Goblin Threat: A Game Design Project for Academic Integrity and Skills
VerifiedAdded on 2022/11/24
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Project
AI Summary
The assignment details the 'Goblin Threat' game, designed to promote academic integrity and combat plagiarism. It outlines the game's mechanics, emphasizing the importance of academic honesty at the university level. The project discusses the skills required for game development, including programming, teamwork, and effective communication. It highlights the use of short, declarative sentences and careful term usage within the game. The assignment explains how the game helps students understand the concepts of academic integrity, building their confidence and skills. The game is structured in stages, with a time limit for completing tasks, and provides a structured learning environment. The references include the studies on digital game-based learning and gamification to support the design and implementation of the game.