logo

Introduction on Virtual Reality

17 Pages3605 Words57 Views
   

Added on  2020-03-23

Introduction on Virtual Reality

   Added on 2020-03-23

ShareRelated Documents
Running Head: DIGITAL INNOVATIONCIS 8011 Digital InnovationName of the StudentName of the University
Introduction on Virtual Reality_1
1DIGITAL INNOVATIONTable of Contents1.0 Introduction................................................................................................................................22.0 Strategy......................................................................................................................................22.1 Short Term Strategy...................................................................................................................22.1.1 Mission and Goals..................................................................................................................22.1.2 Use Case.................................................................................................................................22.1.3 Cost Benefit Analysis.............................................................................................................32.2 Long Term Strategies................................................................................................................42.2.1 Mission and Goals..................................................................................................................42.2.2 Use Case.................................................................................................................................42.2.3 Cost Benefit Analysis.............................................................................................................53.0 Product Roadmap.......................................................................................................................64.0 Integration of Virtual Reality and Augmented Reality..............................................................74.1 Virtual Reality and Virtual Manufacturing................................................................................74.2 Augmented Reality in Manufacturing Industry.........................................................................95.0 Conclusion...............................................................................................................................12References......................................................................................................................................14
Introduction on Virtual Reality_2
2DIGITAL INNOVATION1.0 IntroductionVirtual reality and augmented reality are two latest technologies that are currently beingused by different sectors for commercialization and benefitting the existing business system.However, these technologies have only been partially adopted as they are of extremely high costsand very difficult to implement owing to the lack of sufficient knowledge regarding thesetechnologies among the employees. Researchers are finding new ways to reduce implementationcost of the technologies so that they can be applied by different industries.In this report, the two technologies have been discussed and a product roadmap havebeen created for a particular manufacturing company.2.0 Strategy2.1 Short Term StrategyThe short term strategy is to introduce the two technologies virtual reality and augmentedreality and limited implementation in the existing operations set up. This will enable theemployees to learn more about the working of the two technologies. Moreover, futher laterimplementation will also be possible after the initial implementation.2.1.1 Mission and GoalsThe main mission of the organization is to implement virtual and augmented reality in thebusiness operations and also integrate both into one common system that will aid themanufacturing operations.
Introduction on Virtual Reality_3
3DIGITAL INNOVATION2.1.2 Use CaseThe use case for the short term plan of the company is shown in the following diagram.Figure 1: Use Case for Initial Short Term Plan(Source: Created by Author)2.1.3 Cost Benefit AnalysisThe costs for the short term plan and proposed budget details are shown in the followingtable.
Introduction on Virtual Reality_4

End of preview

Want to access all the pages? Upload your documents or become a member.

Related Documents
Report on Australian Mining Industry
|16
|2770
|35

CIS8011 Digital Innovation Business | Report
|15
|2759
|51

Organisational Integrations Assignment
|13
|2535
|121