Seminar Project On 3D Internet
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HAWASSA UNIVERSTY
INSTITUTE OF TECHNOLOGY
DEPARTMENT OF INFORMATION TECHNOLOGY
SEMINAR PROJECT ON 3D INTERNET
GROUP MEMBERS ID
1. ANDUAMLAK ALEHEGNE ……………………...InTeR/0014/11
2. BEREKET ANBEISE …………………….………..InTeR/0029/10
3. DINKISA TAYE........................................................InTeR/0021/11
4. MESFIN MARIYO.....................................................InTeR/0046/11
5. NATNAEL HAILE.....................................................InTeR/0049/11
INSTITUTE OF TECHNOLOGY
DEPARTMENT OF INFORMATION TECHNOLOGY
SEMINAR PROJECT ON 3D INTERNET
GROUP MEMBERS ID
1. ANDUAMLAK ALEHEGNE ……………………...InTeR/0014/11
2. BEREKET ANBEISE …………………….………..InTeR/0029/10
3. DINKISA TAYE........................................................InTeR/0021/11
4. MESFIN MARIYO.....................................................InTeR/0046/11
5. NATNAEL HAILE.....................................................InTeR/0049/11
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1 | P a g e
Abstract
Internet today has become an integral part of our lives. The World Wide Web, which initially
was a small and non-interactive data storage service, is now huge and priceless. Present activities
being partially or completely linked with the virtual world can be optimized to a higher level.
Every activity associated with our daily life is mapped and related to some entity in the digital
world. The world has seen vast advancements in Internet and in 3D stereoscopic displays. Time
has come merge the two to deliver a new level of experience to the users. 3D Internet is an idea,
which is yet to be implemented and requires browsers having the property of depth perception
and artificial intelligence. If this property is incorporated then the idea of Internet of things can
become a reality, which is also discussed in this paper. In this paper, we have discussed the
features, possible setup methods, applications, and advantages and obstacles faced in the
implementation of 3D Internet. Through this paper, we intend to provide a clear idea about 3D
Internet and the possible benefits associated which clearly are worth the amount of financial
investment required for its implementation.
2 | P a g e
Internet today has become an integral part of our lives. The World Wide Web, which initially
was a small and non-interactive data storage service, is now huge and priceless. Present activities
being partially or completely linked with the virtual world can be optimized to a higher level.
Every activity associated with our daily life is mapped and related to some entity in the digital
world. The world has seen vast advancements in Internet and in 3D stereoscopic displays. Time
has come merge the two to deliver a new level of experience to the users. 3D Internet is an idea,
which is yet to be implemented and requires browsers having the property of depth perception
and artificial intelligence. If this property is incorporated then the idea of Internet of things can
become a reality, which is also discussed in this paper. In this paper, we have discussed the
features, possible setup methods, applications, and advantages and obstacles faced in the
implementation of 3D Internet. Through this paper, we intend to provide a clear idea about 3D
Internet and the possible benefits associated which clearly are worth the amount of financial
investment required for its implementation.
2 | P a g e
Contents
Abstract......................................................................................................................................................1
Introduction...............................................................................................................................................3
Evolution of 3D Internet...........................................................................................................................4
Web 1.0...................................................................................................................................................4
Web 2.0 – The writing and participating web.....................................................................................4
Web 3.0 – The semantic executing web................................................................................................4
Definition 3D Internet?.............................................................................................................................5
3D Internet: What?...................................................................................................................................6
3D Internet: how?......................................................................................................................................7
Applications of 3D Internet.......................................................................................................................8
Education:......................................................................................................................................8
Real Estate:....................................................................................................................................8
Religion:.........................................................................................................................................8
Embassies:......................................................................................................................................8
Social Interaction:..........................................................................................................................9
Entertainment:...............................................................................................................................9
Tourism:.........................................................................................................................................9
E-commerce:..................................................................................................................................9
Arts:................................................................................................................................................9
3D Internet Technology and Components.............................................................................................10
3D Internet Features...............................................................................................................................10
Advantages...............................................................................................................................................10
Other advantages.....................................................................................................................................12
Disadvantages:.........................................................................................................................................12
3D Internet Meets the Internet of Things (IoT).....................................................................................12
Challenges to 3D Internet.......................................................................................................................13
Solutions...................................................................................................................................................14
Methods of Implementation....................................................................................................................14
Conclusion................................................................................................................................................16
References:...............................................................................................................................................17
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Abstract......................................................................................................................................................1
Introduction...............................................................................................................................................3
Evolution of 3D Internet...........................................................................................................................4
Web 1.0...................................................................................................................................................4
Web 2.0 – The writing and participating web.....................................................................................4
Web 3.0 – The semantic executing web................................................................................................4
Definition 3D Internet?.............................................................................................................................5
3D Internet: What?...................................................................................................................................6
3D Internet: how?......................................................................................................................................7
Applications of 3D Internet.......................................................................................................................8
Education:......................................................................................................................................8
Real Estate:....................................................................................................................................8
Religion:.........................................................................................................................................8
Embassies:......................................................................................................................................8
Social Interaction:..........................................................................................................................9
Entertainment:...............................................................................................................................9
Tourism:.........................................................................................................................................9
E-commerce:..................................................................................................................................9
Arts:................................................................................................................................................9
3D Internet Technology and Components.............................................................................................10
3D Internet Features...............................................................................................................................10
Advantages...............................................................................................................................................10
Other advantages.....................................................................................................................................12
Disadvantages:.........................................................................................................................................12
3D Internet Meets the Internet of Things (IoT).....................................................................................12
Challenges to 3D Internet.......................................................................................................................13
Solutions...................................................................................................................................................14
Methods of Implementation....................................................................................................................14
Conclusion................................................................................................................................................16
References:...............................................................................................................................................17
3 | P a g e
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Introduction
The topic 3D Internet in Web 3.0 is one of the most important technologies world is looking
forward to. Generally, we do our things manually in the daily life, which can be said to be in the
form of 3D. However, when it comes to internet we are actually using it in the form of 2D rather
than 3D, hence the concept i.e. 3D Internet helps in achieving that.
