CSC10214 Assignment 2: Jump 'n' Run Game Design Documentation

Verified

Added on  2025/05/03

|13
|2562
|392
AI Summary
Desklib provides solved assignments and past papers to help students succeed.
Document Page
CSC10214 Assignment 2
SOUTHERN CROSS UNIVERSITY
ASSIGNMENT COVER SHEET
For use with online submission of assignments
Please complete all of the following details & then make this sheet the first page of each file of
your assignment – do not send it as a separate document.
Your assignments must be submitted as either Word documents, text documents with .rtf
extension or as .pdf documents. If you wish to submit in any other file format please discuss
this with your lecturer well before the assignment submission date.
Student Name: ____________________________
Student ID No.: ____________________________
Unit Name: Designing the User Experience
Unit Code: CSC10214
Tutor’s name: ____________________________
Assignment No.: Assignment 2, Part A - Design Documentation
Assignment Title: Jump ‘n Run Game
Due date: ____________________________
Date submitted: ____________________________
Declaration:
I have read & understand the Rules Relating to Awards (Rule 3 Section 18 –
Academic Misconduct Including Plagiarism) as contained in the SCU Policy
Library. I understand the penalties that apply for plagiarism & agree to be bound
by these rules. The work I am submitting electronically is entirely my own work.
Signed:
(please type
your name)
____________________________
Date: ____________________________
tabler-icon-diamond-filled.svg

Paraphrase This Document

Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser
Document Page
CSC10214 Assignment 2
[INSERT THE NAME OF YOUR JUMP ‘N RUN GAME HERE]
Design Documentation
By [Your Name]
Document Page
CSC10214 Assignment 2
Table of Contents
1 Concept Paper............................................................................................... 1
1.1 Introduction........................................................................................... 1
1.2 Background............................................................................................ 1
1.3 Description............................................................................................ 1
1.4 Key Features.......................................................................................... 2
1.5 Genre................................................................................................... 2
1.6 Target Audience...................................................................................... 2
1.7 Concept Map.......................................................................................... 3
1.8 Platform................................................................................................ 3
1.9 Market Analysis...................................................................................... 4
2 Functional Specification.................................................................................. 5
2.1 Navigation............................................................................................. 5
2.2 Storyboards............................................................................................ 6
2.3 Media................................................................................................... 9
1 Concept Paper
1.1 Introduction
This is a project to be developed on the Google Web Designer. It is basically a jump-n-run game
which will be running on the GWD. This game will be based on a character which will be
controlled by the user playing the game. This game is better than other games in the market as
this game is very challenging. The user with the use of the character will have to jump and run
across to score more points and challenge self. It is a very good themed game which will be full
of fun and will make the users attractive towards it. This is a game where the user will be
playing as a zombie which will jump-n-run across the game and will score with each jump.
1.2 Background
The game is built on the theme of zombies, but it’s opposite from the real life scenario.
Here, the user will be playing as the zombie and jumping around the course to gather
maximum points. The more a user jumps, the more score the user will score. It is a
competitive game where the user will try each time to beat the previous highest score
which he/she scored. The game which we are developing covers various designing
aspects which will ultimately be useful in enhancing the overall user experience. Using
GWD as the development tool we will be learning various techniques on how to build a
fun, interactive and more attractive game with enhancing the UI. This game will be
made easy to operate and will challenge the user to break his/her own record.
Document Page
CSC10214 Assignment 2
1.3 Description
The user will be playing as the zombie and jumping around the course to gather
maximum points. The more a user jumps, the more score the user will score. It is a
competitive game where the user will try each time to beat the previous highest score
which he/she scored. The user will start the game and then hit the go button. As soon as
the user hits the go button, he/she will be redirected to the main-game page and then will
be playing as the zombie. There will be various obstacles coming in the user’s way or
say zombie’s way. The user will have to jump when the obstacles comes to score more.
The jumping action will be performed with the space bar. If the user is not able to figure
out something and requires help then there will be a instruct page which will guide the
user will all the rules and all the aspects of the game. If the user is having a problem,
then this page will easily solve it and then the user can once again play the game with
ease and full energy. There is one more page which will be there due to the content
usage credits. Credits are the most important. Giving credits to the rightful owner is
must. All the items which will be used in the game to build it will be given credit.
1.4 Key Features
One of the most important feature of this zombie game is jump with the use of the
spacebar. The user will be able to perform a jump movement whenever he/she sees an
obstacle coming their way. Jump right direction.
Scoreboard is there to record the score whenever a zombie successfully jumps over an
obstacle. This particular feature is really useful as this is the main point on which the
user will get motivated. Every time the user will play the game to make a high score and
then beat that score in the next game.
Obstacles are added to make the game fun and interactive. The user will use the jump to
overcome the obstacles.
Background music is added for the users to feel more fun.
1.5 Genre
This is an Adventure game which is based on the zombie theme so the Genre is
Scary-Adventure.
1.6 Target Audience
The target age group of this game is 12 years and more. The reason behind this age group is that
a player should be in the teenage at the least to play this game as this is a zombie game and
consists of music that is scary so, not be the perfect choice for players less than 12 years of age.
tabler-icon-diamond-filled.svg

