This document is a design brief for an app with innovative technologies to support Westfield in entering the technology world. It covers the purpose, scope, audience, human factors, usability objectives, design, prototype, user involvement, testing, recommendations, accessibility, domains, and emerging technology.
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HCI Design Brief - ePortfolio
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Table of Contents 1Introduction..............................................................................1 1.1Purpose of this Document.....................................................................1 1.2Scope of this document.........................................................................1 1.3Background...........................................................................................1 2Audience...................................................................................1 2.1Human Factors......................................................................................1 2.2User Research......................................................................................1 3Usability Objectives.................................................................2 3.1Usability Tool.........................................................................................2 4Design.......................................................................................2 4.1Visual Design.........................................................................................2 5Prototype..................................................................................3 6Discussion – User Involvement..............................................3 7Testing......................................................................................3 7.1Test Plan...............................................................................................3 7.2Test Results and Analysis.....................................................................4 7.3Findings and Recommendations...........................................................5 8Discussion – Accessibility......................................................5 9Discussion – Domains............................................................5 10Discussion – Emerging Technology.....................................5
1Introduction 1.1Purpose of this Document In this era, human now totally bound with technology in every way. Technology going so far by developing itself. Shopping malls play a significant role in their customer to deliver customer needs. Westfield is one of the busiest shopping malls in Australia so far. Westfield is planning to expand its interface to the whole world. They bound with 60 shopping centres all over Australia. This project is all about an innovative technology what Westfield need most. Moreover, this project is going to design an app with innovative technologies to support Westfield to enter into the technology world. The app will help Westfield retailers and as well as for the customers in an individual way. Westfield retailers liking to improve their customer service to provide excellent service to their customer. They also trying to increase their sales rate to be profitable by providing better service to their customer. On the other hand, customers always like to get the best service and also they don’t want to waste their time so for this reason they always look better options. As we know this app is bound with retailers and as well with customers, retailers will use this app to get feedbacks, customer’s favourite lists to improve their sales. Customer will be benefited too because they’ll get the best service from retailers every time and they will also get some innovative features in this app which will be so easy to use. Scope, audience, human factors, usability, design, prototype, user involvement, testing, recommendations all will be discussed in a particular way to build up the whole project for this app. Westfield has a large number of research guides to gather suitable information. Admittedly, tools and research guides needed most to complete this proposal. Moreover, The app will be tested before delivery to its clients because this portfolio needs to be done completely before deliver it to the clients. Although this project is not going to implement this app, it’s just a design portfolio which will be made to send it to Westfield client. 1.2The scope of this document This portfolio going to demonstrate the design of an app with innovative technologies. There will be sketches with ideas of designs to set the goal first. The wireframes of design will be created then according to sketches. These wireframes will show the functionality more clearly. Buttons, icons, graphics, colour palette all will be demonstrate here clearly. There will be around 5-10 wireframes and so many icons to build up this project. Coloured icons, attractive colour palette, stylish screens will be used in wireframes. According to wireframes, servers, APIs and data diagram will need to be selected to build the app. So many tools will have to be used in a particular way as for support. This app will be designed for mobile and tablet Page1
users. IOS and Android users could use this app but some features they won’t get similar because their operating system is not the same. The Secondary goal will be getting feedback from clients and users to make the app more attractive. Criticism needs here most. This criticism won’t stop building the app, diversely It will be used to getting a better idea to build it. A developer will be set who will work on servers, databases and APIs. Now the time will come for UI designer. The user interface is a very significant part of the app. The users always like attractive colours, graphics. Graphics will need to be meet high resolutions skins for a better user interface. Users have the power to run this app long or they have the rights to uninstall it anytime if it doesn’t work well. The testing plan will be created to test the app to get the bugs and issues to solve every time unless it works flawlessly. Some testing platforms will be used to test the app. The test will be done to check the screens of apps works well or not. Moreover, functions of this app will be checked after test whether it’s work or need to be work on it more. Battery life is very important for devices nowadays. How much battery life consumption happens it will