Analysis of Bound: An Art Game in Digital Media and Arts (University)
VerifiedAdded on 2022/08/19
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Report
AI Summary
This report analyzes the art game "Bound," released in 2016 for PlayStation 4, focusing on its characteristics as an art game within the digital media landscape. The report describes the game's unique features, including its dreamlike environments, ballet-inspired movement, and the princess protagonist. It discusses the game's visual aesthetics, inspired by modern art, and its audiovisual experience. The analysis covers the game's development, the use of motion capture, and its reception, including both positive and negative reviews. The report also explores the commercial viability of art games and the challenges indie games face in the market. The author concludes that the use of concept art is crucial for indie games' survival in the 21st century, and Bound has flourished in the market as an art game.
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