Seminar Project on 3D Internet: Features, Applications, and Challenges
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This seminar project from Hawassa University's Institute of Technology, Department of Information Technology, delves into the 3D Internet. It explores the evolution of the internet from Web 1.0 to Web 3.0 and defines 3D Internet as the integration of 3D graphics with the internet, creating interactive virtual worlds. The project covers the architecture, features, applications across diverse sectors like education, real estate, and e-commerce, advantages, and disadvantages of 3D Internet. It also discusses the challenges and potential solutions for implementing this technology, including its intersection with the Internet of Things (IoT). The project concludes by emphasizing the potential benefits and the technological advancements required for the widespread adoption of 3D Internet.

HAWASSA UNIVERSTY
INSTITUTE OF TECHNOLOGY
DEPARTMENT OF INFORMATION TECHNOLOGY
SEMINAR PROJECT ON 3D INTERNET
GROUP MEMBERS ID
1. ANDUAMLAK ALEHEGNE ……………………...InTeR/0014/11
2. BEREKET ANBEISE …………………….………..InTeR/0029/10
3. DINKISA TAYE........................................................InTeR/0021/11
4. MESFIN MARIYO.....................................................InTeR/0046/11
5. NATNAEL HAILE.....................................................InTeR/0049/11
INSTITUTE OF TECHNOLOGY
DEPARTMENT OF INFORMATION TECHNOLOGY
SEMINAR PROJECT ON 3D INTERNET
GROUP MEMBERS ID
1. ANDUAMLAK ALEHEGNE ……………………...InTeR/0014/11
2. BEREKET ANBEISE …………………….………..InTeR/0029/10
3. DINKISA TAYE........................................................InTeR/0021/11
4. MESFIN MARIYO.....................................................InTeR/0046/11
5. NATNAEL HAILE.....................................................InTeR/0049/11
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1 | P a g e

Abstract
Internet today has become an integral part of our lives. The World Wide Web, which initially
was a small and non-interactive data storage service, is now huge and priceless. Present activities
being partially or completely linked with the virtual world can be optimized to a higher level.
Every activity associated with our daily life is mapped and related to some entity in the digital
world. The world has seen vast advancements in Internet and in 3D stereoscopic displays. Time
has come merge the two to deliver a new level of experience to the users. 3D Internet is an idea,
which is yet to be implemented and requires browsers having the property of depth perception
and artificial intelligence. If this property is incorporated then the idea of Internet of things can
become a reality, which is also discussed in this paper. In this paper, we have discussed the
features, possible setup methods, applications, and advantages and obstacles faced in the
implementation of 3D Internet. Through this paper, we intend to provide a clear idea about 3D
Internet and the possible benefits associated which clearly are worth the amount of financial
investment required for its implementation.
2 | P a g e
Internet today has become an integral part of our lives. The World Wide Web, which initially
was a small and non-interactive data storage service, is now huge and priceless. Present activities
being partially or completely linked with the virtual world can be optimized to a higher level.
Every activity associated with our daily life is mapped and related to some entity in the digital
world. The world has seen vast advancements in Internet and in 3D stereoscopic displays. Time
has come merge the two to deliver a new level of experience to the users. 3D Internet is an idea,
which is yet to be implemented and requires browsers having the property of depth perception
and artificial intelligence. If this property is incorporated then the idea of Internet of things can
become a reality, which is also discussed in this paper. In this paper, we have discussed the
features, possible setup methods, applications, and advantages and obstacles faced in the
implementation of 3D Internet. Through this paper, we intend to provide a clear idea about 3D
Internet and the possible benefits associated which clearly are worth the amount of financial
investment required for its implementation.
