Innovative Game Design: Cut the PLAG for Academic Integrity Training
VerifiedAdded on 2023/06/18
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Practical Assignment
AI Summary
This assignment presents the design of 'Cut the PLAG,' an offline game intended to educate students about academic integrity and prevent plagiarism and academic misconduct. The game involves teams of four, answering questions on slips of paper with multiple-choice answers. Correct answers earn points, while incorrect answers deduct points, with bonus points available for other team members. The team with the highest score wins, reinforcing understanding of plagiarism and academic misconduct. The goal is to foster fairness and honesty in academic work, helping students avoid negative consequences associated with academic dishonesty. The report also highlights the importance of academic integrity in fostering creativity and innovation, concluding that game development is a challenging task that can be used to engage the audience in interesting and knowledge providing activities.
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