AI Techniques: A Mini Case Study on Video Games Applications
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AI Summary
This report delves into the application of Artificial Intelligence (AI) within the video game industry. It explores how AI enhances gameplay, particularly in non-player characters (NPCs) and the creation of realistic environments. The report examines real-world examples, including the use of AI algorithms in games like Grand Theft Auto, Assassin’s Creed, and Minecraft, highlighting how AI contributes to autonomous vehicles, realistic CGI, and procedural world generation. Furthermore, it discusses the role of data analysis in refining AI algorithms and shaping the future of game development, emphasizing the increasing need for data-driven decision-making. The conclusion underscores AI’s critical role in the gaming industry, making enemies more skillful and creating immersive virtual experiences.

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Table of Contents
Introduction......................................................................................................................................2
Artificial Intelligence in Video games.............................................................................................3
Real applications of games which utilizes AI algorithms...............................................................4
Grand Theft Auto..................................................................................................................4
Assassin’s Creed...................................................................................................................4
Minecraft...............................................................................................................................4
Data Analysis and AI.......................................................................................................................6
Conclusion.......................................................................................................................................7
References........................................................................................................................................8
Table of Contents
Introduction......................................................................................................................................2
Artificial Intelligence in Video games.............................................................................................3
Real applications of games which utilizes AI algorithms...............................................................4
Grand Theft Auto..................................................................................................................4
Assassin’s Creed...................................................................................................................4
Minecraft...............................................................................................................................4
Data Analysis and AI.......................................................................................................................6
Conclusion.......................................................................................................................................7
References........................................................................................................................................8

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Introduction
In the video game, Artificial Intelligence (AI) is utilized to produce responsive, versatile
or savvy practices basically in non-player characters (NPCs) like human-like insight. AI has been
a necessary piece of computer games since their beginning during the 1950s. Game developers
are giving the power to make own decisions to the computer characters like enemies or others
(Millington, 2019). Through AI, enemies can make their moves, can set their firing positions,
can use tactics to kill the other players, etc. In today's gaming world, game developers industry
insert real-life traffic rules, standards, actually car driving methods, etc. to give the user real-life
feeling. Apex Game tools, Blizzard Entertainment, Deepmind, etc this company uses Artifical
Intelligence in their gaming process. Most famous games of 2018-2019 are Tom Clancy’s
Splinter Cell: Blacklist, Rocket League, F.E.A.R, etc (Millington, 2019). In this assignment,
there will be a discussion about the real-life application of Artificial Intelligence techniques in
video games.
Introduction
In the video game, Artificial Intelligence (AI) is utilized to produce responsive, versatile
or savvy practices basically in non-player characters (NPCs) like human-like insight. AI has been
a necessary piece of computer games since their beginning during the 1950s. Game developers
are giving the power to make own decisions to the computer characters like enemies or others
(Millington, 2019). Through AI, enemies can make their moves, can set their firing positions,
can use tactics to kill the other players, etc. In today's gaming world, game developers industry
insert real-life traffic rules, standards, actually car driving methods, etc. to give the user real-life
feeling. Apex Game tools, Blizzard Entertainment, Deepmind, etc this company uses Artifical
Intelligence in their gaming process. Most famous games of 2018-2019 are Tom Clancy’s
Splinter Cell: Blacklist, Rocket League, F.E.A.R, etc (Millington, 2019). In this assignment,
there will be a discussion about the real-life application of Artificial Intelligence techniques in
video games.
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Artificial Intelligence in Video games
Most people have observed that games which are developed most recently are profoundly
complex A.I. for any non-players controlled characters, animals or creatures. However,
numerous computer game designers are reluctant to manufacture progressed A.I. into their games
in dread of losing control of the general player experience. The objective of A.I. in computer
games isn't to make an incredible substance for players to battle against, however, is rather
intended to amplify player cooperation and satisfaction over extensive periods (Asensio, et. al.,
2014).
Artificial Intelligence has been a developing resource for video games throughout recent
years. Most computer games regardless of whether they're dashing games, shooting match-ups or
technique games have different components that are constrained by AI. For example the
adversary bots or nonpartisan characters. Indeed, even the vague characters that don't appear to
do much are customized to add more profundity to the game (Millington, 2019). There are
additionally numerous different ways that AI and game advancement are becoming through one
another (Copeland, 2015).
After the introducing of the AI, the game developer industry gets an important element to
insert in the games. This creates a new era in the gaming industry. Now, games can create their
pattern along with improving their algorithms. Algorithms are the way through which AI became
so advanced in today’s video games (Nilsson, 2014).
