Game Design Project: Addressing Plagiarism and Misconduct in Academia
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AI Summary
This project report details the design of a game aimed at promoting academic integrity within higher education. The introduction emphasizes the importance of academic integrity, highlighting its five pillars: honesty, trust, fairness, respect, and responsibility. The report discusses the implications of academic misconduct, including social, intellectual property, and legal consequences. It also explores the challenges encountered during game production, such as targeting the right audience, dealing with security concerns, and the lack of knowledge. The student learned and enhanced communication, creativity, problem-solving, organizing, and management skills. The conclusion reinforces the need for educational institutions to promote academic integrity through awareness programs and clear policies. The references include various books and journals that support the findings and arguments presented in the report.

Game Design
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INTRODUCTION
Academic Integrity is an ethical policy in which plagiarism and ethical policy must be
avoided. It helps in improving the trust and honesty among students. The academic integrity
helps teachers and students to create a Honor pledge that makes a person who committed
academic dishonesty to get severe punishment (Curtis and et. al., 2021). There are five pillars of
Academic Integrity they are Honesty, trust, fairness, respect and responsibility. The Information
technology creates challenges within academic Integrity by identifying the plagiarism and poor
quality sources used in academic. The students must have a honesty so that they do not cheat or
copy the material of other person. Various games are designed to identify the plagiarism and
creating academic integrity among them. In this project report a game is designed to identify the
plagiarism and misconduct for universities so that they can make their students aware about the
causes and consequences of plagiarism and misconduct.
Task 1
Importance of Academic Integrity in Higher Education
Academic Integrity creates a Trust among students which helps in relying on other people
to act honestly. By admiring Academic Integrity students can change the world by creating and
building trust. With the help of this the individual can also find the job. The Students can learn
new things by having academic integrity. Thus, the higher education students come to university
for learning and adapting new things which help them to be successful in their Career. If the
students have high standard of academic Integrity, their reputation get increased and they
contribute their best in Welfare of society. The university must promote academic integrity and
educate their students to about it. If any misconduct occurs in institution a strict action must be
taken. If Schools or University manage and prevent Academic Integrity their reputation get
increased and they also awards and achievement (Geraldi, 2021). The Institutions can also
protect the interest of students who are loyal toward their work and doesn't cheat anybody. By
managing academic misconduct university can meet their Compliance obligations and reports as
Higher Education Provider. The person who has integrity they are honest and trustworthy. They
work hard to earn great outcomes with fairness and honesty as they give number of hours in
completing their assignments and studies. In Institutions, if students have maintained academic
integrity they represent true academic accomplishments.
Academic Integrity is an ethical policy in which plagiarism and ethical policy must be
avoided. It helps in improving the trust and honesty among students. The academic integrity
helps teachers and students to create a Honor pledge that makes a person who committed
academic dishonesty to get severe punishment (Curtis and et. al., 2021). There are five pillars of
Academic Integrity they are Honesty, trust, fairness, respect and responsibility. The Information
technology creates challenges within academic Integrity by identifying the plagiarism and poor
quality sources used in academic. The students must have a honesty so that they do not cheat or
copy the material of other person. Various games are designed to identify the plagiarism and
creating academic integrity among them. In this project report a game is designed to identify the
plagiarism and misconduct for universities so that they can make their students aware about the
causes and consequences of plagiarism and misconduct.
Task 1
Importance of Academic Integrity in Higher Education
Academic Integrity creates a Trust among students which helps in relying on other people
to act honestly. By admiring Academic Integrity students can change the world by creating and
building trust. With the help of this the individual can also find the job. The Students can learn
new things by having academic integrity. Thus, the higher education students come to university
for learning and adapting new things which help them to be successful in their Career. If the
students have high standard of academic Integrity, their reputation get increased and they
contribute their best in Welfare of society. The university must promote academic integrity and
educate their students to about it. If any misconduct occurs in institution a strict action must be
taken. If Schools or University manage and prevent Academic Integrity their reputation get
increased and they also awards and achievement (Geraldi, 2021). The Institutions can also
protect the interest of students who are loyal toward their work and doesn't cheat anybody. By
managing academic misconduct university can meet their Compliance obligations and reports as
Higher Education Provider. The person who has integrity they are honest and trustworthy. They
work hard to earn great outcomes with fairness and honesty as they give number of hours in
completing their assignments and studies. In Institutions, if students have maintained academic
integrity they represent true academic accomplishments.