3D Internet, also known as virtual worlds, is a powerful new way for you to reach consumers,
customers, co-workers, partners, and students. It combines the immediacy of television, the
versatile content of the Web, and the relationship-building strengths of social networking sites
like Face book Second Life is one such resource, which is implementing the concept of the 3D
Internet in its applications. In addition, this application has been a great success in the United
States and is expected to affect internet usage in a drastic way. It helps in converging physical
and virtual world. It has flexible architecture, open protocols, intelligent and distributed system.
It provides 3D map of every internet hub in the world.
Future Media Internet has been designed to overcome current limitations and address emerging
trends including: network architecture, content and service delivery across heterogeneous
networks, diffusion of heterogeneous nodes and devices, mass digitization, new forms of (3D)
user centric/user generated content provisioning, emergence of software as a service and
interaction with improved security, trustworthiness and privacy. It is an interactive virtual
environment for services, interaction and communication. The internet is evolving to become the
de facto cyber space or virtual environment facilitating communication, business and
entertainment on global business
4 | P a g e
The topic 3D Internet in Web 3.0 is one of the most important technologies world is looking
forward to. Generally, we do our things manually in the daily life, which can be said to be in the
form of 3D. However, when it comes to internet we are actually using it in the form of 2D rather
than 3D, hence the concept i.e. 3D Internet helps in achieving that.
3D Internet, also known as virtual worlds, is a powerful new way for you to reach consumers,
customers, co-workers, partners, and students. It combines the immediacy of television, the
versatile content of the Web, and the relationship-building strengths of social networking sites
like Face book Second Life is one such resource, which is implementing the concept of the 3D
Internet in its applications. In addition, this application has been a great success in the United
States and is expected to affect internet usage in a drastic way. It helps in converging physical
and virtual world. It has flexible architecture, open protocols, intelligent and distributed system.
It provides 3D map of every internet hub in the world.
Future Media Internet has been designed to overcome current limitations and address emerging
trends including: network architecture, content and service delivery across heterogeneous
networks, diffusion of heterogeneous nodes and devices, mass digitization, new forms of (3D)
user centric/user generated content provisioning, emergence of software as a service and
interaction with improved security, trustworthiness and privacy. It is an interactive virtual
environment for services, interaction and communication. The internet is evolving to become the
de facto cyber space or virtual environment facilitating communication, business and
entertainment on global business
4 | P a g e
Evolution of 3D Internet
The 3D internet has not just emerged suddenly instead, it has been transformed from different
stages of web. This segment states the different stages the Internet has gone through. Web 1.0,
2.0 and 3.0 are the three sections which describe the development and improvement of Internet
over the ages.
Web 1.0
This was the first model of Internet. It is the initial face of World Wide Web. It is the
information published on the web in a static manner. People could only read content
online provided by a small number of developers. Users could not upload or provide their
content to other peers at this stage. This can be simply termed as “read only” form of
Internet. Web 1.0 had many limitations and restrictions, which had been fixed later by
web 2.0.
Web 2.0 – The writing and participating web
Early web could only be used to retrieve information from the Internet but with the
introduction of web 2.0 users could upload their content as well. Internet finally gave
users the opportunity to provide their individual contributions to the world. Social
networking sites like Orkut and Facebook began at this stage. People could now add their
profiles to such websites. Blogs and forums were now a common part of the digital
world.
The Web 2.0 or the ―read-write‖ web has the ability to contribute content and interact
with other web users. This interaction and contribution has dramatically changed the
landscape of the web. It has even more potential that we have yet to see. The Web 2.0
appears to be a welcome response to a web users demand to be more involved in what
information is available to them.
Web 3.0 – The semantic executing web
The Web 3.0 would be a ―read-write-execute‖ web. The two things that form the basis
of the Web 3.0 — semantic mark-up and web services. Semantic mark-up refers to the
communication gap between human web users and computerized applications. One of the
largest organizational challenges of presenting information on the web was that web
5 | P a g e
The 3D internet has not just emerged suddenly instead, it has been transformed from different
stages of web. This segment states the different stages the Internet has gone through. Web 1.0,
2.0 and 3.0 are the three sections which describe the development and improvement of Internet
over the ages.
Web 1.0
This was the first model of Internet. It is the initial face of World Wide Web. It is the
information published on the web in a static manner. People could only read content
online provided by a small number of developers. Users could not upload or provide their
content to other peers at this stage. This can be simply termed as “read only” form of
Internet. Web 1.0 had many limitations and restrictions, which had been fixed later by
web 2.0.
Web 2.0 – The writing and participating web
Early web could only be used to retrieve information from the Internet but with the
introduction of web 2.0 users could upload their content as well. Internet finally gave
users the opportunity to provide their individual contributions to the world. Social
networking sites like Orkut and Facebook began at this stage. People could now add their
profiles to such websites. Blogs and forums were now a common part of the digital
world.
The Web 2.0 or the ―read-write‖ web has the ability to contribute content and interact
with other web users. This interaction and contribution has dramatically changed the
landscape of the web. It has even more potential that we have yet to see. The Web 2.0
appears to be a welcome response to a web users demand to be more involved in what
information is available to them.
Web 3.0 – The semantic executing web
The Web 3.0 would be a ―read-write-execute‖ web. The two things that form the basis
of the Web 3.0 — semantic mark-up and web services. Semantic mark-up refers to the
communication gap between human web users and computerized applications. One of the
largest organizational challenges of presenting information on the web was that web
5 | P a g e
applications weren‘t able to provide context to data While this is still evolving, this
notion of formatting data to be understood by software agents leads to the ―execute‖
portion of our definition, and provides a way to discuss web service.
A web service is a software system designed to support computer-to-computer interaction
over the Internet... Currently, thousands of web services are available. However, in the
context of Web 3.0, they take centre stage. By combining a semantic mark-up and web
services, the Web 3.0 promises the potential for applications that can speak to each other
directly, and for broader searches for information through simpler interfaces.
Figure 1: Web 1.0, Web 2.0, Web 3.0 [2]
Definition 3D Internet?
3D Internet can be called as the combination of Internet and 3D graphics. The result of such a
combination will be interactive and real time 3D graphics all delivered through the web. 3D
Internet is the next generation after the current 2D web. 3D Internet consists of interconnected
services, presented as virtual worlds. It is also known as virtual worlds, is a powerful new way
for you to reach consumers, business customers, co-workers, partners, and students.