Artificial Intelligence in Video games
Most people have observed that games which are developed most recently are profoundly
complex A.I. for any non-players controlled characters, animals or creatures. However,
numerous computer game designers are reluctant to manufacture progressed A.I. into their games
in dread of losing control of the general player experience. The objective of A.I. in computer
games isn't to make an incredible substance for players to battle against, however, is rather
intended to amplify player cooperation and satisfaction over extensive periods (Asensio, et. al.,
2014).
Artificial Intelligence has been a developing resource for video games throughout recent
years. Most computer games regardless of whether they're dashing games, shooting match-ups or
technique games have different components that are constrained by AI. For example the
adversary bots or nonpartisan characters. Indeed, even the vague characters that don't appear to
do much are customized to add more profundity to the game (Millington, 2019). There are
additionally numerous different ways that AI and game advancement are becoming through one
another (Copeland, 2015).
After the introducing of the AI, the game developer industry gets an important element to
insert in the games. This creates a new era in the gaming industry. Now, games can create their
pattern along with improving their algorithms. Algorithms are the way through which AI became
so advanced in today’s video games (Nilsson, 2014).
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Real applications of games which utilizes AI algorithms
The virtual world inside computer games furnishes through AI with an adaptable domain
for speedy changes and simple customization. Along these, computer games are being utilized to
prepare AI programming to comprehend an enormous assortment of circumstances.
Grand Theft Auto
The development of autonomous vehicles, stop signs, shadows, weather conditions, etc.
are all the preparation of the software program. This virtual world inside the game uses
an AI algorithm with semi-realistic application that enhances the user experience (Russell
& Norvig, 2016).
Assassin’s Creed:
Another computer game that has utilized AI calculations is the game “Assassin's Creed”.
This arrangement of computer games utilizes fantastic PC produced symbolism (CGI) all
through its storyline that could be mixed up as a film (Yannakakis & Togelius, 2018).
PC researcher Adrien Gaidon, of the Xerox Research Center Europe, utilized Unity,
which is a prominent game improvement motor for 3D computer games to create scenes
that would help train AI calculations. By utilizing progressed CGI conditions, just as
genuine scenes, the researchers had the option to look at the adequacy between the two in
preparing AI calculations (Yannakakis & Togelius, 2018).
Minecraft:
The sandbox computer game Minecraft enables the user to work with a wide range of
squares in a 3D procedurally produced world and has been utilized by Project Malmo to
direct AI tests that help the significant investigation into AI. Despite the fact that
Real applications of games which utilizes AI algorithms
The virtual world inside computer games furnishes through AI with an adaptable domain
for speedy changes and simple customization. Along these, computer games are being utilized to
prepare AI programming to comprehend an enormous assortment of circumstances.
Grand Theft Auto
The development of autonomous vehicles, stop signs, shadows, weather conditions, etc.
are all the preparation of the software program. This virtual world inside the game uses
an AI algorithm with semi-realistic application that enhances the user experience (Russell
& Norvig, 2016).
Assassin’s Creed:
Another computer game that has utilized AI calculations is the game “Assassin's Creed”.
This arrangement of computer games utilizes fantastic PC produced symbolism (CGI) all
through its storyline that could be mixed up as a film (Yannakakis & Togelius, 2018).
PC researcher Adrien Gaidon, of the Xerox Research Center Europe, utilized Unity,
which is a prominent game improvement motor for 3D computer games to create scenes
that would help train AI calculations. By utilizing progressed CGI conditions, just as
genuine scenes, the researchers had the option to look at the adequacy between the two in
preparing AI calculations (Yannakakis & Togelius, 2018).
Minecraft:
The sandbox computer game Minecraft enables the user to work with a wide range of
squares in a 3D procedurally produced world and has been utilized by Project Malmo to
direct AI tests that help the significant investigation into AI. Despite the fact that

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Minecraft's square structured world doesn't appear as though it would be the best choice
for showing AI how the world truly looks, the submersion that players face in the
Minecraft condition can be the equivalent for AI innovation (Russell & Norvig, 2016).
Minecraft's square structured world doesn't appear as though it would be the best choice
for showing AI how the world truly looks, the submersion that players face in the
Minecraft condition can be the equivalent for AI innovation (Russell & Norvig, 2016).
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Data Analysis and AI
As the AI business develops and keeps on growing not just in specialty huge multiplayer
online pretending computer games. With the overabundance innovation accessible to us today,
business choices are winding up more proof-based, requiring an information-driven way to deal
with business tasks. One of the best approaches to utilize the profoundly looked for after
enormous information individuals are so anxiously gathering is to make AI programming that
can be actualized to sort out information for simple use (Sutikno, Facta & Markadeh, 2013).