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When student cheats in their work an integrity is compromised and their morale and
value get decreased. Academic integrity have five fundamental values. The students must work
with honesty without any cheating, fraud and theft of materials. The academic institutions must
formulate a policies and practices related to the falsification of data, dishonest behaviours and
lying. The dishonest behaviour violates the reputation of university and students. The teachers
and students must be honest toward their work so that the value of the university get increased
(Kaçar and Işık-Güler, 2021). When an individual have honesty, a development of trust get
encouraged. The trust can be promoted by teachers who set clear guidelines for evaluating the
assignments and works of students. The individual should have trustworthy nature so that other
person can rely and share their work.
In ethical community one of the necessary factor is fairness. The person who response
consistent;y towards any dishonesty are also considered as fairness. The teacher must not take
partial actions they should do fair and impartial evaluation in finding any misconduct. The
teacher also have right to get fair treatment from students and their colleagues. The students only
get success in their life when they have respect for their teachers, family and society. The respect
is shown when an individual value for something. It is a responsibility of a student to increase
the value of integrity. When a students is responsible they get against any misconduct and
wrongdoing work. The students must have courage to make their fellow people learn about
academic integrity.
Implications of Misconduct
The implications of Misconduct are the penalties which university impose on students
who create any offence. The various impact of misconduct are as follows-
Social Implications
The students who cheat, their value in university and society get decreased. The students
doesn't get any respect in university. A Wrong image and attitude is created by their fellow
students on the person who have conducted any offence. The students must work under integrity
so that teachers and family member feel proud on their work (Kassil and Ball, 2021).
Loss of Intellectual Property
When a student steal the property of any other person it is an academic dishonesty. An
Individual who create their work considered as its own currency and when someone else uses
value get decreased. Academic integrity have five fundamental values. The students must work
with honesty without any cheating, fraud and theft of materials. The academic institutions must
formulate a policies and practices related to the falsification of data, dishonest behaviours and
lying. The dishonest behaviour violates the reputation of university and students. The teachers
and students must be honest toward their work so that the value of the university get increased
(Kaçar and Işık-Güler, 2021). When an individual have honesty, a development of trust get
encouraged. The trust can be promoted by teachers who set clear guidelines for evaluating the
assignments and works of students. The individual should have trustworthy nature so that other
person can rely and share their work.
In ethical community one of the necessary factor is fairness. The person who response
consistent;y towards any dishonesty are also considered as fairness. The teacher must not take
partial actions they should do fair and impartial evaluation in finding any misconduct. The
teacher also have right to get fair treatment from students and their colleagues. The students only
get success in their life when they have respect for their teachers, family and society. The respect
is shown when an individual value for something. It is a responsibility of a student to increase
the value of integrity. When a students is responsible they get against any misconduct and
wrongdoing work. The students must have courage to make their fellow people learn about
academic integrity.
Implications of Misconduct
The implications of Misconduct are the penalties which university impose on students
who create any offence. The various impact of misconduct are as follows-
Social Implications
The students who cheat, their value in university and society get decreased. The students
doesn't get any respect in university. A Wrong image and attitude is created by their fellow
students on the person who have conducted any offence. The students must work under integrity
so that teachers and family member feel proud on their work (Kassil and Ball, 2021).
Loss of Intellectual Property
When a student steal the property of any other person it is an academic dishonesty. An
Individual who create their work considered as its own currency and when someone else uses
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their work without their permission, the one who is a writer loses their intellectual property and
recognition.
Inaccurate Assessment-
The teacher cannot evaluate the performance of students when they cheat in academic
activities (Khan and et. al., 2021). The skills and knowledge of students cannot be measured if
they cheated in their assessment. The teacher have to find out who's material is right and who
have cheated.
Legal consequences-
When students cheated in their projects a legal action can be taken on students when they
work with dishonesty. The legal actions could be Fine, strict actions and loss of future projects.
These legal action can create a huge impact on the career of the students (Lomness and et. al.,
2021). The student can also get in legal complications.
Academic Implications-
The students who continue to do academic dishonest, the teacher must spend time to
teach the causes and consequences of Misconduct. Academic Dishonesty creates a long term
social consequences. Faculty must look out the ways through which students get knowledge and
they avoid doing cheating and plagiarism.