It is the simulation of a 2D web page in true to life graphics. Sections of Internet that we use
today come under the category of web 2.0 and web 3.0. The next form of Internet takes user
interaction and 3D experience to a completely new level. This type is often so lively that it is
considered as virtual reality. 3D Internet can be visualized as a virtual world. People who are
6 | P a g e
notion of formatting data to be understood by software agents leads to the ―execute‖
portion of our definition, and provides a way to discuss web service.
A web service is a software system designed to support computer-to-computer interaction
over the Internet... Currently, thousands of web services are available. However, in the
context of Web 3.0, they take centre stage. By combining a semantic mark-up and web
services, the Web 3.0 promises the potential for applications that can speak to each other
directly, and for broader searches for information through simpler interfaces.
Figure 1: Web 1.0, Web 2.0, Web 3.0 [2]
Definition 3D Internet?
3D Internet can be called as the combination of Internet and 3D graphics. The result of such a
combination will be interactive and real time 3D graphics all delivered through the web. 3D
Internet is the next generation after the current 2D web. 3D Internet consists of interconnected
services, presented as virtual worlds. It is also known as virtual worlds, is a powerful new way
for you to reach consumers, business customers, co-workers, partners, and students.
It is the simulation of a 2D web page in true to life graphics. Sections of Internet that we use
today come under the category of web 2.0 and web 3.0. The next form of Internet takes user
interaction and 3D experience to a completely new level. This type is often so lively that it is
considered as virtual reality. 3D Internet can be visualized as a virtual world. People who are
6 | P a g e
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active in the virtual world are more interested and active in the digital world than in real life. It
can be termed as the combination of:
Passiveness of television
Vastness of web
Networking like in the social media
Stereoscopic experience of 3D movies
But as we can see Television is a passive source whereas 3D Internet is engaging and interactive.
An example of such a virtual world can be “Second Life”. The people in this world are called as
residents. The residents are capable of doing the following things:
Participate in social events
Distance attendance to meetings and educative classes
Meeting new people
Participate in virtual commerce
Trying new products
Participate in brand experience which is like the real world
Imagine a set-up of interconnected virtual worlds inhabited by users who can visit and consume
services through "teleporting" from one world to another. 3D Internet will rely on the same basic
technology and components as that of a traditional browser, and it will interact with the same
search engines and servers.
3D internet is actually a much better alternative way of organizing data, which everybody knows
and uses. On the other hand, virtual worlds such as Second Life (SL) is much younger when
compared to other Web technologies. Virtual worlds are increasingly seen as more than game
and interpreted within a business context rather than entertainment.virtual World have recently
caught the attention of gaming, advertisement, 3D design, and performing arts communities
among others
3D Internet has the live broadcasting property of television with the copious content of the
Internet. The disadvantages of the current Internet can be given as follows:
7 | P a g e
can be termed as the combination of:
Passiveness of television
Vastness of web
Networking like in the social media
Stereoscopic experience of 3D movies
But as we can see Television is a passive source whereas 3D Internet is engaging and interactive.
An example of such a virtual world can be “Second Life”. The people in this world are called as
residents. The residents are capable of doing the following things:
Participate in social events
Distance attendance to meetings and educative classes
Meeting new people
Participate in virtual commerce
Trying new products
Participate in brand experience which is like the real world
Imagine a set-up of interconnected virtual worlds inhabited by users who can visit and consume
services through "teleporting" from one world to another. 3D Internet will rely on the same basic
technology and components as that of a traditional browser, and it will interact with the same
search engines and servers.
3D internet is actually a much better alternative way of organizing data, which everybody knows
and uses. On the other hand, virtual worlds such as Second Life (SL) is much younger when
compared to other Web technologies. Virtual worlds are increasingly seen as more than game
and interpreted within a business context rather than entertainment.virtual World have recently
caught the attention of gaming, advertisement, 3D design, and performing arts communities
among others
3D Internet has the live broadcasting property of television with the copious content of the
Internet. The disadvantages of the current Internet can be given as follows:
7 | P a g e
Wastage of time due to mouse movements
Less interactive web pages
Less Efficient i.e. slow speed of working
Ineffective representation of certain images and 3D graphics
Thus we can see the current technology is highly futile. It needs a replacement or an upgrade in
the coming time. The solution to these shortcomings can be covered in 3D Internet. A detailed
description of the various applications with the help of this technology has been mentioned.
3D Internet: What?
The operational principles the 3D Internet shares with its predecessor include open and flexible
architecture, open protocols, simplicity at the network core, intelligence at the edges, and
distributed implementation. We describe each components’ functionality briefly below:
World servers: provide user- or server-side created, static and dynamic content making
up the specific web place (3D environment) including visuals, physics engine, avatar
data, media, and more to client programs. A world server has the important task of
coordinating the co-existence of connected users, initiating communication between
them, and ensuring in-world consistency in real time.
Fig 1. A graphical depiction of the proposed 3D Internet architecture.
Avatar/ID servers: virtual identity management systems containing identity and avatar
information as well as inventory (in not only world graphics but also documents, pictures,
8 | P a g e
Less interactive web pages
Less Efficient i.e. slow speed of working
Ineffective representation of certain images and 3D graphics
Thus we can see the current technology is highly futile. It needs a replacement or an upgrade in
the coming time. The solution to these shortcomings can be covered in 3D Internet. A detailed
description of the various applications with the help of this technology has been mentioned.
3D Internet: What?
The operational principles the 3D Internet shares with its predecessor include open and flexible
architecture, open protocols, simplicity at the network core, intelligence at the edges, and
distributed implementation. We describe each components’ functionality briefly below:
World servers: provide user- or server-side created, static and dynamic content making
up the specific web place (3D environment) including visuals, physics engine, avatar
data, media, and more to client programs. A world server has the important task of
coordinating the co-existence of connected users, initiating communication between
them, and ensuring in-world consistency in real time.
Fig 1. A graphical depiction of the proposed 3D Internet architecture.
