Designing Goblin Threat Game for Academic Integrity and Plagiarism Prevention
Added on 2023-06-08
7 Pages1886 Words492 Views
BMP3003-2
Table of Contents
INTRODUCTION...........................................................................................................................3
TASK 1............................................................................................................................................3
Design of the game......................................................................................................................3
Scenario of the game...................................................................................................................3
How to play the game..................................................................................................................3
TASK 2............................................................................................................................................4
Game instruction..........................................................................................................................4
Importance of academic integrity in university...........................................................................4
The analysis of skills required in designing of the game.............................................................5
CONCLUSION................................................................................................................................6
REFERENCES................................................................................................................................1
INTRODUCTION...........................................................................................................................3
TASK 1............................................................................................................................................3
Design of the game......................................................................................................................3
Scenario of the game...................................................................................................................3
How to play the game..................................................................................................................3
TASK 2............................................................................................................................................4
Game instruction..........................................................................................................................4
Importance of academic integrity in university...........................................................................4
The analysis of skills required in designing of the game.............................................................5
CONCLUSION................................................................................................................................6
REFERENCES................................................................................................................................1
INTRODUCTION
In the examination the unauthorized possession materials were included such as contract
cheating, data fabrication and the collusion is included under the plagiarism. Wrongful act has
been determined in the academic misconduct and the plagiarism. The task and the studies should
be performed by the student in the term of academic integrity (Awasthi, 2019). The trust among
the teacher and the student affect due to the plagiarism misconduct. Thus, the report will include
the design of the game in relation with the academic misconduct and the plagiarism. Further, the
report will include the academic integrity importance. The report will analyse skills required for
the game design. The design of the game will also define the game scenario and the instruction
of playing.
TASK 1
Design of the game
Goblin Threat
Scenario of the game
Number of students were selected in consist of game scenario. The students were
gathered at the one place, and they were allowed to play in a team as well as individual. Only the
two persons can form a team. There will be allotment of 5 minutes. Team or an individual should
have to complete the game with minimum time. In the room goblin were hidden. Every time the
individual chooses the goblin it has to answer the question. The individual who gave the right
answer the goblin will be eliminated. After completing the one room there will be the another
room to play and clear goblin.
How to play the game
Only two team or two individuals can play a game at the time. There will be three rooms
to clear all the goblins. Every team has given 20 minutes for completion of the three rooms.
There are six teams available for playing the game. The seven teams are the Team A, B, C, D, E,
F. The first three teams which were playing are the team A, B. They have to select the provided
room. The room will consist of several hidden goblins. Every team and its members have to
choose one object. If they selected the right place or the object, the goblin will appear. The
goblin will come with one question. Team members of the team should have to answer the
question. Once they give the correct answer they will have to select another object or place. In
the room there will be four goblins.
In the examination the unauthorized possession materials were included such as contract
cheating, data fabrication and the collusion is included under the plagiarism. Wrongful act has
been determined in the academic misconduct and the plagiarism. The task and the studies should
be performed by the student in the term of academic integrity (Awasthi, 2019). The trust among
the teacher and the student affect due to the plagiarism misconduct. Thus, the report will include
the design of the game in relation with the academic misconduct and the plagiarism. Further, the
report will include the academic integrity importance. The report will analyse skills required for
the game design. The design of the game will also define the game scenario and the instruction
of playing.
TASK 1
Design of the game
Goblin Threat
Scenario of the game
Number of students were selected in consist of game scenario. The students were
gathered at the one place, and they were allowed to play in a team as well as individual. Only the
two persons can form a team. There will be allotment of 5 minutes. Team or an individual should
have to complete the game with minimum time. In the room goblin were hidden. Every time the
individual chooses the goblin it has to answer the question. The individual who gave the right
answer the goblin will be eliminated. After completing the one room there will be the another
room to play and clear goblin.
How to play the game
Only two team or two individuals can play a game at the time. There will be three rooms
to clear all the goblins. Every team has given 20 minutes for completion of the three rooms.
There are six teams available for playing the game. The seven teams are the Team A, B, C, D, E,
F. The first three teams which were playing are the team A, B. They have to select the provided
room. The room will consist of several hidden goblins. Every team and its members have to
choose one object. If they selected the right place or the object, the goblin will appear. The
goblin will come with one question. Team members of the team should have to answer the
question. Once they give the correct answer they will have to select another object or place. In
the room there will be four goblins.
End of preview
Want to access all the pages? Upload your documents or become a member.
Related Documents
Designing The Rat Attack Game for Studying Academic Integritylg...
|7
|1751
|214
Game Design for Academic Integrity: Goblin Threatlg...
|8
|1853
|180
Designing a Game to Teach Academic Integrity: Rat Attacklg...
|8
|1794
|80
Goblin Threat: A Game to Promote Academic Integritylg...
|2
|1307
|341
Designing a Game on Academic Integrity and Plagiarismlg...
|9
|2132
|53
Importance of Academic Integrity in Reducing Plagiarismlg...
|1
|571
|310