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Game Designing for Avoiding Plagiarism and Academic Misconduct

   

Added on  2022-12-27

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Further Academic Skills
Game Designing for Avoiding Plagiarism and Academic Misconduct_1

Contents
TASK 1............................................................................................................................................3
Game designing for the student that develops strategies for avoiding plagiarism and academic
Misconduct..................................................................................................................................3
TASK 2............................................................................................................................................4
Instruction for playing game........................................................................................................4
Importance of academic integrity at the University Level..........................................................4
Reflection on skills......................................................................................................................5
REFERENCES................................................................................................................................7
Game Designing for Avoiding Plagiarism and Academic Misconduct_2

TASK 1
Game designing for the student that develops strategies for avoiding plagiarism and academic
Misconduct.
Game design
New game will be a cardboard and dice game in which strategies will be developed for
the university level student to avoid the plagiarism and academic misconduct. It will be learning
game so student will understand about how to avoid plagiarism and academic misconduct.
How to play
There will be 4 students who a can participate in one times. The game will be on the cardboard
where 1 to 50 numbers will be written on the board, and they will get the dice on their hand.
One by one all four students will roll the single dice and according to their dice number they will
move. The game twist will be that one every number student have to give answer of the question
related to the avoiding plagiarism and academic misconduct (Alipichev, and Takanova, 2020).
Students have to give answer the question and if they will give the right answer and teachers will
be satisfied with their answer then they will stay on the same position and wait for another
chance.
Other students who failed to give answer will back to their previous number. The question will
be written on the one board according to the number.
if any student get then 6 on the dice then he or she will walk six time in right order. They will
walk next six number and wherever they will reach suppose they reach to the 24 then they have
to see the questions on the board and give answer to the question n umber 24 and if they give the
right answer then they will stay, otherwise they will reach to the same position where they were
before the dice roll.
The plus point for the student's will be that they will able to listen to the answer given by the
other so will member the answer and complete that level as well so it will provide them good
learning and about avoiding the plagiarism and academic misconduct.
A person who will give answer according to their numbers they get reach to the 100 will be the
winner of the game. This is how thy will learn thorough the game and game is the best way to
teach something to the students, and they will able to understand thorough the question that why
avoiding academic misconduct and Plagiarism is important in the academic writing (Keen,
Adams, and Simpson, 2021).
Game Designing for Avoiding Plagiarism and Academic Misconduct_3

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