Java-Based Card Game Simulation: Rules, Implementation, and Output
VerifiedAdded on 2019/09/22
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Practical Assignment
AI Summary
This assignment requires the development of a Java program to simulate a card game involving four players and a standard 52-card deck. The program must implement core game mechanics, including shuffling the deck, distributing cards to each player over 13 rounds, and simulating the play of the game. The program should adhere to specific rules for determining the winner of each deal based on card ranks and suits, with tiebreakers based on suit values. The input involves hard-coded tables for suits and card faces, and the output should clearly display the cards played by each player in each round, along with the winner of each deal. The ultimate goal is to determine the overall winner of the game based on the number of deals won. The program should simulate the game's logic, from shuffling the deck to determining the final winner, and provide a clear output of the game's progress.
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