Low Self esteem-
The students who have cheated and done any offence they feel guilty for a long period of
time. Even they cannot forget the actions which create an impact on their reputations. Their self
esteem get lost and it also influences the career, family and other aspects of their life.
Task 2
Difficulties Encountered in Producing Game
There are various difficulties faced by producing game they are as follows-
Not targeting right audience-
While producing a game I have faced many difficulties, as a game developer I have faced
problems in conducting proper research and analysis by which I have not targeted the right
audience. After targeting wrong audience I have made the game for the students who doesn't
know about the consequences of plagiarism and Misconduct. For example, my game is
recognition.
Inaccurate Assessment-
The teacher cannot evaluate the performance of students when they cheat in academic
activities (Khan and et. al., 2021). The skills and knowledge of students cannot be measured if
they cheated in their assessment. The teacher have to find out who's material is right and who
have cheated.
Legal consequences-
When students cheated in their projects a legal action can be taken on students when they
work with dishonesty. The legal actions could be Fine, strict actions and loss of future projects.
These legal action can create a huge impact on the career of the students (Lomness and et. al.,
2021). The student can also get in legal complications.
Academic Implications-
The students who continue to do academic dishonest, the teacher must spend time to
teach the causes and consequences of Misconduct. Academic Dishonesty creates a long term
social consequences. Faculty must look out the ways through which students get knowledge and
they avoid doing cheating and plagiarism.
Low Self esteem-
The students who have cheated and done any offence they feel guilty for a long period of
time. Even they cannot forget the actions which create an impact on their reputations. Their self
esteem get lost and it also influences the career, family and other aspects of their life.
Task 2
Difficulties Encountered in Producing Game
There are various difficulties faced by producing game they are as follows-
Not targeting right audience-
While producing a game I have faced many difficulties, as a game developer I have faced
problems in conducting proper research and analysis by which I have not targeted the right
audience. After targeting wrong audience I have made the game for the students who doesn't
know about the consequences of plagiarism and Misconduct. For example, my game is

plagiarism room in which a tool is used in this game which does not do manual search it helps in
identifying and detecting plagiarism with more accuracy (Luck and et. al., 2021).
Maintenance
When designing a game proper maintenance is required whether it is launching new
upgrades or improving the time of capturing plagiarism and misconduct. A game requires time
and creativity to improve the knowledge of students while identifying plagiarism. The solution of
this problem is to take the help of other people while producing the game (Reyneke,
Shuttleworth and Visagie, 2021). I have taken the help of my colleagues for making my game
more effective and efficient that helps in identifying the person who have done any fraud or
cheating with their work.
Dealing with Security Concerns
As a game developer I have to take a responsibility to take care of the security of game. I
faced many problems related to security, I have to ensure that the doesn't get any awareness of
this game. I have to take care of some of the security issues such as theft, online predators,
privacy problems and personal information on computers.
Getting game noticed
It is important to get the game noticed by Higher education students and it is one of the
difficult task for game developer. I have to work on making my game more effective and
efficient. I have to ensure that my game work well in detecting mistakes and fraud of the students
in exams and projects.
Lack of knowledge-
While producing game I have faced lack of knowledge problem as I need skills and
creativity to create a game for university and schools so that they can easily identify the
plagiarism and Misconduct. I have done analysis on the causes and consequences of any
misconduct than I gain knowledge and identify the way to find out the cheating of students so
that their Career can be safe.
Skills Learned while producing Game
Communication skills-
While producing this game I have learned influence and effective way of communicating.
My communication skills get enhanced and I have represent the thoughts and ideas in this game.
With the help of strong communication I can easily explain the instruction and process of
identifying and detecting plagiarism with more accuracy (Luck and et. al., 2021).
Maintenance
When designing a game proper maintenance is required whether it is launching new
upgrades or improving the time of capturing plagiarism and misconduct. A game requires time
and creativity to improve the knowledge of students while identifying plagiarism. The solution of
this problem is to take the help of other people while producing the game (Reyneke,
Shuttleworth and Visagie, 2021). I have taken the help of my colleagues for making my game
more effective and efficient that helps in identifying the person who have done any fraud or
cheating with their work.
Dealing with Security Concerns
As a game developer I have to take a responsibility to take care of the security of game. I
faced many problems related to security, I have to ensure that the doesn't get any awareness of
this game. I have to take care of some of the security issues such as theft, online predators,
privacy problems and personal information on computers.
