This report provides an overview of digital learning and gamification, examining their roles in modern education. It defines learning and digital learning, highlighting the benefits of technology in education while also addressing limitations such as the need for time management skills and the potential for reduced social interaction. The report explores gamification, its mechanics, and its aims to increase engagement and collaboration. It also discusses the challenges of gamification, including the difficulty of a one-size-fits-all approach and the potential for distraction. The conclusion emphasizes the importance of digitalization in today's world and the complexities of integrating gamification effectively. The document refers to multiple articles highlighting the impact of digital learning.