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User Interaction and User Interface Design

   

Added on  2022-11-24

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Running head: UX/UI DESIGN
User Interaction and User Interface Design
Name of the Student
Name of the University
Author’s note:
User Interaction and User Interface Design_1

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Table of Contents
1. Problem Definition......................................................................................................................2
2. Methods:......................................................................................................................................3
4. Conceptual Design.......................................................................................................................5
4. Detailed Mock-ups.......................................................................................................................8
5. Discussion:.................................................................................................................................11
Bibliography:.................................................................................................................................13
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1. Problem Definition
Sci-fi homes are generally considered as smart homes or connected homes in which
different components could be controlled with the help of the human voice or a single tap on the
smartphone. In the age of high-end technology, there are some kind of homes, which are still not
under the control of the technological aspects. The current products available in the market and
which could be used in homes follow the manual process. However, it has been seen that a
technological gap within the manual products and the link with the new technology could prove
to have some kind of negative impacts.
In order to design a smart home, a wide range of requirements including hardware and
software systems would be required for preparing a network connection within every device
present within the network. According to the present perspectives within the market, it has been
seen that the standards of communication, options of development, security aspects and the core
features within a smart home application have been highly updated. It has also been seen that
without a proper form of smart home application, it would become difficult to measure the
success rates of bringing in innovation within the home services.
From several reports that have been generated in relation to the penetration of smart
home products in the present market, it has been seen that the current rate has reached at 7.5% as
mentioned in June 2018. This number is expected to reach at 19.5% by the year 2022. In the
present times and the data generated from every homes, it can be discussed that the average
revenue that has been generated with the installation of smart home amounts to US $ 147.36. The
driving factors that have been the cause of installation of smart home products are:
1. Increasing concerns in relation to security and safety.
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2. Increasing form of need of consumer based on personalized and simplified experience.
3. Growth in adopting cloud supported technologies.
2. Methods:
Sketching: Sketching refers to the process of creating the low fidelity user interface
designs. The sketching is for making design related designs in the prototype. Sketches are mostly
done using the pen and paper. However, the sketching can also be done in the software tools like
balsamiq. The sketches of the final application offers only fundamental designs. The sketch does
not focus on the elements or attributes of the application rather it focuses on how those elements
can be placed on the screen to achieve usability and high quality navigation. The initial step of
the sketching is making the diagram of the gadget screen and including the fundamental parts of
the application. This will enable the fashioner to have an unmistakable learning of free spaces
accessible to embed segment. The sketch likewise causes the planners to make copious thoughts
and that too without being worried about the quality. The sketches gives framework of the
segments that can be utilized. Because of this, the sketching does not concentrate on the colours
to be used in the user interface. User interaction is achieved through brainstorming various ideas
of navigation.
Iterative Review: Iterative review allows the designers to collect feedback from the
stakeholders of the team on a regular cadence. The main purpose of the iterative review is to
measuring the progress of the team through visualizing working stories in front of the product
owner. The iterative review is very helpful in bringing the closure into the allotted iterative
period. It offers the team an opportunity for showing how much they have contributed into the
project through visualizing their impact on the project progress. The product owner can see the
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