Game Design Project: Snipping Plagiarism and Academic Integrity
VerifiedAdded on 2022/12/23
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Project
AI Summary
This project details the design of an educational game called 'Snipping Plagiarism,' aimed at teaching students about academic integrity and how to avoid plagiarism. The game's structure involves a card-based system where students answer questions about academic misconduct and earn points. The game's objective is to foster a deeper understanding of ethical practices, honesty, and the importance of original work, with the goal of encouraging students to develop a strong sense of academic integrity. The project includes instructions for playing the game, explaining its structure and the learning objectives it aims to achieve. The student reflects on the skills used to produce the game, highlighting the opportunity to create an engaging and informative tool to address plagiarism, a significant issue in academic environments. The conclusion emphasizes the game's role in promoting ethical behavior and the value of academic integrity within universities, providing a valuable resource for students to learn about and avoid plagiarism.
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