2 | P a g e
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Contents
Abstract......................................................................................................................................................1
Introduction...............................................................................................................................................3
Evolution of 3D Internet...........................................................................................................................4
Web 1.0...................................................................................................................................................4
Web 2.0 – The writing and participating web.....................................................................................4
Web 3.0 – The semantic executing web................................................................................................4
Definition 3D Internet?.............................................................................................................................5
3D Internet: What?...................................................................................................................................6
3D Internet: how?......................................................................................................................................7
Applications of 3D Internet.......................................................................................................................8
Education:......................................................................................................................................8
Real Estate:....................................................................................................................................8
Religion:.........................................................................................................................................8
Embassies:......................................................................................................................................8
Social Interaction:..........................................................................................................................9
Entertainment:...............................................................................................................................9
Tourism:.........................................................................................................................................9
E-commerce:..................................................................................................................................9
Arts:................................................................................................................................................9
3D Internet Technology and Components.............................................................................................10
3D Internet Features...............................................................................................................................10
Advantages...............................................................................................................................................10
Other advantages.....................................................................................................................................12
Disadvantages:.........................................................................................................................................12
3D Internet Meets the Internet of Things (IoT).....................................................................................12
Challenges to 3D Internet.......................................................................................................................13
Solutions...................................................................................................................................................14
Methods of Implementation....................................................................................................................14
Conclusion................................................................................................................................................16
References:...............................................................................................................................................17
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Abstract......................................................................................................................................................1
Introduction...............................................................................................................................................3
Evolution of 3D Internet...........................................................................................................................4
Web 1.0...................................................................................................................................................4
Web 2.0 – The writing and participating web.....................................................................................4
Web 3.0 – The semantic executing web................................................................................................4
Definition 3D Internet?.............................................................................................................................5
3D Internet: What?...................................................................................................................................6
3D Internet: how?......................................................................................................................................7
Applications of 3D Internet.......................................................................................................................8
Education:......................................................................................................................................8
Real Estate:....................................................................................................................................8
Religion:.........................................................................................................................................8
Embassies:......................................................................................................................................8
Social Interaction:..........................................................................................................................9
Entertainment:...............................................................................................................................9
Tourism:.........................................................................................................................................9
E-commerce:..................................................................................................................................9
Arts:................................................................................................................................................9
3D Internet Technology and Components.............................................................................................10
3D Internet Features...............................................................................................................................10
Advantages...............................................................................................................................................10
Other advantages.....................................................................................................................................12
Disadvantages:.........................................................................................................................................12
3D Internet Meets the Internet of Things (IoT).....................................................................................12
Challenges to 3D Internet.......................................................................................................................13
Solutions...................................................................................................................................................14
Methods of Implementation....................................................................................................................14
Conclusion................................................................................................................................................16
References:...............................................................................................................................................17
3 | P a g e
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Introduction
The topic 3D Internet in Web 3.0 is one of the most important technologies world is looking
forward to. Generally, we do our things manually in the daily life, which can be said to be in the
form of 3D. However, when it comes to internet we are actually using it in the form of 2D rather
than 3D, hence the concept i.e. 3D Internet helps in achieving that.
3D Internet, also known as virtual worlds, is a powerful new way for you to reach consumers,
customers, co-workers, partners, and students. It combines the immediacy of television, the
versatile content of the Web, and the relationship-building strengths of social networking sites
like Face book Second Life is one such resource, which is implementing the concept of the 3D
Internet in its applications. In addition, this application has been a great success in the United
States and is expected to affect internet usage in a drastic way. It helps in converging physical
and virtual world. It has flexible architecture, open protocols, intelligent and distributed system.
It provides 3D map of every internet hub in the world.
Future Media Internet has been designed to overcome current limitations and address emerging
trends including: network architecture, content and service delivery across heterogeneous
networks, diffusion of heterogeneous nodes and devices, mass digitization, new forms of (3D)
user centric/user generated content provisioning, emergence of software as a service and
interaction with improved security, trustworthiness and privacy. It is an interactive virtual
environment for services, interaction and communication. The internet is evolving to become the
de facto cyber space or virtual environment facilitating communication, business and
entertainment on global business
4 | P a g e
The topic 3D Internet in Web 3.0 is one of the most important technologies world is looking
forward to. Generally, we do our things manually in the daily life, which can be said to be in the
form of 3D. However, when it comes to internet we are actually using it in the form of 2D rather
than 3D, hence the concept i.e. 3D Internet helps in achieving that.