Avatar/ID servers: virtual identity management systems containing identity and avatar
information as well as inventory (in not only world graphics but also documents, pictures,
8 | P a g e
e-mails, etc.) of registered users and providing these to individual world servers and
relevant client programs (owner, owner’s friends) while ensuring privacy and security of
stored information. Avatar/ID servers can be part of world servers.
Universe location servers: virtual location management systems similar to and including
current DNS providing virtual geographical information as well as connection to the
Internet via methods similar to SLurl. They can also act as a distributed directory of the
world, avatar servers and users.
Clients: browser-like viewer programs running on users’ computers with extensive
networking, caching, and 3D rendering capabilities. Additional components of the 3D
Internet include web places (replacing websites) and 3D object creation/editing software,
i.e. easy-to-use 3D modeling and design programs such as Sketch-Up and standardized
mark-up languages and communication protocols. Emergence of new software and tools
in addition to the ones mentioned should naturally be expected.
3D Internet: how?
The 3D internet is based on the following features or parameters:
Networking or distributed computing
Intelligent environment
1. Networking or distributed computing: A point of fact is that avatars have more data or
information about the user who visits a 3D world than cookies do about a 2D website
visitor. For example, avatars contain information about the appearance of visitor or
behavior of a visitor.
2. Latency minimization: Latency, which is observed by the clients when they are
involving in communication with the servers, is minimized. It proposed a hybrid peer-to-
peer communication and server independent peer-to-peer communication.
As the 3D Internet will increase the reliance on graphics and interactivity, it will be
crucial that the latency that clients observe when interacting with servers is
minimized. It has been known from existing implementations such as SL that high
latency incurs low responsiveness and reduced user satisfaction. Therefore, the
network has to be designed intelligently to overcome these challenges
9 | P a g e
relevant client programs (owner, owner’s friends) while ensuring privacy and security of
stored information. Avatar/ID servers can be part of world servers.
Universe location servers: virtual location management systems similar to and including
current DNS providing virtual geographical information as well as connection to the
Internet via methods similar to SLurl. They can also act as a distributed directory of the
world, avatar servers and users.
Clients: browser-like viewer programs running on users’ computers with extensive
networking, caching, and 3D rendering capabilities. Additional components of the 3D
Internet include web places (replacing websites) and 3D object creation/editing software,
i.e. easy-to-use 3D modeling and design programs such as Sketch-Up and standardized
mark-up languages and communication protocols. Emergence of new software and tools
in addition to the ones mentioned should naturally be expected.
3D Internet: how?
The 3D internet is based on the following features or parameters:
Networking or distributed computing
Intelligent environment
1. Networking or distributed computing: A point of fact is that avatars have more data or
information about the user who visits a 3D world than cookies do about a 2D website
visitor. For example, avatars contain information about the appearance of visitor or
behavior of a visitor.
2. Latency minimization: Latency, which is observed by the clients when they are
involving in communication with the servers, is minimized. It proposed a hybrid peer-to-
peer communication and server independent peer-to-peer communication.
As the 3D Internet will increase the reliance on graphics and interactivity, it will be
crucial that the latency that clients observe when interacting with servers is
minimized. It has been known from existing implementations such as SL that high
latency incurs low responsiveness and reduced user satisfaction. Therefore, the
network has to be designed intelligently to overcome these challenges
9 | P a g e
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3. Security and trust: There is a group of alternatives for transporting authentication of
users and avatars. Systems like ‘Microsoft Passport’ and many other are developed based
on this.
4. Intelligent Environment: They give the extra stress on user-friendly and efficient
service support. The intelligent environment also consists of intelligent services,
intelligent agents, and rendering.
Along with this, we can avail the 3D internet:
With the use of artificial intelligence
By availing a 3d eyewear like the Google glass
By the implementation of sixth sense applied science
Applications of 3D Internet
The world is moving into a digital era. Our day-to-day activities are getting digitalized and
Internet is at the center of everything. A few possible applications of modernizing the current
Internet to 3D Internet have been listed below.
Education: By implementing 3D Internet in education, people can have a better
understanding of the subject. They can view lectures and experiments in a 3D manner
that will help them learn more efficiently than the traditional approach. One such
example can be that the Medical professionals can view operations in 3 dimensions,
distance education will be valued, illustrative and demonstrative tutorials shall be more
effective.
Real Estate: 3D Internet can drastically change the real estate industry. Customers can
view the property they are interested in online with a stereoscopic view. They will get a
basic idea of the area and locality they are going live in even before its complete
construction. This will ease the selection process of property to a great extent.
Religion: Religious organizations can make use of the 3D Internet to open virtual
meeting places within specified locations.
Embassies: We could create embassies on 3D Internet, where visitors will be able to
talk face-to-face with a computer-generated ambassador about visas, trade and other
issues.
10 | P a g e
users and avatars. Systems like ‘Microsoft Passport’ and many other are developed based
on this.
4. Intelligent Environment: They give the extra stress on user-friendly and efficient
service support. The intelligent environment also consists of intelligent services,
intelligent agents, and rendering.
Along with this, we can avail the 3D internet:
With the use of artificial intelligence
By availing a 3d eyewear like the Google glass
By the implementation of sixth sense applied science
Applications of 3D Internet
The world is moving into a digital era. Our day-to-day activities are getting digitalized and
Internet is at the center of everything. A few possible applications of modernizing the current
Internet to 3D Internet have been listed below.
Education: By implementing 3D Internet in education, people can have a better
understanding of the subject. They can view lectures and experiments in a 3D manner
that will help them learn more efficiently than the traditional approach. One such
example can be that the Medical professionals can view operations in 3 dimensions,
distance education will be valued, illustrative and demonstrative tutorials shall be more
effective.
Real Estate: 3D Internet can drastically change the real estate industry. Customers can
view the property they are interested in online with a stereoscopic view. They will get a
basic idea of the area and locality they are going live in even before its complete
construction. This will ease the selection process of property to a great extent.
Religion: Religious organizations can make use of the 3D Internet to open virtual
meeting places within specified locations.
Embassies: We could create embassies on 3D Internet, where visitors will be able to
talk face-to-face with a computer-generated ambassador about visas, trade and other
issues.
