C++ Bike Race Simulation Program: Object-Oriented Design
VerifiedAdded on  2022/10/02
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Practical Assignment
AI Summary
This assignment presents a C++ program simulating a bike race between two bikes. The program utilizes object-oriented programming principles, defining `Bike1` and `Bike2` classes to represent each bike with attributes like acceleration, speed, and model. The `WinMain` function controls the race, taking user input to accelerate, brake, start, and stop the bikes. The program calculates speed and distance traveled at each time step, displaying the results on the console. The race continues until one or both bikes reach a specified distance. The program then declares the winner based on the time taken to complete the race. The code demonstrates basic game mechanics, user input handling, and object-oriented design, making it a practical example for understanding C++ programming concepts.
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