3D Internet, also known as virtual worlds, is a powerful new way for you to reach consumers,
customers, co-workers, partners, and students. It combines the immediacy of television, the
versatile content of the Web, and the relationship-building strengths of social networking sites
like Face book Second Life is one such resource, which is implementing the concept of the 3D
Internet in its applications. In addition, this application has been a great success in the United
States and is expected to affect internet usage in a drastic way. It helps in converging physical
and virtual world. It has flexible architecture, open protocols, intelligent and distributed system.
It provides 3D map of every internet hub in the world.
Future Media Internet has been designed to overcome current limitations and address emerging
trends including: network architecture, content and service delivery across heterogeneous
networks, diffusion of heterogeneous nodes and devices, mass digitization, new forms of (3D)
user centric/user generated content provisioning, emergence of software as a service and
interaction with improved security, trustworthiness and privacy. It is an interactive virtual
environment for services, interaction and communication. The internet is evolving to become the
de facto cyber space or virtual environment facilitating communication, business and
entertainment on global business
4 | P a g e

Evolution of 3D Internet
The 3D internet has not just emerged suddenly instead, it has been transformed from different
stages of web. This segment states the different stages the Internet has gone through. Web 1.0,
2.0 and 3.0 are the three sections which describe the development and improvement of Internet
over the ages.
Web 1.0
This was the first model of Internet. It is the initial face of World Wide Web. It is the
information published on the web in a static manner. People could only read content
online provided by a small number of developers. Users could not upload or provide their
content to other peers at this stage. This can be simply termed as “read only” form of
Internet. Web 1.0 had many limitations and restrictions, which had been fixed later by
web 2.0.
Web 2.0 – The writing and participating web
Early web could only be used to retrieve information from the Internet but with the
introduction of web 2.0 users could upload their content as well. Internet finally gave
users the opportunity to provide their individual contributions to the world. Social
networking sites like Orkut and Facebook began at this stage. People could now add their
profiles to such websites. Blogs and forums were now a common part of the digital
world.
The Web 2.0 or the ―read-write‖ web has the ability to contribute content and interact
with other web users. This interaction and contribution has dramatically changed the
landscape of the web. It has even more potential that we have yet to see. The Web 2.0
appears to be a welcome response to a web users demand to be more involved in what
information is available to them.
Web 3.0 – The semantic executing web
The Web 3.0 would be a ―read-write-execute‖ web. The two things that form the basis
of the Web 3.0 — semantic mark-up and web services. Semantic mark-up refers to the
communication gap between human web users and computerized applications. One of the
largest organizational challenges of presenting information on the web was that web
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The 3D internet has not just emerged suddenly instead, it has been transformed from different
stages of web. This segment states the different stages the Internet has gone through. Web 1.0,
2.0 and 3.0 are the three sections which describe the development and improvement of Internet
over the ages.
Web 1.0
This was the first model of Internet. It is the initial face of World Wide Web. It is the
information published on the web in a static manner. People could only read content
online provided by a small number of developers. Users could not upload or provide their
content to other peers at this stage. This can be simply termed as “read only” form of
Internet. Web 1.0 had many limitations and restrictions, which had been fixed later by
web 2.0.
Web 2.0 – The writing and participating web
Early web could only be used to retrieve information from the Internet but with the
introduction of web 2.0 users could upload their content as well. Internet finally gave
users the opportunity to provide their individual contributions to the world. Social
networking sites like Orkut and Facebook began at this stage. People could now add their
profiles to such websites. Blogs and forums were now a common part of the digital
world.
The Web 2.0 or the ―read-write‖ web has the ability to contribute content and interact
with other web users. This interaction and contribution has dramatically changed the
landscape of the web. It has even more potential that we have yet to see. The Web 2.0
appears to be a welcome response to a web users demand to be more involved in what
information is available to them.
Web 3.0 – The semantic executing web
The Web 3.0 would be a ―read-write-execute‖ web. The two things that form the basis
of the Web 3.0 — semantic mark-up and web services. Semantic mark-up refers to the
communication gap between human web users and computerized applications. One of the
largest organizational challenges of presenting information on the web was that web
5 | P a g e
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applications weren‘t able to provide context to data While this is still evolving, this
notion of formatting data to be understood by software agents leads to the ―execute‖
portion of our definition, and provides a way to discuss web service.