10 | P a g e
Social Interaction: The current generation has a much more active online social life as
compared to real life. Addition of 3D to social networking can revolutionize our digital
world. Video calls can be more interactive and appealing. 3D chat spaces can be
introduced to social media. Personal interaction won't be limited to real world. People
unable to meet on regular basis can interact online.
Entertainment: Online 3D games, 3D movies, etc. will not be a dream anymore. All
this can be achieved using 3D Internet. Users will not be compelled to go to a multiplex
for experiencing a 3D movie. Gamers can enjoy 3D online games at home and can easily
connect with their friends. Live action sports will be more interesting.
Tourism: It is important to choose the right destination to spend holidays, which can be
much easier after the implementation of 3D Internet. Tourists can have a sample 3D view
of the desired locations and later decide which destination has to be visited. They can
have a short demo of the place they are about to visit and decide if it is worth investing
on the trip.
E-commerce: Online Shopping can be more realistic and reliable with the employment
of 3D Internet. Concept like Online Shopping Malls and Stores can be implemented so
that the users can visit virtual malls from Internet. Consumers can fulfill vicarious feeling
of shopping by sitting at home. It will be a benefit to both, the buyer and the seller as the
necessity to meet at a common trading place will be eliminated while the shopping
experience will remain intact.
Arts: The modeling in 3D Internet would allow the artists to create new forms of art, that
in many ways are not possible in real life due to physical constraints or high associated
costs. In 3D Internet artists could display their works to an audience across the world.
This has created an entire artistic culture on its own where many residents who buy or
build homes can shop for artwork to place there. Gallery openings even allow art patrons
to "meet" and socialize with the artist responsible for the artwork and has even led to
many real life sales. Live music performances could also be enabled in the 3D Internet.
11 | P a g e
compared to real life. Addition of 3D to social networking can revolutionize our digital
world. Video calls can be more interactive and appealing. 3D chat spaces can be
introduced to social media. Personal interaction won't be limited to real world. People
unable to meet on regular basis can interact online.
Entertainment: Online 3D games, 3D movies, etc. will not be a dream anymore. All
this can be achieved using 3D Internet. Users will not be compelled to go to a multiplex
for experiencing a 3D movie. Gamers can enjoy 3D online games at home and can easily
connect with their friends. Live action sports will be more interesting.
Tourism: It is important to choose the right destination to spend holidays, which can be
much easier after the implementation of 3D Internet. Tourists can have a sample 3D view
of the desired locations and later decide which destination has to be visited. They can
have a short demo of the place they are about to visit and decide if it is worth investing
on the trip.
E-commerce: Online Shopping can be more realistic and reliable with the employment
of 3D Internet. Concept like Online Shopping Malls and Stores can be implemented so
that the users can visit virtual malls from Internet. Consumers can fulfill vicarious feeling
of shopping by sitting at home. It will be a benefit to both, the buyer and the seller as the
necessity to meet at a common trading place will be eliminated while the shopping
experience will remain intact.
Arts: The modeling in 3D Internet would allow the artists to create new forms of art, that
in many ways are not possible in real life due to physical constraints or high associated
costs. In 3D Internet artists could display their works to an audience across the world.
This has created an entire artistic culture on its own where many residents who buy or
build homes can shop for artwork to place there. Gallery openings even allow art patrons
to "meet" and socialize with the artist responsible for the artwork and has even led to
many real life sales. Live music performances could also be enabled in the 3D Internet.
11 | P a g e
3D Internet Technology and Components
Though the technology and components used for 3D internet are same as used in traditional
internet, also it interacts with the same servers and search engines. However, being more social
3D internet is different from traditional 2D internet.
The wonderful thing about 3D internet is that participants learn as much from each other as from
talking to any official source of information. 3D internet search is also as advanced as it opens a
vast array of possibilities when it comes to search and browse data.
Through 3D internet multi, users can read the same documents. You connect organically with
other people that share your interests and access the same service as other use. People can also
watch online 3D movies via internet with no buffering time.
3D internet also offers other facilities like virtual meetings, support groups, academics, training
chats and shopping.
3D Internet Features
One of the best features of 3D internet is that it also supports 3D internet TV. Now Sony
is thinking to launch new technology for 3D TV that is 3D internet TV and HDTV 3D
internet TV Wi-Fi. In such TVs internet, connectivity will be built up in TV via Wi-Fi.
The picture and graphic quality will also be tremendously improved along with a lot of
TV channels that is building in internet connectivity with 3D TV, to improve quality and
to increase number of channels that user may access.
With Sony internet 3D TV, it will also be possible to enjoy other services on TV such as
Skype.
Advantages
Every aspect of human life is now linked with the digital world or 2D Internet. Business men and
potential investors can use this as their advantage to attract more consumers or visitors to market
their products. By adding 3D effects to the normal web, we can increase the productivity of
various fields.
Participants experience virtual world
12 | P a g e
Though the technology and components used for 3D internet are same as used in traditional
internet, also it interacts with the same servers and search engines. However, being more social
3D internet is different from traditional 2D internet.
The wonderful thing about 3D internet is that participants learn as much from each other as from
talking to any official source of information. 3D internet search is also as advanced as it opens a
vast array of possibilities when it comes to search and browse data.
Through 3D internet multi, users can read the same documents. You connect organically with
other people that share your interests and access the same service as other use. People can also
watch online 3D movies via internet with no buffering time.
3D internet also offers other facilities like virtual meetings, support groups, academics, training
chats and shopping.
3D Internet Features
One of the best features of 3D internet is that it also supports 3D internet TV. Now Sony
is thinking to launch new technology for 3D TV that is 3D internet TV and HDTV 3D
internet TV Wi-Fi. In such TVs internet, connectivity will be built up in TV via Wi-Fi.
The picture and graphic quality will also be tremendously improved along with a lot of
TV channels that is building in internet connectivity with 3D TV, to improve quality and
to increase number of channels that user may access.
With Sony internet 3D TV, it will also be possible to enjoy other services on TV such as
Skype.
Advantages
Every aspect of human life is now linked with the digital world or 2D Internet. Business men and
potential investors can use this as their advantage to attract more consumers or visitors to market
their products. By adding 3D effects to the normal web, we can increase the productivity of
various fields.
