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Space War Digital Game Analysis Thesis 2022

   

Added on  2022-09-16

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SPACE WAR DIGITAL GAME ANALYSIS 1
Space war digital game analysis
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Space War Digital Game Analysis Thesis 2022_1

SPACE WAR DIGITAL GAME ANALYSIS 2
Space war digital game analysis
In recent times, digital video games are increasingly becoming persuasive among
individuals in society. The growth in the gaming industry plays an important role in influencing
people, both socially and ethically. Consequently, the gaming industry has led to the increment
of ethical and social implications in society. The digital games are the source of entertainment in
society. Digital games have had considerations as cultural artifacts and used in communication,
and therefore the act of playing and promoting has proved over time to have ethical implications
(Sicart, 2012). On the contrary, digital games improve a player's knowledge and attitude while
improving on their experiences and exploration of new and different identities. As most of the
games are interactive, they improve the player's thinking and decision-making process through
the provision of game spaces to make decisions while playing (Schrier and Gibson, 2013).
The gaming industry mostly tends to associate with the males and younger generations
who find the games interesting. A change of perception occurred over the years on how the
gaming industry influences and implicates the social and ethical issues of individuals within a
society. The thesis for this critical essay shows how space war digital game affects an
individual's ethical and social relationships.
The space war digital gaming has led to an increase in violence and aggression in society due
to its combative interaction style. The culture of the game promotes aggression through the roles
of the player in the game of playing the first-person shooter (Boyle et al., 2016). Space war
digital game requires two players to play at each particular time. Mostly other gamers enjoy
Space War Digital Game Analysis Thesis 2022_2

SPACE WAR DIGITAL GAME ANALYSIS 3
watching and cheering their friends and fellow gamers in the youth arcades. The space war takes
advantage of gamers who need to socialize to influence gamers using different effects. Men have
always dominated the gaming environment due to the gaining of new ideas, relationships, and
love for gaming. The players can emulate the hostility of the game into the society leading to
violence and aggressiveness. The video gaming increases the aggressiveness and hostility
among the players (Anderson et al., 2012). Different players do internalize the gaming
interactions leading to a difference or similarity in behavioral characteristics after the game.
The effect of gamification can help in employee motivation to perform specific characters
and work in improving their workplace morale and excitement (Hamari et al., 2014). The
military and private companies achieve effectiveness in using the space war video game for
simulations and training purposes. Most organizations have started to employ gamification as
part of their strategies to improve effectiveness and the employer-employee relationship.
Organizations tend to apply the concept of gamification in sales and marketing and impacting
society socially (O’Boyle et al., 2016). Gamification during the gaming activity tends to maintain
the physical environment context through the simulation of the game. The digital game evolves
more into the more efficient game through an increase in technological innovations and
developments. The space war video game has a way of affecting a young child psychologically,
and these affect the behaviors, feelings.
The effect of the digital video game helps in active learning by the players as they act as
learning tools. The digital game helps in the process of self- assessment and problem-solving
ideas to increase the ability to perform very harder tasks while maintaining professionalism. It
also helps the players develop social skills and help younger generations experience the real
world, thus an avenue for children to gain physical education techniques and skills.
Space War Digital Game Analysis Thesis 2022_3

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