A web service is a software system designed to support computer-to-computer interaction
over the Internet... Currently, thousands of web services are available. However, in the
context of Web 3.0, they take centre stage. By combining a semantic mark-up and web
services, the Web 3.0 promises the potential for applications that can speak to each other
directly, and for broader searches for information through simpler interfaces.
Figure 1: Web 1.0, Web 2.0, Web 3.0 [2]
Definition 3D Internet?
3D Internet can be called as the combination of Internet and 3D graphics. The result of such a
combination will be interactive and real time 3D graphics all delivered through the web. 3D
Internet is the next generation after the current 2D web. 3D Internet consists of interconnected
services, presented as virtual worlds. It is also known as virtual worlds, is a powerful new way
for you to reach consumers, business customers, co-workers, partners, and students.
It is the simulation of a 2D web page in true to life graphics. Sections of Internet that we use
today come under the category of web 2.0 and web 3.0. The next form of Internet takes user
interaction and 3D experience to a completely new level. This type is often so lively that it is
considered as virtual reality. 3D Internet can be visualized as a virtual world. People who are
6 | P a g e
notion of formatting data to be understood by software agents leads to the ―execute‖
portion of our definition, and provides a way to discuss web service.
A web service is a software system designed to support computer-to-computer interaction
over the Internet... Currently, thousands of web services are available. However, in the
context of Web 3.0, they take centre stage. By combining a semantic mark-up and web
services, the Web 3.0 promises the potential for applications that can speak to each other
directly, and for broader searches for information through simpler interfaces.
Figure 1: Web 1.0, Web 2.0, Web 3.0 [2]
Definition 3D Internet?
3D Internet can be called as the combination of Internet and 3D graphics. The result of such a
combination will be interactive and real time 3D graphics all delivered through the web. 3D
Internet is the next generation after the current 2D web. 3D Internet consists of interconnected
services, presented as virtual worlds. It is also known as virtual worlds, is a powerful new way
for you to reach consumers, business customers, co-workers, partners, and students.
It is the simulation of a 2D web page in true to life graphics. Sections of Internet that we use
today come under the category of web 2.0 and web 3.0. The next form of Internet takes user
interaction and 3D experience to a completely new level. This type is often so lively that it is
considered as virtual reality. 3D Internet can be visualized as a virtual world. People who are
6 | P a g e
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active in the virtual world are more interested and active in the digital world than in real life. It
can be termed as the combination of:
Passiveness of television
Vastness of web
Networking like in the social media
Stereoscopic experience of 3D movies
But as we can see Television is a passive source whereas 3D Internet is engaging and interactive.
An example of such a virtual world can be “Second Life”. The people in this world are called as
residents. The residents are capable of doing the following things:
Participate in social events
Distance attendance to meetings and educative classes
Meeting new people
Participate in virtual commerce
Trying new products
Participate in brand experience which is like the real world
Imagine a set-up of interconnected virtual worlds inhabited by users who can visit and consume
services through "teleporting" from one world to another. 3D Internet will rely on the same basic
technology and components as that of a traditional browser, and it will interact with the same
search engines and servers.
3D internet is actually a much better alternative way of organizing data, which everybody knows
and uses. On the other hand, virtual worlds such as Second Life (SL) is much younger when
compared to other Web technologies. Virtual worlds are increasingly seen as more than game
and interpreted within a business context rather than entertainment.virtual World have recently
caught the attention of gaming, advertisement, 3D design, and performing arts communities
among others
3D Internet has the live broadcasting property of television with the copious content of the
Internet. The disadvantages of the current Internet can be given as follows:
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can be termed as the combination of:
Passiveness of television
Vastness of web
Networking like in the social media
Stereoscopic experience of 3D movies
But as we can see Television is a passive source whereas 3D Internet is engaging and interactive.
An example of such a virtual world can be “Second Life”. The people in this world are called as
residents. The residents are capable of doing the following things:
Participate in social events
Distance attendance to meetings and educative classes
Meeting new people
Participate in virtual commerce
Trying new products
Participate in brand experience which is like the real world
Imagine a set-up of interconnected virtual worlds inhabited by users who can visit and consume
services through "teleporting" from one world to another. 3D Internet will rely on the same basic
technology and components as that of a traditional browser, and it will interact with the same
search engines and servers.
