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Designing a Game for Avoiding Plagiarism and Academic Misconduct

   

Added on  2022-12-16

3 Pages1888 Words390 ViewsType: 390
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Designing a game for avoiding plagiarism
and academic misconduct
The current game is design is to avoid the plagiarism in order to mitigate the risk of academic misconduct for students.
The current game is design for two or more students who can play it at one time along with a teacher or professor who
is having information about the plagiarism and academic misconduct. Stop plagiarism is basically a card form of game
which is design for students who wants to have improvement in their knowledge about the concepts of plagiarism and
academic misconduct to ensure more effective development of strategies for avoiding plagiarism and academic
misconduct.
Object of the game
The main purpose and objective of designing current game for students is to ensure better understanding in
students about the concept of plagiarism and academic misconduct so that effective strategies could be develop by
them during their education for avoiding plagiarism and academic misconduct.
Designing a Game for Avoiding Plagiarism and Academic Misconduct_1

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