check too. If the app takes too much battery life then it needs to be fixed up must. After successfully testing done then the app will be in the development phase to examine it. The app will be handed to the clients to get more feedback to develop the app more. Beta testing will come after that. IOS platforms are strict in beta testing, they invite another beta tester to check the app before publishing it live. Android made a beta testing process easier for app builder in this way. 1.3Background The functions of this app will be so complicated because some functions will be so highly configurated. Most innovative technologies especially voice shopping, 3d reality, parking sensors will be used here. This app will be engaged with so many devices with Westfield wifi connections to work flawlessly. Customers of different ages could use this app in their needs and some features will be really attractive to them to use. In this era, technology related to robots now in many ways. In this app, a humanoid robot will be used to get customer attractions mostly. This robot will be functioned to connect via Westfield wifi anytime by this app and it could get customer’s questions and will serve them according to their askings. Some customers could be failed to finding out their products in Westfield but this robot could easily find out customer’s searching product and will give them navigations to the stores too. Retailers really need this technology because they don’t even know which customer is looking at their products. Moreover, by using voice assistant function in this app, people could easily get what they need and they also could process their checkout too by their voice. Retailers will try to get customer’s searchings in this function to sort of their products too. Most of the people in Westfield waste their time looking for parking. Parking sensor function will get them rid out of it. Some customer could be face problem using this app but this app won’t let them down because they’ll see a customer assistant feature in the app to ask their questions. This function will generate an automatic message according to customer questions. Sometimes Page2
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it could not recognize their askings then it will send customer care number to them. 3D augmented reality is a new technology developed in recent years. Customer will use this feature to see how’s the store, how’s the product and how’s the food of restaurants before going there. They also could try on dresses virtually. In this case, the app will use it's mobile’s camera viewer. So many customers feel hesitate about their home furniture but now this hesitation will be gone by using this feature because now they will get to know how’ll their home look like with those store’s furniture. Overall, these functions will be used specifically to build up a better app for Westfield. This project will cover all of the retailers and customers of Westfield in a shade. It will try to prioritize user feedbacks most and will test it upon them consequently. Designs of this app will be parted to make it easier to understand for the clients. 2Audience This app targeted all kinds of people to use this app for their needs. They’ll get most priority in this app because Westfield is totally depended on their customers. They want to engage with every customer who comes to visit Westfield. The target audience will be integrated by age, sex, income, location, occupation. There are some groups below in table who targeted for this app: Age Group: GenerationYears/birthtechnology Gen Z1995-2000Depend on technology Gen Y1980- 1995Tech-savvy Gen X1964-1980Tech-savvy/ flexible Baby Boomers1946-1964Tech-savvy Gender group: MALE 18-3536-60 FEMALE 18-3536-60 Typically use shopping apps 30%15%28%12% Have requested a price match using a mobile 25%15%21%9% Page3
phone Shop typically and buy products using mobile phone 24%13%19%7% Source: DDB WORLDWIDE, “DDB LIFESTYLE STUDY” as cited by Adweek, April 24, 2013 Level of Education: Level of education Percentage Elementary5 High school20 University40 Graduate level30 Missing5 Total100 Type of occupation: Type of occupation Percentage Retired15 Employed30 Housewife35 Student20 Total100 2.1Human Factors This app related to humans in every way. This app will be testified upon users and client various time to get to know their needs most. Clients could be face problem using this app and these problems will be sort of to develop the app better. Weaknesses and threats of using this app will be figured out by letting the user use this app at first. Clients and users are very important here. Features and functions of this app will try to be cleared to understand for user and clients. Users and clients may face difficulties in navigations of this app. In this case, there will be meetings arranged with them to make it understandable to them. Page4
In this app, a technology used called ‘Augmented reality’ used which had innovated in recent years. This technology is not familiar with everyone. Users and as well as clients could have issues using this technology. In this technology, human will interact with their eyes, hands. People’s imagination will go so far by using this technology. Now people won’t be confused about anything before buying. This technology will be described to users and clients by practically in a theatre or in a setup room as well to make it easier to understand. Voice shopping is also a technology which will be used in this app. People will have to interact with their clear voice to get the best service. There will be some common keywords needed to be used before asking questions to this function. This function is configured with these keywords to deliver the best solution to users. This voice shopping function only understands the English language as a major preference. The most innovative part is “INO” the wonder robot here. Human will interact with a robot and the robot will try to get the user’s every asking to deliver the solution… Ths robot has small wheels to walk, run whenever needs. This robot will be used as a navigation map too. This robot will be programmed with so many solutions as it will know all the product name with the price of Westfield. It will greet human as a friend does to another friend. Disable people also target for this app. Some disabled people aren’t able to walk they could easily do shopping with their voice without going around the whole store. 