This assignment delves into the world of research methods in computing education, covering topics such as design science, simple random sampling, and qualitative research methods. It provides an overview of various research methodologies used in computing education, including a discussion on what constitutes a good computing classroom. The assignment also touches upon the use of electronic instruments for student learning and the importance of ICT infrastructure in teaching computing. It is essential for students to understand these research methods to contribute meaningfully to the field of computing education.