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Networked Application Management Assignment

   

Added on  2020-03-23

15 Pages2893 Words29 Views
STREAMING LIVE AND INTERACTIVE AUDIO AND VIDEO.[Student Name][Lecture Name]Networked Application Management[Date]

Table of ContentsIntroduction......................................................................................................................................3Justification of live video and audio................................................................................................3i.Computer /Laptop/tablet/phone........................................................................................3ii.Camera and webcams.......................................................................................................4iii.Audio speakers and microphones..................................................................................4iv.Streaming Server...........................................................................................................4v.Physicalencoders:............................................................................................................4vi.Encoding softwares:......................................................................................................4vii.Required bandwidth speed............................................................................................5viii.The live streaming video platform.................................................................................5Middle ware used in live video and audio.......................................................................................5Live Video And Audio Transmission Techniques..........................................................................7Tools used in live video and audio..................................................................................................8Protocols used in Live video and audio........................................................................................10Performance metrics in live video and audio................................................................................13Bibliography..................................................................................................................................15

Introduction .The live Audio and Video in distributed Cloud Environment is the process where themedia like the videos and audios contents are transmitted via the internet as in compressedforms and they get played immediately but they don’t get saved in the computer’s hard disks.However during the live video streaming the people streaming that are streaming don’tneed to download the video files in order to play it ,this is achieved since the media get sent asstreams continuously and then get played as the media streams arrives the clients.During the streaming process the users are able to do various operations which includethe pausing, rewinding forwarding like any downloaded file but the only difference is that thecontent is received as the streaming live.Justification of live video and audio The live video and audio streaming is used in various purposes which includes the following:Enable the users to use the applications which are interactive which are like the videossearch personal play lists.Enables the monitoring of the contents being watched by some people and the durationthat get watched.There is efficiency usage of the internet bandwidth since only section of file beingtransmitted gets watched.The creator of contents has various controls since the file is not stored and it getdiscarded immediately it get watched.The live videos and audio streaming requires various types of tools and equipments whichincludes the following:i.Computer /Laptop/tablet/phoneThese are the gargets that are used on the clients side, however the most recommended isthe computer or a laptop, this is because of the high processing speed and thus there will be nolagging of the streaming content and the camera speed will be kept up by the laptop speed.11G. Coulouris, Distributed Systems: Concepts and Design (London:Addison Wesley,2016),25.

However the computer get internet bandwidth which is through the wireconnectivity which provides the highest speed of internet with high quality services.2ii.Camera and webcamsThis is another gadget that is used to capture the event that are being transmitted and thusit is used in capturing of the live videos.iii.Audio speakers and microphones.There is the built in microphones which enables has low quality and they reducesnoise ,there could also be an external microphones .However the speakers are also used to produce the sound to the clients and thus there ismore quality in the production of sound.iv.Streaming ServerThe server is used to stream the video live using the servers like the UStream and thelivestream and these servers allows the ease streaming of server signals.2v.Physicalencoders:This is a box which is used to do plugging the camera and the microphones; however thisgarget is connected to the internet to allow video and audio streaming.For better quality it is not advisable to do connection though media like the Bluetooth andthe best connection is the wire connection where there is no sharing in the connections. vi.Encoding softwares:This is the software that is used for the purpose of encoding however it is 2G. Coulouris, Distributed Systems: Concepts and Design (London:Addison Wesley,2016),36.

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