2.2User Research Nowadays, people are fully depended on the internet. The internet is the key to activate all type of apps, software everything in the market. More than 50% of the audience of this app would use the internet. So, using internet information could be gathered from the audience. First of all, the survey is a common way to gather information about users. Survey work well in some cases. However, people not like to waste their time in such a thing where they don’t have benefit. So, a little bit of value will have to be added to attract users to use this activity for them. There is another way to get such information from users. How about Facebook? Facebook plays a significant role in social media. Everyone uses facebook nowadays. A page will be created with this app name and it will post about this app. The user will definitely comment, those comments will be filtered to get the best feedback and will be so helpful in building this app. The survey may not work well sometime because people don’t want to waste their time without getting any values. However, if value-added then it could be so helpful but facebook is a free platform and best way to gather information. Page5
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3Usability Objectives Usability is one of the terms of user experience. How the user will use the product that is the main thing here. By using usability, user’s issues, feedback will be figured out. There will be some tool to figure out the user’s usability about this app. the The app has options available for the users and will use simple graphics to highlight differences between choices. Home screen- The home screen will show the user of the different function needs to do at Westfield. This may include: -westfield location -technologies etc. The app will use block tiles. Navigation- The app will use bottom navigation just to back from any function. This app has buttons to navigate the app but If the user goes through any button they could get back from that function by clicking on ‘back’ button which will be appearing at the below. Text- Fonts will be used here, segoe ui,cooper. Using colourful, bold an italics text will be used in a suitable situation. Colour- The app will have a colour theme of white and black including the Westfield logo. Images- Page6
The app will show related images with the text to make it clear to the user use. This app will be designed simply so that the user can use it as fast as they can. Functions will be set to work efficiently. Some functions may work slowly in Android compared by ios and it totally depends on these two operating systems. This app will be tested upon some user to navigate the app first. Some user will navigate this app in probably 1minute and so, in this case, the goal will be set to 30 seconds to increase the usability more for users. Users nowadays don’t want to waste their time in anything and also there will be so many apps in the market as a rival too. So to keep this app on top of the market it will need to be more fast and efficient in working. As this is an online app so the bug could attack the app anytime. Bugs are not fixed they could be visible after fixing bug too. So the app will take time for maintenance after every two months to fix bugs. There is four technology used in this app to deliver better service to Westfield shoppers. Augmented reality is one of them. In this feature, the user will see how will their product look like without getting it in reality. As an example user likes to buy furniture for their house so by using this feature they can see how will this furniture will look like in their house with buying or moving it to their house or they could see a product or foods of restaurants without going there physically. This feature needs a user’s camera access. All device camera doesn’t carry the same resolutions, the colour so in this-this app targeted their best to improve user’s camera by this app. This app will automatically high up device brightness for the camera and also the resolutions too to work well. The main target for this app is to keep the all Westfield shoppers in a shade. Usability Tool The survey is one of the ways of gathering information from users about this app. There would be so many questions to ask in a survey to gather information. Three major questions will be asked first to take a suitable person for this survey. If people don’t meet the first three question’s requirements then they won’t be able to continue to get more questions. Survey questions: Opening question-WHAT IS YOUR DATE OF BIRTH? GENDER? HOW WOULD YOU LIKE TO SHOPPING? If people successfully answered these question then they will be forwarded to complete the full survey. Other questions: Page7
What’s your nationality? What’s your mother language? What’s your occupation? What’s your education background? Are you tech savvy? Which devices do you own? Have you ever downloaded apps for your device? Which apps do you use most? How much you like to shop with apps? How much you like “augmented reality”? Do you like to see a product in a virtual way before buying? What graphics do you like in an app? Do you want a battery saver app? What do you think does an app need to develop per year or per month? Do you like that retailers are using technology? Did you ever face a problem with parking? How would you rate an app with bugs out of 10? Do you like to shop with just your voice? How would you rate if you get parking sensor function in your app? Page8
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Is it worth to use a humanoid robot in a shopping mall? What is the easiest way of shopping in your opinion? What technology do you think Westfield need to add in future? How much you spend on shopping? Do you like stylish buttons, colour pallets in an app? Do you like to use innovative technology in an app? How you rate this survey to build an app? This survey applied on some people and they happily completed the whole survey. There were 29 survey question distributed to 20 people and 80% of the answers were related to the app, these people really appreciate this app. They like this type of app to shopping in Westfield. Some people suggested to use stylish buttons, colour pallets in-app and every people want retailers to use technology. a Most of the people faces a problem with parking so they want innovative technology to get free parking. Most of the people rate 8 out of 10 to build this app and 100% people like the bug-free app. There is another usability activity used to get to know more about this app’s usability. 