3D internet is actually a much better alternative way of organizing data, which everybody knows
and uses. On the other hand, virtual worlds such as Second Life (SL) is much younger when
compared to other Web technologies. Virtual worlds are increasingly seen as more than game
and interpreted within a business context rather than entertainment.virtual World have recently
caught the attention of gaming, advertisement, 3D design, and performing arts communities
among others
3D Internet has the live broadcasting property of television with the copious content of the
Internet. The disadvantages of the current Internet can be given as follows:
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Wastage of time due to mouse movements
Less interactive web pages
Less Efficient i.e. slow speed of working
Ineffective representation of certain images and 3D graphics
Thus we can see the current technology is highly futile. It needs a replacement or an upgrade in
the coming time. The solution to these shortcomings can be covered in 3D Internet. A detailed
description of the various applications with the help of this technology has been mentioned.
3D Internet: What?
The operational principles the 3D Internet shares with its predecessor include open and flexible
architecture, open protocols, simplicity at the network core, intelligence at the edges, and
distributed implementation. We describe each components’ functionality briefly below:
World servers: provide user- or server-side created, static and dynamic content making
up the specific web place (3D environment) including visuals, physics engine, avatar
data, media, and more to client programs. A world server has the important task of
coordinating the co-existence of connected users, initiating communication between
them, and ensuring in-world consistency in real time.
Fig 1. A graphical depiction of the proposed 3D Internet architecture.
Avatar/ID servers: virtual identity management systems containing identity and avatar
information as well as inventory (in not only world graphics but also documents, pictures,
8 | P a g e
Less interactive web pages
Less Efficient i.e. slow speed of working
Ineffective representation of certain images and 3D graphics
Thus we can see the current technology is highly futile. It needs a replacement or an upgrade in
the coming time. The solution to these shortcomings can be covered in 3D Internet. A detailed
description of the various applications with the help of this technology has been mentioned.
3D Internet: What?
The operational principles the 3D Internet shares with its predecessor include open and flexible
architecture, open protocols, simplicity at the network core, intelligence at the edges, and
distributed implementation. We describe each components’ functionality briefly below:
World servers: provide user- or server-side created, static and dynamic content making
up the specific web place (3D environment) including visuals, physics engine, avatar
data, media, and more to client programs. A world server has the important task of
coordinating the co-existence of connected users, initiating communication between
them, and ensuring in-world consistency in real time.
Fig 1. A graphical depiction of the proposed 3D Internet architecture.
Avatar/ID servers: virtual identity management systems containing identity and avatar
information as well as inventory (in not only world graphics but also documents, pictures,
8 | P a g e
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e-mails, etc.) of registered users and providing these to individual world servers and
relevant client programs (owner, owner’s friends) while ensuring privacy and security of
stored information. Avatar/ID servers can be part of world servers.
Universe location servers: virtual location management systems similar to and including
current DNS providing virtual geographical information as well as connection to the
Internet via methods similar to SLurl. They can also act as a distributed directory of the
world, avatar servers and users.
Clients: browser-like viewer programs running on users’ computers with extensive
networking, caching, and 3D rendering capabilities. Additional components of the 3D
Internet include web places (replacing websites) and 3D object creation/editing software,
i.e. easy-to-use 3D modeling and design programs such as Sketch-Up and standardized
mark-up languages and communication protocols. Emergence of new software and tools
in addition to the ones mentioned should naturally be expected.
3D Internet: how?
The 3D internet is based on the following features or parameters:
Networking or distributed computing
Intelligent environment
1. Networking or distributed computing: A point of fact is that avatars have more data or
information about the user who visits a 3D world than cookies do about a 2D website
visitor. For example, avatars contain information about the appearance of visitor or
behavior of a visitor.
2. Latency minimization: Latency, which is observed by the clients when they are
involving in communication with the servers, is minimized. It proposed a hybrid peer-to-
peer communication and server independent peer-to-peer communication.
