Analyzing Game Mechanics: Resources, Feedback, and Deadlocks
VerifiedAdded on 2023/05/30
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Homework Assignment
AI Summary
This homework assignment delves into the core concepts of game design, focusing on resources, economic functions, and various game mechanics. The assignment begins by defining tangible and intangible resources within the context of video games, using examples like lumber in Warcraft and health points in shooter games. It then explores economic functions, which involve mechanisms for creating new resources, such as sources that generate resources at a specific rate. The assignment requires analysis of specific game mechanics, including negative feedback with periodic equilibrium, downward spirals, short-term versus long-term investment trade-offs, feedback based on players’ relative scores, and rubber-banding. Mario Kart is used as an example of rubber-banding. The assignment also examines deadlocks in games, with BATTLESTAR GALACTICA DEADLOCK used as an example, and discusses how such deadlocks can be resolved within the game. The assignment provides references to academic papers that support the concepts discussed, offering a comprehensive understanding of game design principles.
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