4 task divided into 4 people who are really eager to give their valuable opinion about this app. They were chosen from this app’s Facebook page comment section. Task 1: can he/she navigate this app? Task 2: can he/she get connected the robot via wifi with this app? Task 3: Can he/she search for products by this app? Task 4: Can this app get user’s voice clearly? These task completed by 4 people and just a couple of user faced a problem with the task among 4. These people faced the issue in voice recognizing. This app needs an accurate clear voice to deliver the best service but sometimes because background noise it doesn’t work well. So this task will need to be fixed more. Another issue the user faced to connect the robot via wifi. This robot has portable hotspot so the user can connect with that with wifi but this wifi has a minimum range in this case they faced a problem with it. So Page9
wifi range will need to upgrade more as well. On the other hand, task 1 and 3 were done successfully and there is no confusion with it. 4Design 4.1Visual Design Designs for this app created by using Adobe XD software. Each wireframe indicates how the app will look like. Basically, an app contains home screens, categories, customer support, login, sign up screens and some functions. This app has 4 technological functions which are related to Westfield. These functions will open in a new screen whenever user click on it from home screen. The text will be in regular style and font size won’t be big because it needs to be suited in a screen. So many icons will be used here to get attractions from users. Moreover, random colours associate with icons, buttons, text to keep it more attractive. FONTS Page10
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These fonts used in the app to indicate the func tion,description as well as the button names too. COLOURS Page12
ICONS Users’ first impression goes with icons of an app. To catch user eyes icons plays a vital role. Nowadays, user loves to see pictorial representation at the forefront to keep the users and they won’t look for other options. These icons below are related to each of the function of this app. These icons are relevant to function’s work to make it understandable to users. This also saves user’s time in a way, some users could be really in hurry using this app so they may not get time to read the text. However, their eyes will go to the icons at first and by seeing icons they could easily tell what is this function for if they’re really used to with this type of app. Icons are labelled with WC1, WC2 which integrated between application & Menu. WC1(Application icons) Page13
WC2(Menu icons) Home screen Page14
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This will be the home screen of this app. Here user will get ‘blue’ button to start the app. Moreover, the user will get to know about privacy & policy, terms & conditions of this app by clicking on it below the screen. LOGIN SCREEN & SIGN UP SCREEN Page15
These are login & sign up screens of this app which chosen because user likes to be secure nowadays. Users who’re mobile device fingerprint scanner they will easily log in the app by using it on the other hand who hasn’t they have to use a secure pin to log in. Users who don’t sign up yet, they can sign up by clicking on the sign-up button easily. They have to fill up information about their self to sign up. Page16
MENU SCREEN First one is the main menu screen where the user will get all functions on a screen. Simplified screen used here to make it more attractive to the users. User. By clicking on “search centres” user can search which Westfield they want to go. They can go back to the home screen by clicking on Westfield logo whenever they need. Page17
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CATEGORIES This is the category screen, people will find it clicking on its icon on the menu screen. All categories of shopping divided here and also user can search their store in search option too. Here, the top right user will get their profile function to get their login information. Page18
First technological function (Parking sensor) Using this function the user will get to know where parking is free for them. Westfield parking area will be monitored by camera and sensor so it will update all the time about the parking. They have options to choose from. The user will get a navigation map to the parking when they’ll book the parking. ROBOT ( INO) Page19
This robot has personal hotspot so the user has to connect with its wifi to use it. This is emerging technology to the new users so there is a description written about this robot and its work. VOICE SHOPPING Page20
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By holding the icon people have to say “HI” after that it will start to work. People could easily do shopping with this. It’s like a voice assistant for them. It will inform retailers what their customer want so they’ll already take out that product for them before coming to them. The user won’t waste their time in searching physically in the store. CHAT ASSISTANT( CUSTOMER SUPPORT) The user could face problem using this app, so they can chat here with one of the customer assistants of Westfield who’ll support users in every way. AUGMENTED REALITY Page21
This function needs user’s camera access to work flawlessly. The user could use their finger to move their object and also can rotate too. Page22
5Prototype Product Page Page23
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Payment Page 6Discussion – User Involvement In this project two participants have been selected. One of these participant is my neighbor who works in a local shop as manager and another one is my cousin. These participants has efficiently used my prototype and provide me feedback on how to make design better. They did not actual given me ideas for enhancing the design, they notified me about what they feel wrong and what they have enjoyed. They constantly asked to me to show entire application which was not the scope of the project. They cloud not understand how the system will conduct other processes. I have learnt from this experience that collecting data from the participants is quite complex process. Often the feedback of the participant was based on personal preference which did not match with other’s feedback. The most important thing that I have learnt is that user feedbacks should be verified before making any changes in the design. Page25
