Academic Integrity Report: Game Development and Reflection

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This report delves into the crucial concept of academic integrity, emphasizing its significance within higher education. It begins with an introduction to academic integrity, followed by a discussion on its importance and the implications of academic misconduct, such as plagiarism and data fabrication. The report then reflects on the development of a game designed to educate students on academic misconduct, using the Gibbs reflective cycle to analyze the steps taken, difficulties encountered, and skills learned during the process. It highlights the development of skills like presentation, communication, writing, leadership, and creativity. The conclusion reiterates the importance of academic integrity and the skills developed during the academic year.
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Academic integrity report
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Table of Contents
INTRODUCTION...........................................................................................................................3
MAIN BODY...................................................................................................................................3
Section 1...........................................................................................................................................3
An Introduction including a description of Academic Integrity............................................3
A discussion of the importance of academic integrity in higher education...........................4
Discuss the implications of academic misconduct ................................................................5
Section 2 .........................................................................................................................................5
Reflect on the steps you have taken, and difficulties encountered in producing the game for
Assignment 2 .........................................................................................................................6
Reflect on the skills you have learned this academic year and those emphasized in producing
your game ..............................................................................................................................7
CONCLUSION................................................................................................................................8
REFERENCES................................................................................................................................9
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INTRODUCTION
Academic integrity play an important role in putting values to an academic report. This is
maintained through proper following of scholarship conventions as well as take up learning
responsibility while performing academic work. One of important gaming tools used by
institutions to identify & determine academic misconduct is Plagiarism spinning wheel. This
wheel game is designed in such as manner that it educates its players or participants with
plagiarism & misconduct knowledge. This came comprise of two elements that are multi
coloured cards with questions & grid answers and spinning wheel. Below report is divide into
mainly two broad sections. There are various importances of academic integrity as well as their
implications in higher education discussed below. Following assessment also explains about
various stages of game in relation to various skills and difficulties.
MAIN BODY
Section 1
An Introduction including a description of Academic Integrity
Academic integrity is a term defining actual values & behaviour of individual while
doing academic work by using certain components. These comprise of mainly three major one
including research, teaching & services derived from report. Integrity in academics require
certain values that comprise of fair conduct, trustworthiness, honesty, respect & responsibility
towards assigned duty or work. In relevance with plagiarism spinning wheel, this game is useful
to evaluate all core components of academic integrity by systematic testing of any misconducts.
The wheel has certain colours for which cards are created that are orange, green, blue and
red cards. Every individual spinning wheel will get a colour card that has certain questions to be
answered (Aubert Bonn, Godecharle and Dierickx, 2017). Finally individual gaining overall
hundred points wins the game achieving self actualisation. These cards restrict individuals from
conducting any mistake. Questions hereby are asked like what is plagiarism and why it is wrong
to copy someone else's ideas etc. to guide individuals think inviolately & realize self
responsibility towards academics.
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A discussion of the importance of academic integrity in higher education
Institutions practice academic integrity at various levels to gain moral benefits from
students or employees at university, school & organisational levels. Therefore with help of
plagiarism spinning wheel game, various important benefits can be derived to promote academic
integrity at workplace discussed in below points:
For students: Universities often face this challenge of students being against different
mission goals & values of institution. This mainly affects networks in university resulting in high
requirement for academic integrity. On other hand, union of student groups are large in numbers
as relationships built within college are based on friendships (Kasler, Hen and Sharabi-Nov,
2019). In relation to plagiarism spinning wheel game may create sense of loss in relationships
amongst student if they are able to trace any form of misconduct of an individual within team.
Therefore, it is important that academic integrity amongst students is maintained by creating a
healthy fair environment for all to be task oriented and participative.
For colleges or universities: Integrity is important within universities as people who are
willing to be a part of certain institution or is seeking of admissions look forwards to various
factors. These consist of various social values, environment, international ranking of university
in terms of honour & academics etc. Therefore, plagiarism spinning wheel can be a useful game
to ensure there are no integrity failures affecting credibility of university. Spinning wheel game
has certain cards that contains different points consisting of five points for orange, ten points or
green, 15 points for blue and 20 points for red cards to keep maintaining academic integrity
standards challenging for students. Also integrity in academic works or reports help big
institutions implement various professional practices for enhancing knowledge & skill of student
creating a huge impact.
For employers & employees: Academic integration at organisation simply means
systematic governance, principles & values that are to be inherited by employees from high
schools or learnt within work culture (Pupovac, Popović and Blažina, 2019). Plagiarism
spinning wheel game treats every employee equally & give chance to every staff member to
become job ready having certain attributes or possession skills. As it is not important that every
employee at workplace has inherited integrity skills develop during university academics
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Discuss the implications of academic misconduct
Academic misconduct simple means an unfair advantage an individual enjoys over others
at entity or workplace. There are various forms of misconducts identified by plagiarism spinning
wheel game consisting of plagiarism that is copying others work, collusion that means taking
credit of all team members work individually. Other misconducts is data fabrication that means
manipulation of misinterpret data, duplication of work, commissioning, stealing someone else's
work and falsification of documents etc. leading to fall in standards of institution.
Implications
Mission of educational institutions & corporate culture is enhancing learning skills of
students or employees that can be interfered through misconducts. Students are restricted
mastering their knowledge fields as well as it affects their loyalty towards academic work.
Applying plagiarism spinning wheel can help keep a watch on individuals by consistent
involvements through rewarding effective ones with winning points of multicolour cards (Bonn,
Godecharle and Dierickx, 2017). Also, this game is helpful for young graduates get a job having
integrity skills in academics.