Getting game noticed
It is important to get the game noticed by Higher education students and it is one of the
difficult task for game developer. I have to work on making my game more effective and
efficient. I have to ensure that my game work well in detecting mistakes and fraud of the students
in exams and projects.
Lack of knowledge-
While producing game I have faced lack of knowledge problem as I need skills and
creativity to create a game for university and schools so that they can easily identify the
plagiarism and Misconduct. I have done analysis on the causes and consequences of any
misconduct than I gain knowledge and identify the way to find out the cheating of students so
that their Career can be safe.
Skills Learned while producing Game
Communication skills-
While producing this game I have learned influence and effective way of communicating.
My communication skills get enhanced and I have represent the thoughts and ideas in this game.
With the help of strong communication I can easily explain the instruction and process of
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playing game (Stephens and et. al., 2021). By Communication skills I could help teachers to
understand the game. The communication skills helps me to define the purpose and process of
Plagiarism room to audience and students. I can easily convey the instructions and make them
understand the procedure of playing game.
Creativity Skills-
I have also learned the creativity skills while producing game. I used my creativity skills
to avoid plagiarism and identify the fraud of students in academia. With the help of creativity
skills I have developed the game in more effective way. I have uses new ideas and concept that
helps the university to detect falsification and dishonesty.
Problem Solving Skills-
I have developed problem solving skills while producing game. My problem solving
skills get enhanced as I have faced many problems while producing game which make me better
in finding out solution. I faced problem such as lack of resources, no adequate time, lack of
concept and knowledge (Sewell, 2021). With the help of Problem solving skills I have
developed the game in more effective manner.
Organising Skills-
My Organising skills also get improved while making this game. By organising the game
I have developed handle to arrange all the tasks with more energy and strength so that my game
can become more successful. I can easily organise the activities related to game which make me
to gain better knowledge of handling situations.
Management skills-
I have also learned the concepts of management while producing the game. With the help
of management skills my conceptual skills, technical skills, interpersonal skills get improved. I
have also learned these skills to increase my ability to work under pressure.
CONCLUSION
From the above information it is been concluded that plagiarism and misconduct creates a
serious problems and can also spoil the career of the students. The plagiarism and misconduct are
against the laws which must be avoided by students. There are various app which are made to
identify and detect the misconduct and plagiarism. The teacher must provide a knowledge to
students related to the causes and consequence of plagiarism and misconduct. The university
must organise a classes for students to learn about the concept and purpose of Academic
understand the game. The communication skills helps me to define the purpose and process of
Plagiarism room to audience and students. I can easily convey the instructions and make them
understand the procedure of playing game.
Creativity Skills-
I have also learned the creativity skills while producing game. I used my creativity skills
to avoid plagiarism and identify the fraud of students in academia. With the help of creativity
skills I have developed the game in more effective way. I have uses new ideas and concept that
helps the university to detect falsification and dishonesty.
Problem Solving Skills-
I have developed problem solving skills while producing game. My problem solving
skills get enhanced as I have faced many problems while producing game which make me better
in finding out solution. I faced problem such as lack of resources, no adequate time, lack of
concept and knowledge (Sewell, 2021). With the help of Problem solving skills I have
developed the game in more effective manner.
Organising Skills-
My Organising skills also get improved while making this game. By organising the game
I have developed handle to arrange all the tasks with more energy and strength so that my game
can become more successful. I can easily organise the activities related to game which make me
to gain better knowledge of handling situations.
Management skills-
I have also learned the concepts of management while producing the game. With the help
of management skills my conceptual skills, technical skills, interpersonal skills get improved. I
have also learned these skills to increase my ability to work under pressure.
CONCLUSION
From the above information it is been concluded that plagiarism and misconduct creates a
serious problems and can also spoil the career of the students. The plagiarism and misconduct are
against the laws which must be avoided by students. There are various app which are made to
identify and detect the misconduct and plagiarism. The teacher must provide a knowledge to
students related to the causes and consequence of plagiarism and misconduct. The university
must organise a classes for students to learn about the concept and purpose of Academic
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integrity. It is a responsibility of teachers to promote a positive aspects of Academic Integrity.