7Testing 7.1Test Plan Detail your testing plan for your design, following the approach outlined in the module book and covered in the workshop. Develop an evaluation consent form for your sessions and include this as an appendix – there is a sample template available on the course site. Your test plan should include: Testing purpose and goals – why are you testing this product at this time? What do you want to achieve? This can be written at a high level. Recognizing the interaction issues in the application Participant characteristics – who will participate in your evaluation and testing activities? How many people? What roles do they represent? CharacteristicDesired number Of participants People with Good Experience in Online Shopping People with Medium Experience in Online Shopping 3 4 People with No Experience in Online Shopping 3 Total number of participants10 Method – describe the approach you will take: how will you carry out the testing, how will the test session run? Include oThe prototyping approach will be used for evaluating the usability of the system. This will include taking feedback from user and updating the design oThe evaluation will be done in four sessions such as login/register, navigation through application, checking products and purchasing products Task list – this is simply a prioritised list of the specific tasks that the participant will complete. It should include a task description, detail around the materials needed for the session, a description of task success, and any benchmarks, such as timing. TaskPurchase product from application StateApplication installed in the mobile Product selectionParticipants successfully selects the products Page26
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BenchmarkParticipant selects products as per their Preference and requirement, without Any error. TaskMaking payment for selected product StateApplication installed in the mobile Entering Card DetailsThe participants have entered all the details BenchmarkParticipant has successfully entered Card number, expiry date and Card holder name, CVV Data to be collected and evaluation measures. This can include measureable attributes such as error rates and time to perform a task, as well as experience aspects such as the participant’s opinions and ratings. Select data measures that suit your research questions. In order to get an regarding the query “What are the interaction issues in the application?”, I will gather information regarding: oNumber of clicks for accessing an information oAvailable information in the screen oHits from the system to correct the errors oError prevention 7.2Test Results and Analysis Provide a summary and analysis of your test results. Detail dates of tests, participants, test results, and notes relating to the outcome. Include quantitative and qualitative results as needed in summary form. Include pictures of people evaluating your designs/prototype from your testing sessions in an appendix. Include scans or photos of your completed consent forms in an appendix. 7.3Findings and Recommendations Review your test results for your initial design against the needs of your defined audience and the goals you established in section 3. Give your findings and a clear list of recommendations for revisions to your design. Page27
8Discussion – Accessibility The accessibility implications are adding products into the cart. This is the main implication of the proposed system. The system could also provide a feature that allows external links to access the products in the application. This way the consumers could share the links to the products among them. The application could also store address of the customer so that they do not have to enter addresses every time they try to make purchase. The system interactions are so efficient and understandable that anyone who has smart phone can use this application. The application shows only necessary data to the user so that they do not get confused. The application uses the conventional approaches to implement the interaction. There are few things that need to be changed in the application. The first thing is the payment gateway. PayPal should be integrated as the payment gateway in this application. Another change is in the product page. The product page does not show other necessary details like manufacturer, available stock, actual price vs offer price and more. 9Discussion – Domains The proposed application is based on e-commerce domain where customer shops over the internet using the application. This domain was very easy to understand and design. It is because, a lot of information and examples are available over the internet related to this domain. I can also develop UI for the Home domain such as home security system. These two domains are completely different domains with different operations for users to carry out. I can easily gather the required information to understand how this system works and what are its purpose using various articles. Form there I can identify the users and use case of it. Once I will have idea about the interaction between user and system I can assume the other things and create a presentable mockup. 10Discussion – Emerging Technology The Extensive Personalization can allow the proposed application to be transformed into advanced application. The customer journey in the system is gradually changing over the past few years. The customer experience is significant than any other factors. In order to satisfy the needs of the customer, all the e-commerce organizations are integrating personalization of application. The Extensive Personalization will ensure that customer can expect personally relevant purchasing based on what is their preferences. The customer will get promotions and see new products based on what they need rather than what they have already purchased. This can be implanted by understanding the affiliations and tendencies of the customer. 11Reference Page28
[1]https://www.westfield.com.au/ [2]https://usabilitygeek.com/usability-metrics-a-guide-to-quantify-system- usability/ [3]https://survicate.com/mobile-app-survey/mobile-app-survey-questions/ [4] Collaborative Augmented Reality by Mark Billinghurst, Hirokazu Kato. Source:https://blog.roziqbahtiar.com/wp-content/uploads/2013/09/2002- CACM-CollabAR.pdf [5]https://www.invespcro.com/blog/voice-shopping/ Page29