Academic Integrity Game: Module Assignment, Semester 1

Verified

Added on  2022/11/23

|1
|472
|93
Homework Assignment
AI Summary
This assignment presents a game designed to teach students about academic integrity. The game involves logging in, selecting game elements, and answering questions related to academic honesty, referencing, and plagiarism. Students earn points and collect coins based on their answers, with the opportunity to provide feedback for improvements. The questions cover topics such as the ethics of buying assignments, the importance of using authentic references, and the need to understand original sources when paraphrasing. The goal is to enhance students' understanding of academic integrity principles through an interactive and engaging experience, with the potential for rewards based on performance. The game is designed to be a valuable tool for students to improve their knowledge and skills in this critical area. The game's design and implementation are informed by relevant research on user interface design and academic integrity workshops, ensuring that it provides an effective and engaging learning experience. The game also allows students to collect coins and use them for rewards.
Document Page
Instructions for playing the game
BMP3003 Further Academic Skills
An explanation of why academic
integrity at University is so important
Game Design
Skills used to produce the game
Creativity
Presentation Skills
Technical
Alsswey, A. and Al-Samarraie, H., 2021. The role of
Hofstede's cultural dimensions in the design of user
interface: the case of Arabic. AI EDAM, 35(1),
pp.116-127.
Curtis, G.J., Slade, C., Bretag, T. and McNeill, M.,
2021. Developing and evaluating nationwide expert-
delivered academic integrity workshops for the
higher education sector in Australia. Higher
Education Research & Development, pp.1-16.
References
Honesty
Responsibilities
In order to play this game, student must be login and make
effective use of purpose for making security and authentication
support with the help of their course work detail, and university
roll number.
After that student needed to analyse and choose the medium of
the game, which must be effective and helpful for assigning and
related to effective use of game design.
Then they needed to select the balls which are appear on the
screen and see the question which are based on the selection
growth and opportunities.
The questions are appear on the screen which are related to
academic integrity and make some effective option which a
student think is correct. With the help of suitable points student
can answer the question and select the answer.
After selecting the answer, as per the result, the score card appear
and the coins are stored in the account of the students.
After that student needed to be provide feedback which are
helpful for the university to make modification to work and
provide some relative growth opportunities.
This will make the effective use and opportunities to work and
make more significant growth to accomplish the need and
provide some major changes and opportunities to work and
accomplish the need at time of login.
With the help of their valuable feedback and login details, a
student can play the game as much as they want and try to
increase their knowledge.
With the help of collection of coins, student are able to make
effective outcome form the universities if they have appropriates
collection of the coins.
Question and Answer
Q.1 In your opinion, buy an online assignment and do by your own is a right way?
a) Yes
b) No
Q.2 Is using authenticate references is needed while completing your assignment?
a) yes
b) No
c) Only from books
Q.3 While doing paraphrasing, is it important to know about the original sources?
a) yes
b) No
Equality
Trust
Fairness
tabler-icon-diamond-filled.svg

Paraphrase This Document

Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser
[object Object]