Paraphrase This Document

Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser
Document Page
CSC10214 Assignment 2
Document Page
CSC10214 Assignment 2
1.7 Concept Map
Basically this is a zombie game where the user will playing as the zombie and running &
jumping over the obstacles to score more. The zombie theme is very attractive. The
zombie will be walking across and jumping over the obstacles. The user will have to
jump over the obstacles to score a point. The more a user jump, the more they score. The
score will be recorded for the future purposes where the user will break his/her own high
score and challenge to beat the next high score. The user will first land on the game page
where he/she will play as the zombie and then jump over the obstacles to score points.
The user with the help of the spacebar will jump over the obstacles and then their high
score will be noted down. If any point of time the user thinks that he/she is having a
problem with the overall gameplay then he/she can click on the help page button which
will redirect them to the instruction page where all the instructions are written for helping
the users solve their problem. A credit page is also introduced in this game which will be
used to give credits to all the contents used in the designing of this game. Credits are
important as the content we are putting in our game is created by someone else. So,
giving the credits to the rightful creator will indeed help us in understanding the value of
the credits and designing.
1.8 Platform
In this game the development is done in such a way that the game will run on various
platforms. This game is developed using the GWD which is a web platform. This game
will run on any platform which has internet running and just need a good browser to run
the game and play. It is basically a web based platform and will run on any Operating
System with internet connectivity.
Document Page
CSC10214 Assignment 2
1.9 Market Analysis
This game is based on the zombie theme so it is kind of scary. So, the market analysis
says that the age groups of 12 and more will be the most attracted. Small kids below the
age of 12 will not be liking this game as it consists of scary sounds and they are
sometimes scared of playing the scary games alone. But overall this game will be a good
competition to other games present in the market. There are very less games in the
market where the user challenges him/her on the basis of the score that they scored.
Breaking your own high score is something very challenging and every user likes this so
this game will flourish. Giving it a theme like zombie will indeed attract users to try this
game and finally play it for fun and competition with themselves. Not just a single user
will compete with themselves but also with the friends and family to beat the high score.
tabler-icon-diamond-filled.svg