Causes: There are different reasons why there is academic misconduct at workplace such
as lack of knowledge, time or use of tutor references. One of major cause behind these is use of
online sources to copy content, borrowing or purchasing of assignments laziness &
misunderstandings etc.
Consequences: According to academic misconduct procedures & legislative laws , there
are mainly tow forms of offences that are minor & senior ones. Minor offences of misconduct is
reducing rank, providing less rank to individuals whereas serious consequences of misconduct
are ultimate suspension of student of worker from institution.
Solutions: Using various strategies such as motivation to follow ethical ways to complete
work or assignments, citing of academic examples for encouraging individuals to maintain
academic integrity. Many institutions also claim credit references or sources from which
academic projects are created to ensure content is self created only through own ideas & creative
thoughts of individuals.
Section 2
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Reflect on the steps you have taken, and difficulties encountered in producing the game for
Assignment 2
In context to the personal reflection of skills and steps taken to develop the game, one of
the most appropriate model is can be use which is known as the Potters Gibbs reflective cycle.
Below is the brief explanation of actions and skills which I have used to develop that spinning
weal game by the aid of gibes model.
Description
In prospect to the personal development planing teacher was given us the group task,
which was related to the game creation. This task was subjected to be done in context to the
Bolton Academic misconduct policy, I was suggest to develop a game which should outline the
mode or method of avoiding plagiarism and misbehaviour. There was option to select one
partner for the task so we both partners grouped together and developed our first draft.
Action taken
We started with the group meeting with partner in order to develop more influencing
ideas. There was very hard and smart work required for the development of final rule and plan
for game, which was achieved after the multiple meetings and planing.
Net step was task assessment in order to start with game development, so we divided the
small parts of game which involves the writing rules, board and question card creation, positive
and negative card development.
Then in third step we selected the final date for every task of the game development,
along with that specific method of communication was also chosen. Everything was good but
suddenly other group members was added to our group by the torture which created the huge
complications, due to the pre planned game formate and other group was started working on the
physical development of their game.
Feelings
We started with the stage at which was not sure that what to do and how, but with in the
support of authors son was encouraging, during the event we ware face the problem of adjusting
with new member, but after the proper introduction to each other we got to work we each other,
we started completing the task we our best efforts and skills which we have learned in this year.
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Evaluation
We was very good at the generation of the game idea, concept of the game met all the
task requirement. Group meeting was vary helpful and good.
Analysis
The problem was related to the adjustment of new member only, that was not difficult to
manage, but wasted lots of the time. Performance was vary good as a team and which helped to
achieve the success in project work.
Reflect on the skills you have learned this academic year and those emphasized in producing
your game
Within this academic year I have developed various skills which helped be in gaming
task accomplishment. Such as the presentation skills, communication, writing, leadership skills
and creative skills. My education organization have support me in the development of all these
skills by giving me lots of the opportunities.
Presentation skills- This is the type of profession skill which is important for
professionals and student in context to perform effective. This involves the quality of organizing
things and idea to effectively communicate the project and information with public. In this
academic year I have developed my presentation skills that how to speak, show, and inform the
audience about our project and information. This involves the further more skills such as
communication, writing and speaking skills.
Communication skills- This is the most important skill which involves the transfer of
information to other person in most effective and informative way which can interact the
leasuner and helps them to clearly understand. I have developed this skill by taking lots of
projects and presentation responsibilities.
Writing skills- This is the most essential profession skill which helps in the written
communication. I have developed this skill by self practice and by writing the numbers of project
assessments.
leadership skills- This is the most essential skill which helps to work within the team
through which we can effectively lead the team to complete the task. I have develop this skill by
by performing in various team work and project where I was performed as the team leader.
Creative skills- Creativity and innovative skills is import, because it helps to develop
new ideas for the business or any other project and goal achievement. I worked at various
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concepts and assessment of the innovative thing and project development, throughout this year.
Through which I have improved my creative and analytical skills. So used this skill in game
development task and get success in that.
CONCLUSION
From the above study it has been concluded that academic integrity is the important skill
or behaviour which should be posses by the every student, this involves the quality of being
honest, relevant, fair with academic responsibilities and work. Some personal professionals skills
is can be develop by the academic year which can help to effectively perform in different
projects.
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REFERENCES
(Books & Journals)
Aubert Bonn, N., Godecharle, S. and Dierickx, K., 2017. European universities’ guidance on
research integrity and misconduct: Accessibility, approaches, and content. Journal of
empirical research on human research ethics. 12(1). pp.33-44.
Bonn, N. A., Godecharle, S. and Dierickx, K., 2017. European universities’ guidance on research
integrity and misconduct: Accessibility, approaches, and content. Journal of Empirical
Research on Human Research Ethics: An International Journal.12(1). pp.33-44.
Pupovac, V., Popović, S. and Blažina, V., 2019. What Prevents Students from Reporting
Academic Misconduct? A Survey of Croatian Students. Journal of academic ethics. 17(4).
pp.389-400.
Kasler, J., Hen, M. and Sharabi-Nov, A., 2019. Academic integrity in higher education: The case
of a medium-size college in the Galilee, Israel. Journal of Academic Ethics. 17(2). pp.151-
167.
Taylor, Z. W. and Bicak, I., 2019. Academic honesty, linguistic dishonesty: analysing the
readability and translation of academic integrity and honesty policies at US post secondary
institutions. Journal of Academic Ethics.17(1). pp.1-15.
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