Participants experience virtual world
12 | P a g e
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Several virtual world environments have already been produced where users can
experience a false but appealing reality. This experience can be improved tremendously
with advanced hardware that can produce 3D outputs. This entire process translates to
experiencing a virtual world having its own applications such as social interaction,
education, entertainment in actual 3D just like our day-to-day activities instead of 2D.
Participant has control over entire virtual space
3D Internet allows the user to enter into a virtual space that enables him to interact with
several others. This virtual space can be completely controlled by the user accessing it.
This includes the movement of the user, changes of directions, entering/exiting structures
etc.
Participants can choose to engage with an offering
The user can have a choice whether to accept or reject the communication or interaction
requests that are user gets in this virtual world.
Better understanding of concepts
3D Internet provides a layout or a base for improvising the understanding of several
concepts. Certain concepts cannot be understood directly from 2D monitors, as they
require visualization of 3D objects. 3D Internet provides a way for teaching and learning
such concepts.
Replicates real life
3D Internet provides the user an experience that is very similar to real life. Users will
experience real life situations in this virtual world. Avatars will play a key role in
revolutionizing the future Internet. It will change the way in which people tend to interact
with each other. Conversations, rendezvous and other private meetings will move from
real world to virtual as it will be more promising, secure and private.
Efficiency
3D Internet when implemented can improve the overall efficiency by reducing the mouse
movements. People would no longer have to manually enter data via keyboard and other
time consuming input devices.
13 | P a g e
experience a false but appealing reality. This experience can be improved tremendously
with advanced hardware that can produce 3D outputs. This entire process translates to
experiencing a virtual world having its own applications such as social interaction,
education, entertainment in actual 3D just like our day-to-day activities instead of 2D.
Participant has control over entire virtual space
3D Internet allows the user to enter into a virtual space that enables him to interact with
several others. This virtual space can be completely controlled by the user accessing it.
This includes the movement of the user, changes of directions, entering/exiting structures
etc.
Participants can choose to engage with an offering
The user can have a choice whether to accept or reject the communication or interaction
requests that are user gets in this virtual world.
Better understanding of concepts
3D Internet provides a layout or a base for improvising the understanding of several
concepts. Certain concepts cannot be understood directly from 2D monitors, as they
require visualization of 3D objects. 3D Internet provides a way for teaching and learning
such concepts.
Replicates real life
3D Internet provides the user an experience that is very similar to real life. Users will
experience real life situations in this virtual world. Avatars will play a key role in
revolutionizing the future Internet. It will change the way in which people tend to interact
with each other. Conversations, rendezvous and other private meetings will move from
real world to virtual as it will be more promising, secure and private.
Efficiency
3D Internet when implemented can improve the overall efficiency by reducing the mouse
movements. People would no longer have to manually enter data via keyboard and other
time consuming input devices.
13 | P a g e
Other advantages
3D films cannot be pirated.
Facility of open communication is available.
Permits the employees to discuss the ideas and share the links.
Furnishes an opportunity to enlarge the business contacts.
Targets a large number of audiences.
Enhances the business fame.
Disadvantages:
Along with the advantages, it has the disadvantages like:
It requires high bandwidth speed. Not possible for most countries.
Hardware required for 3Dinternet is partially available
Difficult in modelling, high cost.
It increases for hackers to com mit frauds and launch virus attacks.
The risk of online scams is also increased.
Lack of virtual experience.
There is a lot of wrong information on the internet. Anyone can post anything, and much
of it is garbage.
However, the 3D internet is necessary and vital to start and continue
3D Internet Meets the Internet of Things (IoT)
Today's Internet is not limited to our laptops, smart phones and tablets. Everything (living and
non-living) having a distinct IP address, which can be identified uniquely can be considered to be
a part of this massive network (e.g. People using heart implants that can be monitored via
Internet are also considered to be a part of IoT).Various embedded systems are now accessed via
Internet and are capable of data transfer and this idea is termed a IoT (Internet of Things).
Electronic appliances, lights in household and commercial environment, speakers, vending
machines, cars, thermostats, and security systems are all examples objects that fall in the scope
of Internet of Things for now. In future IoT can be combined and largely benefited by the onset
of 3D Internet. Avatars in 3D Internet would be more realistic and could be considered as the
spitting image of the user himself. Imagine buying a new car, clothing, footwear, smart phone,
14 | P a g e
3D films cannot be pirated.
Facility of open communication is available.
Permits the employees to discuss the ideas and share the links.
Furnishes an opportunity to enlarge the business contacts.
Targets a large number of audiences.
Enhances the business fame.
Disadvantages:
Along with the advantages, it has the disadvantages like:
It requires high bandwidth speed. Not possible for most countries.
Hardware required for 3Dinternet is partially available
Difficult in modelling, high cost.
It increases for hackers to com mit frauds and launch virus attacks.
The risk of online scams is also increased.
Lack of virtual experience.
There is a lot of wrong information on the internet. Anyone can post anything, and much
of it is garbage.
However, the 3D internet is necessary and vital to start and continue
3D Internet Meets the Internet of Things (IoT)
Today's Internet is not limited to our laptops, smart phones and tablets. Everything (living and
non-living) having a distinct IP address, which can be identified uniquely can be considered to be
a part of this massive network (e.g. People using heart implants that can be monitored via
Internet are also considered to be a part of IoT).Various embedded systems are now accessed via
Internet and are capable of data transfer and this idea is termed a IoT (Internet of Things).
Electronic appliances, lights in household and commercial environment, speakers, vending
machines, cars, thermostats, and security systems are all examples objects that fall in the scope
of Internet of Things for now. In future IoT can be combined and largely benefited by the onset
of 3D Internet. Avatars in 3D Internet would be more realistic and could be considered as the
spitting image of the user himself. Imagine buying a new car, clothing, footwear, smart phone,
14 | P a g e
etc. in near future. People would no longer need a test drive to judge if the car will satisfy their
needs. The user can fit their avatar inside the car model to see if it is spacious enough and fulfills
other specific requirements using 3D Internet. They could also control the vehicle in real world
without leaving their room with the help of IoT and view the test drive in 3D. Thus with the
combination of "3D Internet" and "Internet of Things" a lot can be achieved.