They must provide the effectiveness of academic Integrity procedures and policies on regularly
basis. The teacher must also provide an education to students related to Academic Integrity
Standards so that they can understand the components of culture. University must support the
students who follow policies and make the standards high so that anyone will not try to cheat and
copy the material of other students. By providing knowledge of avoiding plagiarism and
misconduct the value of institutions and students get increased in the society.
They must provide the effectiveness of academic Integrity procedures and policies on regularly
basis. The teacher must also provide an education to students related to Academic Integrity
Standards so that they can understand the components of culture. University must support the
students who follow policies and make the standards high so that anyone will not try to cheat and
copy the material of other students. By providing knowledge of avoiding plagiarism and
misconduct the value of institutions and students get increased in the society.

REFERENCES
Books and Journals
Curtis, G. J. and et. al., 2021. Developing and evaluating nationwide expert-delivered academic
integrity workshops for the higher education sector in Australia. Higher Education
Research & Development, pp.1-16.
Geraldi, J., 2021. Plagiarism in project studies.
Kaçar, I. G. and Işık-Güler, H., 2021. Internet-Based Text-Matching Software and EFL
Preservice Teachers' Awareness of Academic Integrity: A Case Study in the Turkish
Context. In Redefining the Role of Language in a Globalized World (pp. 243-305). IGI
Global.
Kassil, A. and Ball, M., 2021, March. Active Academic Integrity. In Proceedings of the 52nd
ACM Technical Symposium on Computer Science Education (pp. 1284-1284).
Khan, Z.R. and et. al., 2021. Initiating count down-gamification of academic
integrity. International Journal for Educational Integrity, 17(1), pp.1-15.
Lomness, A. and et. al., 2021. Seizing the opportunity: Collaborative creation of academic
integrity and information literacy LMS modules for undergraduate Chemistry. The
Journal of Academic Librarianship, 47(3), p.102328.
Luck, J.A. and et. al., 2021. Glitches and hitches: sessional academic staff viewpoints on
academic integrity and academic misconduct. Higher Education Research &
Development, pp.1-16.
Reyneke, Y., Shuttleworth, C.C. and Visagie, R.G., 2021. Pivot to online in a post-COVID-19
world: critically applying BSCS 5E to enhance plagiarism awareness of accounting
students. Accounting Education, 30(1), pp.1-21.
Sewell, C., 2021. Moore About: Academic Integrity.
Stephens, J.M. and et. al., 2021. Can Online Academic Integrity Instruction Affect University
Students’ Perceptions of and Engagement in Academic Dishonesty? Results From a
Natural Experiment in New Zealand. Frontiers in Psychology, 12, p.366.
Books and Journals
Curtis, G. J. and et. al., 2021. Developing and evaluating nationwide expert-delivered academic
integrity workshops for the higher education sector in Australia. Higher Education
Research & Development, pp.1-16.
Geraldi, J., 2021. Plagiarism in project studies.
Kaçar, I. G. and Işık-Güler, H., 2021. Internet-Based Text-Matching Software and EFL
Preservice Teachers' Awareness of Academic Integrity: A Case Study in the Turkish
Context. In Redefining the Role of Language in a Globalized World (pp. 243-305). IGI
Global.
Kassil, A. and Ball, M., 2021, March. Active Academic Integrity. In Proceedings of the 52nd
ACM Technical Symposium on Computer Science Education (pp. 1284-1284).
Khan, Z.R. and et. al., 2021. Initiating count down-gamification of academic
integrity. International Journal for Educational Integrity, 17(1), pp.1-15.
Lomness, A. and et. al., 2021. Seizing the opportunity: Collaborative creation of academic
integrity and information literacy LMS modules for undergraduate Chemistry. The
Journal of Academic Librarianship, 47(3), p.102328.
Luck, J.A. and et. al., 2021. Glitches and hitches: sessional academic staff viewpoints on
academic integrity and academic misconduct. Higher Education Research &
Development, pp.1-16.
Reyneke, Y., Shuttleworth, C.C. and Visagie, R.G., 2021. Pivot to online in a post-COVID-19
world: critically applying BSCS 5E to enhance plagiarism awareness of accounting
students. Accounting Education, 30(1), pp.1-21.
Sewell, C., 2021. Moore About: Academic Integrity.
Stephens, J.M. and et. al., 2021. Can Online Academic Integrity Instruction Affect University
Students’ Perceptions of and Engagement in Academic Dishonesty? Results From a
Natural Experiment in New Zealand. Frontiers in Psychology, 12, p.366.
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