University Project: Game Design for Academic Misconduct Prevention
VerifiedAdded on 2022/12/26
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Project
AI Summary
This project presents a game design aimed at educating students about academic misconduct, with a particular focus on plagiarism and academic integrity. The game incorporates elements such as quizzes, scoring systems, and team-based activities to engage participants in learning about ethical behavior in academia. The project outlines the rules, scoring mechanisms, and the skills required for the game, including writing and creative skills. It also emphasizes the importance of understanding and avoiding plagiarism. Furthermore, it highlights the significance of academic integrity and the consequences of misconduct. The project's structure involves multiple rounds of questions and a final scoring system to determine the winner. The project references relevant academic sources to support its concepts. The game is designed to be an interactive and educational tool for higher education students to promote ethical conduct and prevent academic dishonesty.
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