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Game Design for Academic Integrity

   

Added on  2022-12-23

2 Pages693 Words23 ViewsType: 23
Higher Education
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Game design
INTRODUCTION
Plagiarism is defined as the copying
other’s work and giving their own name
to it is regarded as the academic misconduct
(Díaz, Montoliu and Becerra, 2018).
The following discussion is made on the
game designing to reduce plagiarism
misconduct and the importance of academic
integrity among university students.
Game for students that develops strategies
for avoiding plagiarism and academic misconduct
Game designed for the students to avoid plagiarism
and academic misconduct named as extempore
which means that the student needs to speak
on any topic related to the plagiarism and
cases associated with it so that they can get the
enough knowledge about it and moreover it can
enhance the communication skills as well of the
students (Olivia-Dumitrina, Casanovas and Capdevila, 2019).
Instructions for playing the game
Instruction for playing the game of extempore is that there will be many chits kept in front of the students, student’s needs to
come on stage, pick up the chit and start speaking on the topic written on the chit but the topics will be related to the plagiarism
only. They will be given one-minute time to prepare on the topic and then they can start so that they can gain knowledge about it
and moreover, in that one-minute duration of preparation, students can browse the content from the internet for better idea
and more exploration about the plagiarism and they are only allowed to speak in their own words but not the internet same
content. Language must only be English so that they can communicate and improve their skills in terms of fluency in
speaking in front of the public. They can use the hand movements and gesture to explain their content in a more effective manner,
this will enhance their body movements in a professional world as well
(Pàmies, Valverde and Cross, 2020).
Game Design for Academic Integrity_1

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