This essay analyzes the negative influence of video games on society, including the psychological effects on young people and the link between violent games and aggressive behavior. It also discusses the positive aspects of video games.
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Running head: VIDEO GAMES RUINING SOCIETY VIDEO GAMES RUINING SOCIETY Name of the student Name of the university Author note
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1 VIDEO GAMES RUINING SOCIETY Introduction Video games have a long history but it began to dominate the society only after the advancement in technology during the 20thand 21stcentury. The video gaming industry expanded rapidlytobecomemulti-billiondollarindustry,earningmillionseveryyear.However, overshadowing positive influences, video games also became a curse to the society. The essay aims to analyze the evidences that show that video games have ruined the society. The analysis will include a brief overview of video games and its influence on the society. The positive as well as negative influences will be discussed in the essay. Then, the essay will highlight the evidences that prove the devastating effects of video games on the society. Discussion In the modern era, video games have reached a different level altogether with makers giving a real-life experience to the players through VR (Virtual Reality) games. These VR games – an advance version of multiplayer interactive games – are becoming extremely popular amongst the adolescents (Serino et al. 2016). Other than VR games, other forms of video games such as online multiplayer, controllers, and so on are also a sensation amongst the youth. Video games based on learning and collaboration is very popular. Video games have a positive influence on the society as it allows people around the globe to come together in a single platform and collaborate. It allows people from different cultures to communicate and work together. Further, video games help children explore their cognitive and physiological capabilities. Qutee, an online poll survey, revealed that more than 40% of the gamers worldwide have found an improvement in their emotional wellbeing apart from other
2 VIDEO GAMES RUINING SOCIETY positive effects(Forbes.com 2018). In addition, the survey found that more than 90% of the gamers have rejected the claim that video games lead to violence in the society. In an article published in Psychological Bulletin recently, it was found that the increasing hours spent on video games helped improve qualities such as perception, spatial cognition, cognitive flexibility and multitasking amongst others(Psychologytoday.com 2018). However, the chief concern that video games have is the psychological affect on the minds of the young people. It has become a kind of addiction for the youth, who spend bulk of their time in playing games rather than socializing. The most damaging effect of video games could be seen from the number of unfortunate incidences that have occurred worldwide. The mass shootings in the United States and elsewhere in the world, the aggressive behavior of teenagers towards their parents and teachers – all have been caused by too much time spent on video games. The February 14 shootings at the Stoneman Douglas High School revealed evidences that related to the shooter being an avid first-person shooting games player. In the July 2016 shootings at Muni, Germany, it was found that the killer was an 18-year old gamer who was addicted to first-person shooter games(Edition.cnn.com 2018). According to a study conducted byBoxer, Groves and Docherty (2015), it was found that increased time spent on playing violent games did contribute towards increased aggressive behavior amongst children and adolescents. The study also found that video games adversely affect the “prosocial and academic performance of the children and younger people”(Boxer, Groves and Docherty 2015). Video games also affect the social life of young people who dedicate most of their time playing games rather than socializing. In fact, they are so attached to the virtual world that they have given up on their life and career. The video showing the interview of a videogame addict confirms this argument. The player, a 23-year old individual from the US, has spent more than a
3 VIDEO GAMES RUINING SOCIETY decade of his life in an isolated room playing video games(Youtube.com 2018). The player reveals that the failures in his life has caused him to give all his time in videogames as the virtual world provided him the platform where he could be a hero as opposed to his real world image. As per the 2015 study released by the American Psychological Association (APA), a “consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions and aggressive affect” was found(Apa.org 2018). It shows that as opposed to some views regarding the positive influences, video games have caused more harm than health. Many are however against the view that video games have ruined the society. They hold that it is unfair to blame video games solely for making people commit violent, anti-social acts. They opine, there are many other social and psychological factors that lead to violent and aggressive behavior causing harm to the society.Etchells (2018)provides argument video games, either violent or not, have nothing to do with ruining the society. According to the author, ensuring a healthy environment where children could grow with sound mental health is more important than blaming video games. The society has gained immensely from the advancement of technology but it has also been ruined to some extent owing to the technology. The rise of video games is the most devastating example of this. AsGreitemeyer and Mügge (2014)suggest from their study, children engage in violent behaviors from a very early age such as bullying their peers. The authors found, “children who play highly violent and mature video games were likely to bully and cyber bully their peers”(Greitemeyer and Mügge 2014). These behaviors develop gradually as children grow up and ultimately become a threat to the society. It is therefore important that strict restrictions be put on children playing violent video games that damage their mental
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4 VIDEO GAMES RUINING SOCIETY stability. However, it must be stated in addition that other psychological and environmental factors must also be considered rather than just pointing fingers at video games. Conclusion The above discussion thus shows the influence of video games in causing significant damage to the society. The essay focused on both positive and negative influences of video games on the society and found that the negative influences clearly overshadow the positive effects. However, the essay could not find any evidence that video games have ruined the society. Instead, the findings revealed that video games did negatively influence the children and adolescents in particular causing them to behave aggressively and violently. Hence, further research on the prominent reasons demonstrating the way video games have ruined the society needs to be carried out.
5 VIDEO GAMES RUINING SOCIETY References: Apa.org2018.APAReviewConfirmsLinkBetweenPlayingViolentVideoGamesand Aggression.[online]http://www.apa.org.Availableat: https://www.apa.org/news/press/releases/2015/08/violent-video-games.aspx[Accessed3Dec. 2018]. Boxer, P., Groves, C.L. and Docherty, M., 2015. Video games do indeed influence children and adolescents’ aggression, prosocial behavior, and academic performance: A clearer reading of Ferguson (2015). Perspectives on psychological science, 10(5), pp.671-673. Edition.cnn.com2018.Dovideogamesleadtoviolence?.[online]CNN.Availableat: https://edition.cnn.com/2016/07/25/health/video-games-and-violence/index.html[Accessed3 Dec. 2018]. Etchells, P. 2018.The professor who thinks video games will be the downfall of men | Pete Etchells.[online]theGuardian.Availableat:https://www.theguardian.com/science/head- quarters/2015/may/11/the-professor-who-thinks-video-games-will-be-the-downfall-of-men- zimbardo [Accessed 3 Dec. 2018]. Forbes.com.2018.The ImpactOfGaming:ABenefitTo Society[Infographic]. [online] Availableat:https://www.forbes.com/sites/kevinanderton/2018/06/25/the-impact-of-gaming-a- benefit-to-society-infographic/#620999f0269d [Accessed 3 Dec. 2018]. Greitemeyer, T. and Mügge, D.O., 2014. Video games do affect social outcomes: A meta- analytic review of the effects of violent and prosocial video game play. Personality and Social Psychology Bulletin, 40(5), pp.578-589.
6 VIDEO GAMES RUINING SOCIETY Psychologytoday.com 2018.Benefits of Play Revealed in Research on Video Gaming. [online] PsychologyToday.Availableat: https://www.psychologytoday.com/us/blog/freedom-learn/201803/benefits-play-revealed-in- research-video-gaming [Accessed 3 Dec. 2018]. Serino, M., Cordrey, K., McLaughlin, L. and Milanaik, R.L., 2016. Pokémon Go and augmented virtual reality games: a cautionary commentary for parents and pediatricians. Current opinion in pediatrics, 28(5), pp.673-677. Youtube.com 2018.Why Unemployed 23-Year-Old ‘Addicted’ To Video Games Prefers Virtual World.[online]YouTube.Availableat:https://www.youtube.com/watch? v=fKh4p_KBpFw&t=12s&pbjreload=10 [Accessed 3 Dec. 2018].