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Knowledge Management and Information Systems - Assignment

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Added on  2019-12-17

Knowledge Management and Information Systems - Assignment

   Added on 2019-12-17

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KnowledgeManagement andInformation Systems
Knowledge Management and Information Systems - Assignment_1
Table of ContentsINTRODUCTION...........................................................................................................................3PART 1............................................................................................................................................3EXECUTIVE SUMMARY.............................................................................................................3B.............................................................................................................................................3C.............................................................................................................................................1D.............................................................................................................................................3PART 2 ...........................................................................................................................................5A.............................................................................................................................................5B.............................................................................................................................................5C............................................................................................................................................7CONCLUSION................................................................................................................................8REFERENVCES..............................................................................................................................9
Knowledge Management and Information Systems - Assignment_2
INTRODUCTIONThe system or the mechanism used for sharing, creating, using and managing theknowledge and information and database of the business organization and this concept can beutilised in the attainment of the organizational objectives and this also utilizes and makes the bestuse of the information and this process and methods can be named as a multi-disciplinaryapproach (Wasko and Faraj, 2005). The above stated mechanism can be used by the businessmanagements and administration and information systems in the firms, schools, library's etc. Theefforts made by this system are mainly focused on the organizational objectives such asinnovation, competitive advantage, improved performance etc. The present scenario is analysedon Freakomon which a well established brand name and a developer of an unconventionalgaming console. The below carried out analysis is focused on the evaluation of the competitiveenvironment and further ways in the improvements the company's strategic position (Ko, Kirschand King, 2005). Moreover the use of cloud computing in the expansion and making the businessorganization larger in comparison.
Knowledge Management and Information Systems - Assignment_3
PART 1EXECUTIVE SUMMARYFrom the above discussion made in the project I have observed that it is very importantfor any company who has been entering into the market of business to analysis all the importantaspects of marketing. In the above project, a remarkable discussion has been made on Koter's 5force which will include the power of a supplier and the power of a buyer. These two forces areconsidered as the most important essential element in a company. To understand knowledgemanagement better a very fine example of Freakomon has been given which is a company dealwith graphics and sound of video system. The example had created a better understanding aboutvarious market forces. As per the case scenario the Ryotaro Kurosawa who is the president ofThe Freakomon company he was tremendously excited with what his engineers had justdemonstrated a video game controller that was not a variation of the joystick. Expanding thegaming industry’s customer base was key to Kurosawa’s vision of a next generation console.BThe relationships are to be considered as the asset for the business organizations and bymaking an effectively the relationship with the increasing opportunities minimizing the riskswhich ascertained with each of the relationships, the overall valuation of the business activitiesan the organization can be increased by the enhancement of the intangible asset of the company(Levina and Vaast, 2005). Maintaining and managing the relationship of the stakeholders is acrucial task and it is an important one and can be done by the implementation of the followingprinciples such as integrity, authenticity and engagement. For instance the consumers wants,demands and deserve higher level of consumer experience and also it is defined by them only.Frekomon has proved by providing a better graphics experience to the consumers at a veryreasonable range. Moreover the employees are being appreciated regularly by the managementteam and the seniors and many welfare and incentive schemes have been planned by theorganization.
Knowledge Management and Information Systems - Assignment_4

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