As the 3D Internet will increase the reliance on graphics and interactivity, it will be
crucial that the latency that clients observe when interacting with servers is
minimized. It has been known from existing implementations such as SL that high
latency incurs low responsiveness and reduced user satisfaction. Therefore, the
network has to be designed intelligently to overcome these challenges
9 | P a g e
relevant client programs (owner, owner’s friends) while ensuring privacy and security of
stored information. Avatar/ID servers can be part of world servers.
Universe location servers: virtual location management systems similar to and including
current DNS providing virtual geographical information as well as connection to the
Internet via methods similar to SLurl. They can also act as a distributed directory of the
world, avatar servers and users.
Clients: browser-like viewer programs running on users’ computers with extensive
networking, caching, and 3D rendering capabilities. Additional components of the 3D
Internet include web places (replacing websites) and 3D object creation/editing software,
i.e. easy-to-use 3D modeling and design programs such as Sketch-Up and standardized
mark-up languages and communication protocols. Emergence of new software and tools
in addition to the ones mentioned should naturally be expected.
3D Internet: how?
The 3D internet is based on the following features or parameters:
Networking or distributed computing
Intelligent environment
1. Networking or distributed computing: A point of fact is that avatars have more data or
information about the user who visits a 3D world than cookies do about a 2D website
visitor. For example, avatars contain information about the appearance of visitor or
behavior of a visitor.
2. Latency minimization: Latency, which is observed by the clients when they are
involving in communication with the servers, is minimized. It proposed a hybrid peer-to-
peer communication and server independent peer-to-peer communication.
As the 3D Internet will increase the reliance on graphics and interactivity, it will be
crucial that the latency that clients observe when interacting with servers is
minimized. It has been known from existing implementations such as SL that high
latency incurs low responsiveness and reduced user satisfaction. Therefore, the
network has to be designed intelligently to overcome these challenges
9 | P a g e
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3. Security and trust: There is a group of alternatives for transporting authentication of
users and avatars. Systems like ‘Microsoft Passport’ and many other are developed based
on this.
4. Intelligent Environment: They give the extra stress on user-friendly and efficient
service support. The intelligent environment also consists of intelligent services,
intelligent agents, and rendering.
Along with this, we can avail the 3D internet:
With the use of artificial intelligence
By availing a 3d eyewear like the Google glass
By the implementation of sixth sense applied science
Applications of 3D Internet
The world is moving into a digital era. Our day-to-day activities are getting digitalized and
Internet is at the center of everything. A few possible applications of modernizing the current
Internet to 3D Internet have been listed below.
Education: By implementing 3D Internet in education, people can have a better
understanding of the subject. They can view lectures and experiments in a 3D manner
that will help them learn more efficiently than the traditional approach. One such
example can be that the Medical professionals can view operations in 3 dimensions,
distance education will be valued, illustrative and demonstrative tutorials shall be more
effective.
Real Estate: 3D Internet can drastically change the real estate industry. Customers can
view the property they are interested in online with a stereoscopic view. They will get a
basic idea of the area and locality they are going live in even before its complete
construction. This will ease the selection process of property to a great extent.
Religion: Religious organizations can make use of the 3D Internet to open virtual
meeting places within specified locations.
Embassies: We could create embassies on 3D Internet, where visitors will be able to
talk face-to-face with a computer-generated ambassador about visas, trade and other
issues.
10 | P a g e
users and avatars. Systems like ‘Microsoft Passport’ and many other are developed based
on this.
4. Intelligent Environment: They give the extra stress on user-friendly and efficient
service support. The intelligent environment also consists of intelligent services,
intelligent agents, and rendering.
Along with this, we can avail the 3D internet:
With the use of artificial intelligence
By availing a 3d eyewear like the Google glass
By the implementation of sixth sense applied science
Applications of 3D Internet
The world is moving into a digital era. Our day-to-day activities are getting digitalized and
Internet is at the center of everything. A few possible applications of modernizing the current
Internet to 3D Internet have been listed below.
