ITECH 1100: Analyzing the Disruptive Impact of BCI on Comic Books

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Added on  2023/06/11

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This report examines the potential impact of Brain-Computer Interface (BCI) technology on the comic book industry, focusing on how BCI can enhance both the creation and consumption of comic books. It discusses how BCI could allow readers to have a more immersive experience by simulating the comic book world directly in their minds and how authors and employees can use BCI to streamline the design and printing processes. The report also considers the ethical implications of using BCI, particularly the potential for violent content to negatively impact users. Furthermore, it analyzes the regulatory and market factors that could influence the adoption of BCI in the comic book industry, using Lawrence Lessig’s framework. The report includes process model diagrams illustrating the comic book industry's workflow with and without BCI implementation, and it summarizes key points in a video script format. Finally, it cites relevant research to support its claims about BCI's capabilities and potential challenges.
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Running head: IMPACT OF BCI ON COMIC BOOK INDUSTRY
IMPACT OF BCI ON COMIC BOOK INDUSTRY
Name of the Student
Name of the University
Author Note
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1IMPACT OF BCI ON COMIC BOOK INDUSTRY
Overview
BCI “Brain Computer Interface” is technology that enables interaction between the
brain and machine. The brain can enter input to the system to control it and the reverse is also
applicable. It has been accepted in different genres as a modern disruptive tool to simplify
and enhance the productivity of the organisations. The portfolio has attempted to discuss the
role that BCI is capable of playing in the comic book industry and what are the advantages or
challenges that may be associated with it and its adoption. The co-subject of the paper comic
book industry is one of the most creative and influential industries. The co-subject has
adopted new technologies to enhance its business one of which is the digital comic books
where the comic books are published in electronic medium rather than the traditional print
means. The portfolio has discussed the impact of the BCI on the comic book industry.
Brainstorming
The BCI can have prominent impact on the comic book industry and some of them
are discussed as follows:
The foremost advantage that the introduction of BCI in the comic book industry will
have is that the readers can have a real life experience of the digital comics. The readers will
be simulated to feel and experience the comic according to the design.
The employees of the comic book industry can use BCI to print the book according to
the creativity. The authors of the comic books will attach the BCI headgear and just think the
scenario which will automatically be inserted in the computer which will save the effort of
designing.
The movies that are based on the comic books are already using the BCI to offer users
an enhanced movie experience which can cite as evidence for the impact that the BCI is
having on the comic book and its associated industry.
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2IMPACT OF BCI ON COMIC BOOK INDUSTRY
BCI using the augmented reality (AR) and virtual reality (VR) gears can offer a more
enhanced experience to the users.
Regulation & Ethics
Lawrence Lessig’s regulations:
Law: The BCI is excepted by the law as it is being used in the healthcare industry and other
industries are also attempting to leverage the technology. So, it can be considered as an
enforcing factor that will assist the adoption of the technology.
Market: The technology of discussion is a disruptive tool and is costly. Additionally,
applying it in the comic book industry will also be very costly because the major comic book
publishers have a huge number of publications and every day, week and monthly basis. It will
be a constraint for the citing the impact of BCI in comic book industry.
Architecture: As stated above it is a disruptive tool and many bugs are there which needs to
be fixed before it can be leveraged. Additionally, not many people are aware of the
technology’s existence which acts as constraint for the adoption of the technology.
Social/Ethical norms: The BCI will offer a simulation of comic book scenario within the
brain and it can have adverse effect on the users’ personality. The reason for the statement is
that comic books are generally violent and full of blood which if simulated using the BCI in
the brain will have negative impact on the user.
Disruption
The image added below is the process model diagram of the comic book industry
without BCI. The diagrams were created using MS Visio tool.
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3IMPACT OF BCI ON COMIC BOOK INDUSTRY
The actors of the discussed scenario are the author, the employee and the printer. The
events that are part of the discussed scenario is the use of the BCI to make the diagram for the
comic books, the BCI sent it to the computer who sent it to the printer and finally the printer
prints. The activities that take place as part of the process is input accepted from the author in
the system through BCI. The decision point for deemed scenario is the whether or not the
design needs improvement and whether it suitable for printing or not. The outcome is the
comic book is printed. The image below is reference to the process model diagram after the
implementation of the BCI in the comic book industry.
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4IMPACT OF BCI ON COMIC BOOK INDUSTRY
Video Script
Hello viewers,
This is [name of the student] and today we are going to discuss on the BCI and what will its
impact be if we implement it in the comic book industry.
Comic books are fun to read because of the action and amazing story. The stories and the
description of the character and locations are so adequate that all the readers wish to
experience it personally.
With BCI it is possible.
BCI is the technology that enables interaction between human and computer.
BCI can be used by the comic book reader to feel the story as it is happening through
simulating the brain to see it.
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5IMPACT OF BCI ON COMIC BOOK INDUSTRY
However, doing so may have adverse effect because it may make the users personality
violent because comic books have lots of violence.
So, it is an area that needs discussion.
We will continue our discussion on different topics till then like share and subscribe.
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6IMPACT OF BCI ON COMIC BOOK INDUSTRY
Bibliography
Käthner, I., Ruf, C.A., Pasqualotto, E., Braun, C., Birbaumer, N. and Halder, S., 2013. A
portable auditory P300 brain–computer interface with directional cues. Clinical
neurophysiology, 124(2), pp.327-338.
McCane, L.M., Sellers, E.W., Mcfarland, D.J., Mak, J.N., Carmack, C.S., Zeitlin, D.,
Wolpaw, J.R. and Vaughan, T.M., 2014. Brain-computer interface (BCI) evaluation in people
with amyotrophic lateral sclerosis. Amyotrophic lateral sclerosis and frontotemporal
degeneration, 15(3-4), pp.207-215.
Miranda, R.A., Casebeer, W.D., Hein, A.M., Judy, J.W., Krotkov, E.P., Laabs, T.L., Manzo,
J.E., Pankratz, K.G., Pratt, G.A., Sanchez, J.C. and Weber, D.J., 2015. DARPA-funded
efforts in the development of novel brain–computer interface technologies. Journal of
neuroscience methods, 244, pp.52-67.
Simon, N., Käthner, I., Ruf, C.A., Pasqualotto, E., Kübler, A. and Halder, S., 2015. An
auditory multiclass brain-computer interface with natural stimuli: Usability evaluation with
healthy participants and a motor impaired end user. Frontiers in human neuroscience, 8,
p.1039.
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