: 12.90983%
Ace high: 19.35425%
High Card: 50.12236%
One Pair: 42.24548%
Two pair: 4.76013%
3 of a kind: 2.11443%
Straight: 0.39225%
Flush: 0.19764%
Full house: 0.14268%
4 of a kind: 0.02361%
Straight flush: 0.00132%
Royal Flush: 1.0E-4%
Hand 2829. 8S 8D 4C 8H 4D : Full house
Hand 2952. 4S 8S 5H 6C 7S : Straight
Hand 2956. QS 9S 7S 5S 2S : Flush
Hand 3039. 7C 4H 6C 5H 3D : Straight
Hand 3330. 2H 2D 10S 2C 2S : 4 of a kind
Hand 3725. 6D 5D 3D 7D 9D : Flush
Hand 4004. 5D 5S 5H 8S 5C : 4 of a kind
Hand 4009. 3H 7C 6S 2D 4H : Seven high
Hand 4232. 2C JD JC JH 2D : Full house
Hand 4646. 10D 8D 3D JD 4D : Flush
Hand 4901. AC KC KD AD AS : Full house
Hand 5086. 4D JD KD 5D AD : Flush
Hand 5283. 7H 5D 2S 4H 3S : Seven high
Hand 5473. 5C 2H 6D 4H 7D : Seven high
Hand 5803. 4C 4H QC 4D 4S : 4 of a kind
Hand 6168. 7H 5H 6C 3D 2H : Seven high
Hand 6243. 2C 3D 5D 6C 7D : Seven high
Hand 6788. 4C 2H 6H 7D 3C : Seven high
Hand 8311. AH 4D 4H AD AC : Full house
Hand 8814. 8D 8H QC 8S QD : Full house
Hand 9524. 7D 6C 6H 7S 7C : Full house
Hand 10064. KC KD 9C KS 9D : Full house
Hand 14410. 9D 9C 2S 9H 9S : 4 of a kind
Hand 17982. 4D 4C AC 4H 4S : 4 of a kind
Hand 20429. 3H 3C 3D 3S 7D : 4 of a kind
Hand 21744. 8H 8S 8D 5D 8C : 4 of a kind
Hand 27556. 8H 8D 8S 7C 8C : 4 of a kind
Hand 217348. 7D 8D 9D 10D JD : Straight flush
Hand 271151. 4C 5C 8C 7C 6C : Straight flush
Hand 334054. 8C 10C JC 9C QC : Straight flush
Hand 352233. 5H 6H 3H 2H 4H : Straight flush
Hand 402603. 6S 8S 10S 7S 9S : Straight flush
Hand 439496. 8D JD 10D 7D 9D : Straight flush
Hand 453299. 4D 5D 6D 8D 7D : Straight flush
Hand 490386. 8S 7S 6S 10S 9S : Straight flush
Hand 542842. 4C 6C 7C 5C 3C : Straight flush
Hand 563679. AD 5D 3D 4D 2D : Straight flush
Hand 1051401. JC AC 10C KC QC : Royal Flush
Hand 1120810. JH AH QH 10H KH : Royal Flush
Hand 1386739. QS KS AS JS 10S : Royal Flush
Hand 2969934. QD 10D KD JD AD : Royal Flush
Hand 3221301. JD QD KD 10D AD : Royal Flush
Hand 3336135. AS QS JS KS 10S : Royal Flush
Hand 5356816. JC QC AC KC 10C : Royal Flush
Hand 7129520. KD JD QD 10D AD : Royal Flush
Hand 9453798. QC 10C AC KC JC : Royal Flush
Hand 9729739. AC 10C QC KC JC : Royal Flush
Seven high: 0.15717%
Eight high: 0.55083%
Nine high: 1.33554%
Ten high: 2.70617%
Jack high: 4.90529%
Queen high: 8.20328%
King high: 12.90983%
Ace high: 19.35425%
High Card: 50.12236%
One Pair: 42.24548%
Two pair: 4.76013%
3 of a kind: 2.11443%
Straight: 0.39225%
Flush: 0.19764%
Full house: 0.14268%
4 of a kind: 0.02361%
Straight flush: 0.00132%
Royal Flush: 1.0E-4%
1 out of 5
Your All-in-One AI-Powered Toolkit for Academic Success.
+13062052269
info@desklib.com
Available 24*7 on WhatsApp / Email
Unlock your academic potential
Copyright © 2020–2025 A2Z Services. All Rights Reserved. Developed and managed by ZUCOL.