Users presently have such a great amount of access to data and are so innovation sharp
that game engineers are required to venture up their very own officially significant information.
As large information turns out to be progressively unavoidable crosswise over enterprises, game
engineers and different makers are requiring an increasingly scientific way to deal with data.
This is a typical part of computer game advancement. Moreover, this is the future of the gaming
industry (Rue, 2016).
Data Analysis and AI
As the AI business develops and keeps on growing not just in specialty huge multiplayer
online pretending computer games. With the overabundance innovation accessible to us today,
business choices are winding up more proof-based, requiring an information-driven way to deal
with business tasks. One of the best approaches to utilize the profoundly looked for after
enormous information individuals are so anxiously gathering is to make AI programming that
can be actualized to sort out information for simple use (Sutikno, Facta & Markadeh, 2013).
Users presently have such a great amount of access to data and are so innovation sharp
that game engineers are required to venture up their very own officially significant information.
As large information turns out to be progressively unavoidable crosswise over enterprises, game
engineers and different makers are requiring an increasingly scientific way to deal with data.
This is a typical part of computer game advancement. Moreover, this is the future of the gaming
industry (Rue, 2016).
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Conclusion
It has been concluded that artificial intelligence in video games is the future of the
gaming industry. AI controls the non-playing characters in the video game. Even the game
developer cannot pretend the next move of the non-playing characters. According to the game
lover they like to play challenges with the real players instead of AI. However, AI is the future of
the gaming industry. AI makes the enemies skillful and powerful, even enemies can make their
strategies for fighting. The game developer is inserting more real-life elements like traffic rules,
road standards, etc. in order to improve the virtual reality.
Conclusion
It has been concluded that artificial intelligence in video games is the future of the
gaming industry. AI controls the non-playing characters in the video game. Even the game
developer cannot pretend the next move of the non-playing characters. According to the game
lover they like to play challenges with the real players instead of AI. However, AI is the future of
the gaming industry. AI makes the enemies skillful and powerful, even enemies can make their
strategies for fighting. The game developer is inserting more real-life elements like traffic rules,
road standards, etc. in order to improve the virtual reality.

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References
Asensio, J. M. L., Peralta, J., Arrabales, R., Bedia, M. G., Cortez, P., & Peña, A. L. (2014).
Artificial intelligence approaches for the generation and assessment of believable human-
like behaviour in virtual characters. Expert Systems with Applications, 41(16), 781-790.
Copeland, J. (2015). Artificial intelligence: A philosophical introduction. Hoboken: John Wiley
& Sons.
Millington, I. (2019). AI for Games. Boca Raton: CRC Press.
Nilsson, N. J. (2014). Principles of artificial intelligence. Morgan Kaufmann.
Rue, N. (2016). Aritifical Intelligence & Game Development: Recent Trends. Retrieved from:
https://becominghuman.ai/artificial-intelligence-game-development-recent-trends-
a08a67769a63
Russell, S.J. & Norvig, P. (2016). Artificial intelligence: a modern approach. Malaysia: Pearson
Education Limited.
Sutikno, T., Facta, M., & Markadeh, G. A. (2013). Progress in artificial intelligence techniques:
from brain to emotion. TELKOMNIKA (Telecommunication Computing Electronics and
Control), 9(2), 201-202.
Yannakakis, G. N., & Togelius, J. (2018). Artificial intelligence and games. New York: Springer.
References
Asensio, J. M. L., Peralta, J., Arrabales, R., Bedia, M. G., Cortez, P., & Peña, A. L. (2014).
Artificial intelligence approaches for the generation and assessment of believable human-
like behaviour in virtual characters. Expert Systems with Applications, 41(16), 781-790.
Copeland, J. (2015). Artificial intelligence: A philosophical introduction. Hoboken: John Wiley
& Sons.
Millington, I. (2019). AI for Games. Boca Raton: CRC Press.
Nilsson, N. J. (2014). Principles of artificial intelligence. Morgan Kaufmann.
Rue, N. (2016). Aritifical Intelligence & Game Development: Recent Trends. Retrieved from:
https://becominghuman.ai/artificial-intelligence-game-development-recent-trends-
a08a67769a63
Russell, S.J. & Norvig, P. (2016). Artificial intelligence: a modern approach. Malaysia: Pearson
Education Limited.
Sutikno, T., Facta, M., & Markadeh, G. A. (2013). Progress in artificial intelligence techniques:
from brain to emotion. TELKOMNIKA (Telecommunication Computing Electronics and
Control), 9(2), 201-202.
Yannakakis, G. N., & Togelius, J. (2018). Artificial intelligence and games. New York: Springer.
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