Game Design Assignment: Exploring Academic Integrity and Misconduct

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Added on  2022/12/22

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Homework Assignment
AI Summary
This assignment requires the design of a game to educate players about academic integrity and the avoidance of misconduct, particularly plagiarism. The game, designed for a team of 20, utilizes a Snakes and Ladders board, where players answer questions related to academic integrity. The leader facilitates the game, assigning points for correct answers. The questions are designed to prevent cheating, and the game aims to enhance understanding of ethical practices within a university setting. The gameplay involves rolling a dice, moving on the board, and answering questions based on the number landed on. This approach aims to provide a practical and engaging method to learn about academic integrity.
Document Page
Game Design
Aim of the Game
The purpose of the game is to be known about academic integrity and
misconduct through plagiarism. The game is designed for the learners
who want to develop their learnings in the same field and want to
know what are the misconduct on the university level regarding the
concept of plagiarism and cheating.
Players of the game
The game is designed and prepared to be played by a team of 20
members with one leader and 19 as the other active participants.
Motive of the game
The game is designed and prepared in such a manner that knowledge and skills are improved. These are helpful in
driving and enhancing the knowledge about the academic integrity and misconduct that can be caused in the process.
The game will be helpful in providing answers to desired and relevant questions. Those questions will result in proper
evaluation of how plagiarism can be reduced on the university level.
Pattern of the Quiz
19 participants will one by one role the dice on the snake and ladder board and will move upward and downward as the
game will go on. They will climb ladder if it comes in way and can come down when they are bitten by the snake. The
number on which they will step will act as the card of which the question will be picked and the participant will come
and answer the same. The leader will monitor the whole process and note down the points as to who has given the most
number of correct answers.
Gameplay
The game designed to serve the purpose is Roll the Board. The leaders will give points on the basis of answers provided
by participants. The questions will be read aloud in front of everyone by the leader of which the participant has to
answer. As all the questions will be different there are no chances of cheating and repetition. The participant giving
correct answer will score 10 points and the one not giving answer or incorrect answer will score zero.
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