Paraphrase This Document

Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser
Document Page
CSC10214 Assignment 2
2 Functional Specification
2.1 Navigation
A navigation flowchart is designed below which will be the way in which a user will navigate
and play the overall game.
Document Page
CSC10214 Assignment 2
2.2 Storyboards
Title: First Title Page Frame ID: First
Dimensions: The overall dimensions of the
game will be 400px * 300px.
Media Used:
Various media elements are being used in this
page which includes a good background,
buttons and content with some images.
Buttons:
On this first page, there will be a total of 3
buttons present. The go button, the instruct
button & the credits button.
Background:
The overall size of the background will be around 400px * 300px. The background is attractive
and goes with the overall theme of the zombies. A sound will also be added in the background to
make the game more fun loving.
Content:
Content is not present on the first page, only the button text and game title will be present. More
of theme focus will be there.
Purpose:
The main purpose of this first page is to make the theme look good and overall first page should
attract the user to play the game.
Animations:
No animation elements on this first page.
User Interactions Required:
The main user interaction which will be required is the button. There are various buttons which
are – the go button, instruct button and the credits button.
User Feedback:
There is also a sound toggle button which will on/off the overall sound in the background.
Navigation / Links:
On the first page, there will be 3 buttons present which will redirect the user to the various pages
like game page, intruct page and the credits page.
Document Page
CSC10214 Assignment 2
Title: Game (Second Page) Frame ID: Second
Dimensions: The overall dimensions of the game
will be 400px * 300px.
Media Used:
Various live elements are being used in this page
which includes a scoreboard, good background,
buttons and content with some for animations.
Buttons:
On this second page, which is the main game page,
only 2 buttons are present. One is the restart and
the other is the help.
Background:
The overall size of the background will be around
400px * 300px. This is the game page so it’s
developed with full attention. Music will change
on this page and the overall game will run where the user will play the game.
Content:
Content is present on this
page as the overall story
telling with the score board.
Purpose:
The main purpose of this
page is to make the user use
the jump movement then
jump over the obstacles to
score more and beat the
next high score.
Animations:
Zombie walking and obstacles coming are some of the animations which will be on this page.
Scoreboard increasing is also an animation which will be on this page.
User Interactions Required:
The main user interaction on this page is the jump with the use of the spacebar. The user will
jump over obstacles and score a point.
User Feedback:
There is also a sound toggle button which will on/off the overall sound in the background.
Navigation / Links:
On the second page, there will be 2 buttons present which will redirect the user to the various
pages like restart button and the instruct button.
tabler-icon-diamond-filled.svg

Paraphrase This Document

Need a fresh take? Get an instant paraphrase of this document with our AI Paraphraser
Document Page
CSC10214 Assignment 2
Title: Instruct Page Frame ID: Third
Dimensions: The overall
dimensions of the game will be
400px * 300px.
Media Used:
Various live elements are being
used in this page which includes
contents and button for going back
to the main page.
Buttons:
On this third page which is the instruct page, this page will have only 1 button i.e. Back button to
go to the first page where the main menu is there.
Background:
The overall size of the background will be around 400px * 300px. This is the game page so it’s
developed with full attention. Music will change on this page and the overall game will run where
the user will play the game.
Content:
Content is present on this page. The overall content is based on the instructions being given for
playing the game.
Purpose:
The main purpose of this page is to help the user solve their problem if they are not able to
understand the game or having any problem related to the playing of the game.
Animations:
There are no such animations on this page as it’s the instruct page. Jumping movement might be
explained in this if having more time.
User Interactions Required:
The main user interaction on this page is the jump with the use of the spacebar. The user will
jump over obstacles and score a point.
User Feedback:
There is also a sound toggle button which will on/off the overall sound in the background.
Navigation / Links:
On the third page, there will be 1 button present to go back to the first page which will be used to
play the game.
Document Page
CSC10214 Assignment 2
Title: Credit-Page Frame ID: Fourth
Dimensions: The overall dimensions of the
game will be 400px * 300px.
Media Used:
Several other elements are being used in this
page which includes contents and button for
going back to the main page.
Buttons:
On this fourth page which is the credits page,
this page will have only 1 button i.e. Back
button to go to the first page where the main
menu is there.
Background:
The overall size of the background will be
around 400px * 300px. This is the game page so it’s developed with full attention. Music will
change on this page and the overall game will run where the user will play the game.
Content:
Content is present on this page. The overall content is based on the credits being given for
artwork used in the game.
Purpose:
The main purpose of this page is to help in providing the credits to the content used in the overall
designing and development of the full game.
Animations:
There are no such animations on this page as it’s the credits page.
User Interactions Required:
There is as such no user interaction on this page. It will only show the credits.
User Feedback:
There is also a sound toggle button which will on/off the overall sound in the background.
Navigation / Links:
On the fourth page, there will be 1 button present to go back to the first page which will be used
to play the game.
chevron_up_icon
1 out of 13
circle_padding
hide_on_mobile
zoom_out_icon
[object Object]