Artificial Intelligence: Innovation and Technology Course Report

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Added on  2023/06/07

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AI Summary
This report examines the integration of innovation and technology, particularly focusing on Artificial Intelligence (AI) and Augmented Reality (AR), within the context of education. It begins by outlining the course objectives and rationale, emphasizing the application of AR to enhance learning experiences. The report details the entry criteria for the course, highlighting the necessary educational background for students. It then explores the registration, enrolment, and learning processes, including the overall user experience, and the teaching strategies employed, such as the use of quizzes and creative diagrams to facilitate understanding. The assessment methodology, including weekly video, reading, and quiz assignments, is also detailed. Furthermore, the report discusses the progression opportunities offered by the course and concludes with a summary of the benefits of AI and AR in education. The report references relevant academic sources to support its findings.
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INNOVATION
AND
TECHNOLOGY
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TABLE OF CONTENTS
INTRODUCTION
The course’s objectives as well as rationale.
The entry criteria.
The registration, enrolment and learning processes in place, including the overall user experience.
Any assessment methodology attached to the course.
Clarity of any progression opportunities.
CONCLUSION
REFRENCES
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INTRODUCTION
The innovation is referred as developing something new or
modifying existent things in order to solve business problems.
The innovation practises are the new ideas which is
implemented for improving business functions. The innovation
and technology supports the individual to live their life in most
comfortable manner. In relation to students education, the
innovative technologies can be adopted by students for doing
learnings by sitting even on remote areas.
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The course’s objectives and
rationale
The Augmented reality is the type application that provides an advantage
for people to connect on real time basis. The people can also impose digital
content into the real world environment. It covers the images, sounds as
well as text in order to connect with the world. The goal of this course is to
relate the artificial world with real world conditions.
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The entry criteria
In order to become the Augmented Reality
Designer, the student should have graduation in the
fields related to computer background and
engineering. In addition to this, the student must
have certain qualification such as BCA and MCA
degree in association with AR and VR or the
student must have B.tech degree in computer
science.
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The registration, enrolment and learning
processes in place, including the overall
user experience
Registration process:
Enrolment:
Learning process:
Overall user experience:
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The teaching and learning
strategies employed and its
pedagogy.
The teaching strategy that was practised by the teachers during the
lecture were quite unique as they importance to each and every
topic. They also used to conduct various test as well as quiz. The
usage of creative diagrams supported me to understand tough topics
in the most appropriate manner
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ANY ASSESSMENT METHODOLOGY
ATTACHED TO THE COURSE.
I WEEK- 11 videos, 2 reading and 2 quizzes
II WEEK- 18 videos, 5 readings, 2 quizzes
III WEEK-9 videos, 6 readings, 2 quizzes
IV WEEK- 11 videos, 6 readings, 2 quizzes
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CLARITY OF ANY PROGRESSION
OPPORTUNITIES.
The learning of AI can benefit me to hold competitive
positions in my future career. After completing this
course
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CONCLUSION
It has been analysed from the report that the augmented reality
course will aid in making a good future career. It was also
analysed that the innovation and technology in the education
field leads to betterment in learnings.
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REFERENCES
Kwon, H.B., Park, Y.S. and Han, J.S., 2018. Augmented reality in dentistry: a current perspective. Acta
Odontologica Scandinavica, 76(7), pp.497-503.
Yavuz and et.al., 2021. Augmented reality technology adoption: Case of a mobile application in
Turkey. Technology in Society, 66, p.101598.
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