University Academic Writing: Gamification in Education Assignment

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Homework Assignment
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This assignment analyzes the article "Drivers and Barriers to Adopting Gamification: Teachers' Perspectives" by Antonio Sánchez-Mena and José Martí-Parreño, which explores the use of gamification in education. The student's response includes an understanding of the author's main argument, which supports the use of gamification to enhance student motivation through entertainment and interaction. The assignment also evaluates the student's perception of the article before and after reading it, assesses the credibility of various sources, identifies instances of plagiarism and paraphrasing, and summarizes the article's key findings and recommendations. The article identifies drivers such as attention, motivation, entertainment, and interactivity, and barriers such as lack of resources, student apathy, and subject fit. The student concludes by highlighting the potential benefits of gamification and recommending its holistic inclusion in higher education.
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Running Head: ACADEMIC WRITING
Academic Writing
Name of the Student
Name of the University
Author Note
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1. Title: Drivers and Barriers to Adopting Gamification: Teachers’ Perspectives
Authors: Antonio Sánchez-Mena and José Martí-Parreño
2. The viewpoint of the author in the course of the discussion had been in concerned
with the use of the aspects from the gaming and use them in the context of the
education in order to facilitate the learning of the students. In the course of the
discussion the author has identified factors those have been identified either as a
driver and the barrier in the process. The author in the course of the article has
discussed several factors of the drivers (Sánchez-Mena and José 2017, 437). The
drivers have been subsequently defined by the involvement of the dichotomy of the
attention and motivation and the one of entertainment and learning). The proposition
of the essay has been that the motivation of the students is being enhanced by the
entertainment provided by the experience in the course of gaming (Sánchez-Mena and
José 2017, 442). As such the teachers have considered the aspect of the entertainment
to be intrinsic to the process of gaming. The concern had been with the video games
in particular as it was believed that it can act as the largest motivator in gaining the
attention of the students in order to motivate them. The other factor that has been
considered by the author in respect to the motivation is the factor of interaction, which
in turn can be linked to the aspect of the dynamism and empathy.
3. A. The perception of the article that I had developed before actually going through the
article was that the article would be interesting because the approach that the article
appeared to be quite innovative as it considered to look at the aspect of learning from
an absolutely different perspective altogether. However, I was confused about the
credibility of the article and the proposition that was evident in the title of the article.
b. However, after going the through the article and after engaging with the mode of
research that had been developed in order to develop their proposition. The perception
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ACADEMIC WRITING
and the .response of the respondents have been crucially analyzed in order to gather
information about the credibility of using the approaches that are popular to the
domain of learning in order to understand the ways effectiveness can be ascribed to
the domain of learning.
c. The research by the engagement with a wider range of respondents and the analysis
of the data that the researcher had engaged in, in order to provide the readers with an
unconventional perspective towards the domain in concern.
d. The reading strategy that I have adopted after going through the article has been
completely different yet comprehensive and holistic understanding of the approach.
The articles that I have started to engage currently have been looked at with a
comprehensive approach towards the topic that has been in concern of the paper. The
approach that I have started applying towards the learning is different from the
conventional one and the approach involved an alternate outlook towards the issues
concerned.
4. A. The particular source can be used as a credible source as the information published
by the authority would be an authorized one as the orgazition is credible in its dealing
with the information that suits to its interest. The information that would be issued by
the organization would be from the area of the concern of the orgazition and they
have proper framework that verifies the information provided by them in respect to its
authenticity.
B. A journal from 1973 cannot be considered as a credible source in writing an essay
as it might happen, that a series of researches have been conducted in the field. As
such, referring to the information from 1973 would not provide the essay with the
authenticity and the exclusiveness in its analysis.
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ACADEMIC WRITING
C. The government website can be referred to as a credible source as the information
have been verified by the government bodies, backed by the information that has been
published in an already reviewed journal. Also, the information can be considered as a
credible source as the information released is a recent one and thus have been backed
by the current trends in the field of study.
D. The newspaper article can be considered as a credible source as the source is
backed by the quotation form the work of the author. Thus, the work can be used in
the writing of an essay.
E. The lecture provided can not be used as a credible source as the information shared
by the lecturer cannot be used to referred to validate the proposition made by the
author. As such it is primarily because the information shared by the professor does
not come from an official source.
5. A. The paraphrasing the rule that the student has breached in the case is the sixth
one of the checklist where the suggestion is that the source should not be copied from.
.
B. The paraphrasing in this case has breached the 2nd suggestion whereby direct
copying of the quotation in the entirety of the essay has been voiced against
C. The paraphrasing has breached the fourth rule whereby it has not included the
reference list of the quotation that has been used
D. The particular paraphrasing has not been done properly in the sense as the all the
information has not been marked by the reference properly. As such, it has breached
the 1st rule of the paraphrasing.
E. The paraphrasing has been done in a more or less proper way after incorporating
the references in the information that it has been taken from.
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6. The article discussed the adoption of the mode of gamification in order to to
use the approach utilized in the gaming sphere in the mode of education. As such, the
author has identified barriers and drivers to the effective usage of the same in order to
analyze the extent to which the information can be utilized in order to develop a
comprehensive understanding of the impact. As such the suggestion of the author in
the respect has been with the usage of the method of gamification in educational
sphere both from the perspective of benefits as well as from the perspective of the
potentiality that it enhances. The recommendation of the paper has been extended
towards the managers of higher education to include the method in a holistic way.
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References
Sánchez-Mena, Antonio, and José Martí-Parreño. "Drivers and Barriers to Adopting
Gamification: Teachers' Perspectives." Electronic Journal of e-Learning 15, no. 5
(2017): 434-443.
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