Developing shooting multiplayer game with use of 3D engine
This assignment requires students to create UML diagrams to illustrate the system architecture.
10 Pages1194 Words424 Views
Added on 2022-12-27
About This Document
This document discusses the development of a shooting multiplayer game using a 3D engine. It covers the description of the application, tiers of the system, overall structure of implementation, class diagram, activity diagram, sequence diagram, use-case diagram, user interface design, system robustness, fault tolerance, minimal recovery time, scalability, and security.
Developing shooting multiplayer game with use of 3D engine
This assignment requires students to create UML diagrams to illustrate the system architecture.
Added on 2022-12-27
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