Challenges to 3D Internet
Along with the benefits, obstacles such as present network speed, hardware limitations and cost
factors come with 3D Internet. These hurdles obstruct the evolution of traditional Internet to 3D
Internet.
Internet Speed
Internet Speed is one of the major obstacles for the full implementation of 3D Internet.
These are in terms of limitation of bandwidth. As 3D Internet requires high-end graphics
and models, the requirement of high bandwidth is mandatory. The report by “Akamai
Technologies” named as the state of the Internet in 2015 shows that the world average
Internet speed is 5.1 M bit/s. This report shows that there are very few countries with
high speed Internet while others lack the necessary speed for 3D Internet. Thus, even
though some countries do have good speed, most of them can't support 3D Internet. Due
to which complete implementation of this technology is difficult.
Hardware
The current Internet, which we use, is 2D thus it requires a normal screen. When we
move from 2D to 3D Internet, we will also have to move from our traditional screens to
ones that are compatible to render 3D graphics. We will also require separate tools to
view these 3D images. Moreover rendering of such high-end models requires high usage
of RAM and GPU. Thus upgrading to this technology requires an overall upgrade of the
present system around the world.
Cost
As we see in above two points, it can be concluded that the cost involved in the overall
implementation is high, which may discourage the masses
15 | P a g e
needs. The user can fit their avatar inside the car model to see if it is spacious enough and fulfills
other specific requirements using 3D Internet. They could also control the vehicle in real world
without leaving their room with the help of IoT and view the test drive in 3D. Thus with the
combination of "3D Internet" and "Internet of Things" a lot can be achieved.
Challenges to 3D Internet
Along with the benefits, obstacles such as present network speed, hardware limitations and cost
factors come with 3D Internet. These hurdles obstruct the evolution of traditional Internet to 3D
Internet.
Internet Speed
Internet Speed is one of the major obstacles for the full implementation of 3D Internet.
These are in terms of limitation of bandwidth. As 3D Internet requires high-end graphics
and models, the requirement of high bandwidth is mandatory. The report by “Akamai
Technologies” named as the state of the Internet in 2015 shows that the world average
Internet speed is 5.1 M bit/s. This report shows that there are very few countries with
high speed Internet while others lack the necessary speed for 3D Internet. Thus, even
though some countries do have good speed, most of them can't support 3D Internet. Due
to which complete implementation of this technology is difficult.
Hardware
The current Internet, which we use, is 2D thus it requires a normal screen. When we
move from 2D to 3D Internet, we will also have to move from our traditional screens to
ones that are compatible to render 3D graphics. We will also require separate tools to
view these 3D images. Moreover rendering of such high-end models requires high usage
of RAM and GPU. Thus upgrading to this technology requires an overall upgrade of the
present system around the world.
Cost
As we see in above two points, it can be concluded that the cost involved in the overall
implementation is high, which may discourage the masses
15 | P a g e
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Solutions
Speed
3G is the third generation of tele standards and technology for mobile networking. 3G
networks are wide-area cellular telephone networks that evolved to incorporate high-
speed Internet access and video telephony. It is expected that 3G will provide higher
transmission rates: a minimum speed of 2Mbit/s and maximum of 14.4Mbit/s for
stationary users, and 348 kbit/s in a moving vehicle. Hence, with the introduction of the
3G technology, the speed implications involved with the 3D Internet would be solved in
the near future.
Hardware
Use of 3D goggles is one solution that can be employed to overcome the problem of the
Hardware implications. As we know there are various range of 3D goggles available in
the market, we can select from these wide variety of 3D goggles. And the cost of these
goggles is even very less, so this prospect can be considered in the preliminary stages of
the 3D Internet, later on these could be upgraded with the latest technologies which could
be used to implement/ display the 3D data.
Use of Vision Station as a monitor / display for the 3D Internet, Vision Station is a
computer display technology developed by Elumens that provides 180 degrees of
viewing angle for its users. Current computer screens have at most a 50-degree field of
view and needs the user to move the controller in order to see the images that are not on
the screen. This motion is unnatural because in the real world, users use their peripheral
vision to see things beyond the direct line of sight. This new display technology will
address this limitation of standard computer monitors.
Methods of Implementation
Software Approach
Depth perception with artificial intelligence: the conversion of webpages, graphics and
images using artificial intelligence. Imagine a browser that can think, a browser that does
not need inputs all the time like the present browsers that we use. A browser smart
16 | P a g e
Speed
3G is the third generation of tele standards and technology for mobile networking. 3G
networks are wide-area cellular telephone networks that evolved to incorporate high-
speed Internet access and video telephony. It is expected that 3G will provide higher
transmission rates: a minimum speed of 2Mbit/s and maximum of 14.4Mbit/s for
stationary users, and 348 kbit/s in a moving vehicle. Hence, with the introduction of the
3G technology, the speed implications involved with the 3D Internet would be solved in
the near future.
Hardware
Use of 3D goggles is one solution that can be employed to overcome the problem of the
Hardware implications. As we know there are various range of 3D goggles available in
the market, we can select from these wide variety of 3D goggles. And the cost of these
goggles is even very less, so this prospect can be considered in the preliminary stages of
the 3D Internet, later on these could be upgraded with the latest technologies which could
be used to implement/ display the 3D data.
Use of Vision Station as a monitor / display for the 3D Internet, Vision Station is a
computer display technology developed by Elumens that provides 180 degrees of
viewing angle for its users. Current computer screens have at most a 50-degree field of
view and needs the user to move the controller in order to see the images that are not on
the screen. This motion is unnatural because in the real world, users use their peripheral
vision to see things beyond the direct line of sight. This new display technology will
address this limitation of standard computer monitors.
Methods of Implementation
Software Approach
Depth perception with artificial intelligence: the conversion of webpages, graphics and
images using artificial intelligence. Imagine a browser that can think, a browser that does
not need inputs all the time like the present browsers that we use. A browser smart
16 | P a g e
enough to understand the difference between two colors, difference between the depths of
two objects. Such a browser is capable enough to understand a still image that is being
displayed on the screen, if the objects in it are near the observer or away from it.
WebGL: Making a dream of 3D graphics on Internet can become a reality by using
WebGL, which stands for Web graphics library. It is a JavaScript library for displaying
interactive 2D and 3D content on the compatible web browser without any use of plugins.
