SIT740 - Research and Development: Syntopic Reading on AI in Games
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Report
AI Summary
This report presents a syntopic reading of three research papers focusing on the application of Artificial Intelligence (AI) in games. The first paper discusses AI-based game design patterns, highlighting the importance of AI in enhancing player interaction, using Spy Party as an example. The second paper explores the use of machine learning, specifically Deep Q-Networks, to improve player experience in real-time strategy games like Brood War and StarCraft, noting limitations in learning growth due to reliance on human input data. The third paper examines the use of AI in strategy games with large search spaces, such as Chess, emphasizing AI's ability to adapt to various situations. The report concludes that AI has a beneficial impact on the gaming experience, while also mentioning the limitations in calculation time. This assignment is available on Desklib, a platform providing study tools for students.
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