Bowling Game Development Portfolio

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This assignment presents a student's portfolio showcasing their developed 'Bowling' game. The document outlines the game's overview, character and player controls, screenshots of various game modes (Main Menu, Single Player Options), gameplay mechanics (Start Game, Ball Adjustment & Rolling, Scores), and an overall evaluation of the project. It also includes a bibliography referencing relevant bowling game development resources.
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Running head: GAME PORTFOLIO
Game Portfolio: “Bowling” Game
Student Name:
University Name:
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1GAME PORTFOLIO
Table of Contents
Overview..........................................................................................................................................2
Character and Player Controls.........................................................................................................2
Character......................................................................................................................................2
Controls........................................................................................................................................2
Screenshots of the Game.................................................................................................................3
Main Menu...................................................................................................................................3
Single Player Options..................................................................................................................4
Player 2: None.........................................................................................................................4
Player 2: AI..............................................................................................................................4
Player 2: Human......................................................................................................................5
Game Play....................................................................................................................................5
Start Game...............................................................................................................................5
Adjusting Ball position and angle............................................................................................6
Rolling the ball........................................................................................................................6
Scores...........................................................................................................................................7
Overall Evaluation...........................................................................................................................7
Bibliography....................................................................................................................................9
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2GAME PORTFOLIO
Overview
Bowling is a very popular sport that is played across the whole world. It is fun activity
and can be played by people of all ages and all background. The game that is discussed in this
paper is related to this sport. This game enables the users to experience the fun and feeling to
play the sport just by clicking some buttons. The game consists of both single player and
multiplayer modes. In the single player mode, the user can play the game against an AI, while in
the multiplayer mode the user can play the game accompanied by another user. The main
objective of this game is to knock down the pins at the end of the board by using the bowling ball
and score points. The winner is decided on the basis of points scored by each player. The game is
played on turn basis; both the player gets the chance to throw the ball twice per turn. The main
objective is to knockdown as many pins as possible. The higher number of pins knocked down
the higher is the number of points scored by each player. And at the end the player with the most
point is decided as the winner.
Character and Player Controls
Character
The main character within the game is the ball with which the user has to knock down the
pins. It is the primary character as the main functions and the control can be performed by the
users on the ball. In addition to this, the pins can be considered as the secondary characters of the
game. This is because the pins are used for deciding the points scored by the players and ultimate
outcome of the game has to be decided on those points.
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3GAME PORTFOLIO
Controls
The movement of the ball can be controlled by the movement of the mouse. The ball can
be moved across the board in left and right directions according to the movement of the mouse in
the left and right directions. The ball is released by the movement of the mouse in the upward
direction.
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4GAME PORTFOLIO
Screenshots of the Game
Main Menu
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5GAME PORTFOLIO
Single Player Options
Player 2: None
Player 2: AI
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6GAME PORTFOLIO
Player 2: Human
Game Play
Start Game
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7GAME PORTFOLIO
Adjusting Ball position and angle
Rolling the ball
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8GAME PORTFOLIO
Scores
Overall Evaluation
After playing the game it can be said that the game is very interesting and attractive. The
game is worth playing and can be a very interesting to pass leisure time. This can also provide a
sense of competiveness among two friends. This game is also addictive to some extent due to the
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9GAME PORTFOLIO
involvement of the competitive side of the game. In addition to this, the game can also be played
by users of all ages as the game has very easy navigation and control features embedded in it.
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10GAME PORTFOLIO
Bibliography
Goldman, W., 2015. System and Methods for Remote Play of Real Arcade Games. U.S. Patent
Application 14/857,160.
Lyter, T.S., Leighton, C. and Arsenault, R., 2017. Bowling pin setting systems and methods with
reconfigurable pinsetting array. U.S. Patent 9,687,726.
Ozanne, S., 2015. YLC ten pin bowling 2015. Brief, 42(11), p.48.
Stanford, C.J., 2015. Miniature bowling game. U.S. Patent 9,168,450.
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