It has been derived from OpenGL ES (Embedded Systems) 2.0. WebGL is capable of
transforming the static visual variables of shape, size, texture, color, value, orientations
and overall presentation of information into 3D virtual space providing a rich 3D
graphics experience on the browser. WebGL provides a delightful experience and
function as a great data visualization tool that can turn normal data into a compelling
virtual story. Major browser vendors Apple (Safari), Google (Chrome), Mozilla (Firefox),
and Opera (Opera) are working on WebGL.
Hardware Approach
3D lens: The benefits of this idea will be similar to that of a normal lens over a 3D glass.
But this idea is abstract and research is necessary in this field.
Anaglyph Glasses: It consists of glasses of chromatically opposite colors (e.g. Cyan and
Red).When used as a pair of glasses they send two separate images to the viewer to create
a stereoscopic image.
Polarized Glasses: By projecting two images simultaneously, one horizontally and other
vertically polarized, one can produce 3D effects.
Shutter Glasses: Stereoscopic image can also be created by blocking the view of one eye
at a time and repeating this at very fast rates.
17 | P a g e
two objects. Such a browser is capable enough to understand a still image that is being
displayed on the screen, if the objects in it are near the observer or away from it.
WebGL: Making a dream of 3D graphics on Internet can become a reality by using
WebGL, which stands for Web graphics library. It is a JavaScript library for displaying
interactive 2D and 3D content on the compatible web browser without any use of plugins.
It has been derived from OpenGL ES (Embedded Systems) 2.0. WebGL is capable of
transforming the static visual variables of shape, size, texture, color, value, orientations
and overall presentation of information into 3D virtual space providing a rich 3D
graphics experience on the browser. WebGL provides a delightful experience and
function as a great data visualization tool that can turn normal data into a compelling
virtual story. Major browser vendors Apple (Safari), Google (Chrome), Mozilla (Firefox),
and Opera (Opera) are working on WebGL.
Hardware Approach
3D lens: The benefits of this idea will be similar to that of a normal lens over a 3D glass.
But this idea is abstract and research is necessary in this field.
Anaglyph Glasses: It consists of glasses of chromatically opposite colors (e.g. Cyan and
Red).When used as a pair of glasses they send two separate images to the viewer to create
a stereoscopic image.
Polarized Glasses: By projecting two images simultaneously, one horizontally and other
vertically polarized, one can produce 3D effects.
Shutter Glasses: Stereoscopic image can also be created by blocking the view of one eye
at a time and repeating this at very fast rates.
17 | P a g e
Conclusion
Thus, in this paper we have provided with an overview of concept of 3D internet i.e. also known
as virtual worlds, is a powerful new way for you to reach consumers, business customers, co-
workers, partners, and students. It combines the immediacy of television, the versatile content of
the Web, and the relationship building strengths of social networking sites like Face book. We
have discussed the motivation behind it and specific research directions in the fields of
networking, security, distributed computing, and machine learning. Thus, 3D internet is a step
ahead to future, which could serve for not only as met averse but will change the way we
perceive internet of today. In today‘s ever expanding and demanding world there is always need
as well as scope to enhance the capability of an individual with the help of the technology. We
are given a load of possibilities in the field of computer science to develop it into the life, which
could not be imagined by any human. Thus, a lot of research is going on and a lot is yet to be
done in the field of 3D internet.
We can see that 3D Internet is the future, as it will surely change the way we perceive Internet
today. The advantages and applications clearly surpass the cost associated with the
implementation. The need of a ubiquitous and intelligent Internet can surely be fulfilled by 3D
Internet. Businessmen and interested investors are aware of the true potential of the user friendly,
interactive, productive and addictive market side of it. But due to many obstacles like Internet
bandwidth, hardware, cost factors and lack of research it is not easy to implement. At this point,
the society has the capability to evolve the digital world to a much more versatile and intriguing
18 | P a g e
Thus, in this paper we have provided with an overview of concept of 3D internet i.e. also known
as virtual worlds, is a powerful new way for you to reach consumers, business customers, co-
workers, partners, and students. It combines the immediacy of television, the versatile content of
the Web, and the relationship building strengths of social networking sites like Face book. We
have discussed the motivation behind it and specific research directions in the fields of
networking, security, distributed computing, and machine learning. Thus, 3D internet is a step
ahead to future, which could serve for not only as met averse but will change the way we
perceive internet of today. In today‘s ever expanding and demanding world there is always need
as well as scope to enhance the capability of an individual with the help of the technology. We
are given a load of possibilities in the field of computer science to develop it into the life, which
could not be imagined by any human. Thus, a lot of research is going on and a lot is yet to be
done in the field of 3D internet.
We can see that 3D Internet is the future, as it will surely change the way we perceive Internet
today. The advantages and applications clearly surpass the cost associated with the
implementation. The need of a ubiquitous and intelligent Internet can surely be fulfilled by 3D
Internet. Businessmen and interested investors are aware of the true potential of the user friendly,
interactive, productive and addictive market side of it. But due to many obstacles like Internet
bandwidth, hardware, cost factors and lack of research it is not easy to implement. At this point,
the society has the capability to evolve the digital world to a much more versatile and intriguing
18 | P a g e
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version but it does need a lot of research and the required financial support for becoming a
reality.
References:
Websites:
http://www.activeworlds.com
http://www.computer.howstuffworks.com
http://www.web3event.com
http://www.slideshare.net/prasadpa3954/3d-internet-27320866
http://secondlife.com
http://www.bizjournals.com/triangle/blog/2013/01/ci sco-prepare-for-the-3d-internet.html
http://en.wikipedia.org/wiki/Second_Life
www.wikipedia.com
http://www.pcmag.com
19 | P a g e
reality.
References:
Websites:
http://www.activeworlds.com
http://www.computer.howstuffworks.com
http://www.web3event.com
http://www.slideshare.net/prasadpa3954/3d-internet-27320866
http://secondlife.com
http://www.bizjournals.com/triangle/blog/2013/01/ci sco-prepare-for-the-3d-internet.html
http://en.wikipedia.org/wiki/Second_Life
www.wikipedia.com
http://www.pcmag.com
19 | P a g e
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