TABLE OF CONTENTS SECTION 1.....................................................................................................................................4 A) Description about the data set 1..............................................................................................4 B) Collection of data for dataset 2...............................................................................................4 SECTION 2.....................................................................................................................................4 Proportion of free phone app.......................................................................................................4 SECTION 3.....................................................................................................................................5 Price distribution of paid app.......................................................................................................5 Calculation of Outlier..................................................................................................................6 SECTION 4.....................................................................................................................................7 Distribution of paid app of different categories...........................................................................7 SECTION 5...................................................................................................................................10 Relation between rating and review..........................................................................................10 SECTION 6...................................................................................................................................11 Relation between the different country student and the communication application use by them ...................................................................................................................................................11 REFERENCES..............................................................................................................................................12 Table 1Free and paid apps proportion.............................................................................................4 Table 2Percentage share of paid and free apps................................................................................5 Table 3Statistical calculation...........................................................................................................5 Table 4Inputs for calculation...........................................................................................................6 Table 5Category mix of apps...........................................................................................................7 Table 6Proportion of communication, game and tools apps...........................................................7 Table 7T test for communication and game....................................................................................8 Table 8T test for games and tools....................................................................................................8 Table 9T test for communication and tools.....................................................................................9 Table 10Correlation between variables.........................................................................................10 Table 11Coorelation between country and app use.......................................................................11
Figure 1Free and paid apps total......................................................................................................5 Figure 2Outlier.................................................................................................................................6 Figure 3Boxplot chart......................................................................................................................7 Figure 4Regression chart...............................................................................................................10 Figure 5Communication application use across nations...............................................................11
SECTION 1 A) Description about the data set 1 The data set are combined of the various mobile application related to the different field such as medical, tools, communication, health, games, video players, education, travel and local, Arcade, entertainment, photography, news and magazines etc. The data set provide the detail information about the collected data, their users, content rating, price, last update, current version, android version etc. The data set also shows the reviews and ratings of customer to understand the uses and popularity of different category of application. The presented dataset are secondary data which are collected from the different sources such as various sites, users etc. There are different types of variables such as categorical variable, continues variable etc. All the text variables are the part of categorical variable such as different category of application; tools, medical, education, productivity, travel and local, family games and their types such as free or paid, content rating etc. (Types of Variables in Statistics and Research,2019). In continuous variable all the numeric variables are included such as price of the application, last updated time, rating of users etc. B) Collection of data for dataset 2 Data are collected by interviewing the students from the different country that what kind of application is used by them for communication. The limitation of the dataset while collecting the data are: ï‚·Time constraints ï‚·Limited respondents etc. It is based on primary method of data collection and all the variables are categorical variable. SECTION 2 Proportion of free phone app Table1Free and paid apps proportion Type Free3718 Paid282 Total Result4000
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Table2Percentage share of paid and free apps Free93% Paid7% Total100% Figure1Free and paid apps total SECTION 3 Price distribution of paid app Table3Statistical calculation Min0 Q11.99 Median2.99 Q34.99 Max39.99
Calculation of Outlier Table4Inputs for calculation Inputs for calculationData Hidden1.99 Lower1 Upper2 Whisker top35 Whisker bottom1.99 Figure2Outlier
Figure3Boxplot chart SECTION 4 Distribution of paid app of different categories Table5Category mix of apps Category COMMUNICATION10 GAME29 TOOLS30 Total Result69 Pivot table Table6Proportion of communication, game and tools apps COMMUNICATION14% GAME42%
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TOOLS43% Total100% Interpretation:it can be interpreted from the table the proportion of game application are 14%, tool application is 43% and the communication application are 14%. Table7T test for communication and game t-Test: Two-Sample Assuming Equal Variances COMMUNICATIONGAME Mean0.02595596760.1336500579 Variance0.07682086580.9822269168 Observations863863 Pooled Variance0.5295238913 Hypothesized Mean Difference0 df1724 t Stat-3.0742522011 P(T<=t) one-tail0.0010717051 t Critical one-tail1.6457379618 P(T<=t) two-tail0.0021434103 t Critical two-tail1.9613409621 Interpretation:There is no significance difference between the communication and game application in term of price. Table8T test for games and tools t-Test: Two-Sample Assuming Equal Variances GAMETOOLS Mean 0.133650057 9 0.106512166 9 Variance0.9822269160.382518563
84 Observations863863 Pooled Variance 0.682372740 1 Hypothesized Mean Difference0 df1724 t Stat 0.682426150 4 P(T<=t) one-tail 0.247530602 1 t Critical one-tail 1.645737961 8 P(T<=t) two-tail 0.495061204 3 t Critical two-tail 1.961340962 1 Interpretation:There is no significance difference between the game and tool application in term of price. Table9T test for communication and tools t-Test: Two-Sample Assuming Equal Variances COMMUNICATIONTOOLS Mean0.02595596760.1065121669 Variance0.07682086580.3825185634 Observations863863 Pooled Variance0.2296697146 Hypothesized Mean Difference0 df1724 t Stat-3.4917046591
P(T<=t) one-tail0.0002460227 t Critical one-tail1.6457379618 P(T<=t) two-tail0.0004920454 t Critical two-tail1.9613409621 Interpretation:There is no significance difference between the communication and tool application in term of price. SECTION 5 Relation between rating and review Table10Correlation between variables RegressionStatistics Multiple R0.0816607397 R Square0.0066684764 Adjusted R Square0.0064200193 Standard Error3009026.96996435 Observations4000 Interpretation: It can be interpreted from the table that the relation between the variable is too low because it is lower than the .05 which indicate low correlation. Figure4Regression chart
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SECTION 6 Relation between the different country student and the communication application use by them Table11Coorelation between country and app use Country Communication Application Country1 Communication Application0.03131121461 In d ia In d ia In d ia K orea K orea UK UK UK K u w a it K u w a it 0123456 1 2 3 1 2 4 5 2 3 5 4 1 2 1 4 5 1 3 1 2 C o m m u n ic a tio n A p p lic a tio n Figure5Communication application use across nations In above chart number from 1 to 5 denotes which are given below. 1 = FB messenger 2 = WhatsApp 3 = Viber 4 = Line 6 = We chat Interpretation:It can be interpreted from the table that the correlation between the variables is low because it below to the 0.5. The correlation of the variable is .03. The result indicate that all the country uses all kind of communication application.