Education: By implementing 3D Internet in education, people can have a better
understanding of the subject. They can view lectures and experiments in a 3D manner
that will help them learn more efficiently than the traditional approach. One such
example can be that the Medical professionals can view operations in 3 dimensions,
distance education will be valued, illustrative and demonstrative tutorials shall be more
effective.
Real Estate: 3D Internet can drastically change the real estate industry. Customers can
view the property they are interested in online with a stereoscopic view. They will get a
basic idea of the area and locality they are going live in even before its complete
construction. This will ease the selection process of property to a great extent.
Religion: Religious organizations can make use of the 3D Internet to open virtual
meeting places within specified locations.
Embassies: We could create embassies on 3D Internet, where visitors will be able to
talk face-to-face with a computer-generated ambassador about visas, trade and other
issues.
10 | P a g e

Social Interaction: The current generation has a much more active online social life as
compared to real life. Addition of 3D to social networking can revolutionize our digital
world. Video calls can be more interactive and appealing. 3D chat spaces can be
introduced to social media. Personal interaction won't be limited to real world. People
unable to meet on regular basis can interact online.
Entertainment: Online 3D games, 3D movies, etc. will not be a dream anymore. All
this can be achieved using 3D Internet. Users will not be compelled to go to a multiplex
for experiencing a 3D movie. Gamers can enjoy 3D online games at home and can easily
connect with their friends. Live action sports will be more interesting.
Tourism: It is important to choose the right destination to spend holidays, which can be
much easier after the implementation of 3D Internet. Tourists can have a sample 3D view
of the desired locations and later decide which destination has to be visited. They can
have a short demo of the place they are about to visit and decide if it is worth investing
on the trip.
E-commerce: Online Shopping can be more realistic and reliable with the employment
of 3D Internet. Concept like Online Shopping Malls and Stores can be implemented so
that the users can visit virtual malls from Internet. Consumers can fulfill vicarious feeling
of shopping by sitting at home. It will be a benefit to both, the buyer and the seller as the
necessity to meet at a common trading place will be eliminated while the shopping
experience will remain intact.
Arts: The modeling in 3D Internet would allow the artists to create new forms of art, that
in many ways are not possible in real life due to physical constraints or high associated
costs. In 3D Internet artists could display their works to an audience across the world.
This has created an entire artistic culture on its own where many residents who buy or
build homes can shop for artwork to place there. Gallery openings even allow art patrons
to "meet" and socialize with the artist responsible for the artwork and has even led to
many real life sales. Live music performances could also be enabled in the 3D Internet.
11 | P a g e
compared to real life. Addition of 3D to social networking can revolutionize our digital
world. Video calls can be more interactive and appealing. 3D chat spaces can be
introduced to social media. Personal interaction won't be limited to real world. People
unable to meet on regular basis can interact online.
Entertainment: Online 3D games, 3D movies, etc. will not be a dream anymore. All
this can be achieved using 3D Internet. Users will not be compelled to go to a multiplex
for experiencing a 3D movie. Gamers can enjoy 3D online games at home and can easily
connect with their friends. Live action sports will be more interesting.
Tourism: It is important to choose the right destination to spend holidays, which can be
much easier after the implementation of 3D Internet. Tourists can have a sample 3D view
of the desired locations and later decide which destination has to be visited. They can
have a short demo of the place they are about to visit and decide if it is worth investing
on the trip.
E-commerce: Online Shopping can be more realistic and reliable with the employment
of 3D Internet. Concept like Online Shopping Malls and Stores can be implemented so
that the users can visit virtual malls from Internet. Consumers can fulfill vicarious feeling
of shopping by sitting at home. It will be a benefit to both, the buyer and the seller as the
necessity to meet at a common trading place will be eliminated while the shopping
experience will remain intact.
Arts: The modeling in 3D Internet would allow the artists to create new forms of art, that
in many ways are not possible in real life due to physical constraints or high associated
costs. In 3D Internet artists could display their works to an audience across the world.
This has created an entire artistic culture on its own where many residents who buy or
build homes can shop for artwork to place there. Gallery openings even allow art patrons
to "meet" and socialize with the artist responsible for the artwork and has even led to
many real life sales. Live music performances could also be enabled in the 3D Internet.
11 | P a g e
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