Object Oriented Programming Assignment: Championship Simulation
8 Pages1988 Words443 Views
Added on 2019-09-23
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This assignment requires the implementation of a program that can simulate a championship between competitors such as sport teams or individual players using class and function templates, namespace, STL, stream manipulators, code reuse, UML diagrams, and typeid(). The program shall be well structured and designed based upon concepts of object oriented and generic programming. The solution shall implement the structure shown on the UML diagram provided in the assignment. The program shall properly manage dynamic memory allocation.
Object Oriented Programming Assignment: Championship Simulation
Added on 2019-09-23
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