Academic Skills: Game Design for Plagiarism and Misconduct

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Added on  2022/12/17

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This assignment focuses on designing a game to educate students about plagiarism and academic misconduct. The game involves students preparing and delivering speeches on plagiarism-related topics, fostering research and understanding of academic integrity. The assignment includes instructions for playing the game, a reflection on the skills developed during the process (cognitive, communication, planning, management, and thinking skills), and emphasizes the importance of academic integrity in both academic and professional contexts. The solution also references several academic sources to support the design and rationale behind the game, highlighting the significance of honesty, fairness, and ethical behavior in academic settings. The assignment's poster presentation includes instructions, an explanation of academic integrity's importance, a skills reflection, and a reference list.
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Game design
Designing game for students for
avoiding plagiarism and academic
misconduct
Game designed to avoid plagiarism and
academic misconduct is the speech event for
the students. In which students needs to prepare
the speech on any topic related to the
plagiarism. This will help students to browse
content on the internet and can gain good
knowledge about plagiarism as this activity will
assist the students in exploring and learning
more and more about the plagiarism so that
they can avoid such misconduct in real life
(Awasthi, 2019).
Instructions for playing
the game
Instructions for playing the game is students
will be given two days of the preparation time
to explore about the topics and then speak that
content in their own words in front of the
people without copying it from any source.
Hand movements and gestures are allowed to
explain their part in a more effective manner
(Perkins, Gezgin and Roe, 2020).
Why academic integrity at
University is so important
Academic integrity at university is an essential
form of learning for the students because it
teaches them that how they must behave with
the people they know or unknown people, this
will not only help at the university level but
also professionally as well such as honesty,
fairness, no cheating and many more values
(Montoneri, 2019).
References:
Books and Journals
Awasthi, S., 2019. Plagiarism and Academic
Misconduct: A Systematic Review.
DESIDOC Journal of Library &
Information Technology. 39(2).
Montoneri, B., 2019. Plagiarism and Ethical
Issues: A Literature Review on
Academic Misconduct. Handbook of
Research on Ethics, Entrepreneurship,
and Governance in Higher Education,
pp.1-25.
Summary of your
reflection on the skills
used to produce the game
I have learnt so many things while producing
the game such as cognitive skills,
communication skills, planning skills,
management skills and thinking skills.
Perkins, M., Gezgin, U.B. and Roe, J., 2020.
Reducing plagiarism through academic
misconduct education. International Journal
for Educational Integrity. 16(1). pp.1-15.
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