Report on Fantasy Film's Business Portfolio and Dynamic Capability
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This report provides a comprehensive analysis of Fantasy Film's business portfolio and dynamic capabilities. It examines the company's various business units, including Advantage, DigiFX, Fantaspace, Anisoft, and Yoda Knows, using frameworks like the BCG matrix, GE-McKinsey matrix, and Synergy matrix to assess their market position and potential. The report offers detailed recommendations for each unit, focusing on investment strategies, technological innovation, and workforce management. Furthermore, it explores Fantasy Film's dynamic capabilities by evaluating opportunities, mobilizing resources, and implementing transformational strategies to enhance its core competencies, particularly within the digital animation sector. The report concludes with a SWOT analysis, highlighting the company's strengths and providing insights for sustainable growth and innovation.
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Business Portfolio and
Dynamic Capability
Development Report
Fantasy Film
[Student Name] – [Student Number]
Dynamic Capability
Development Report
Fantasy Film
[Student Name] – [Student Number]
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Introduction
Fantasy Film Business Portfolio
• Fantasy Film is significant studio among digital animal studios, which is proficient regarding digital
special effects, software of digital animation, animated feature film as well as, digital animated
advertising with respect to live action movies.
• Fantasy Film could be categorized into some business units:
Advantage :
• Through internet and television, it creates digitally animated promotion. It has several clients like
Tesla motors, Amazon, and Apple (Mitrega, and Pfajfar, 2015).
DigiFX : It generates unique effects associated with live action feature movies. Moreover, it generates
approximate $300 million of revenues.
Fantaspace :
• Digital animated feature films are developed by the company. In previous time, the team of
production received the academic award for its best animated feature movie like Slippery bob.
Anisoft :
• Through digital animation software, it has generated $150 million of revenue. In such unit,
DreamWorks has dealt to act as a subscriber for client.
Yoda knows: It generates $200 million in revenue through ‘space odyssey and gaming community.
• This report would analyze the business through different matrix like GE Mckinsey, BCG, as well as,
Synergy matrix. It would also facilitate the suggestions associated with Business Portfolio and
Dynamic Capability Development (Aversa, et. al., 2017) .
Fantasy Film Business Portfolio
• Fantasy Film is significant studio among digital animal studios, which is proficient regarding digital
special effects, software of digital animation, animated feature film as well as, digital animated
advertising with respect to live action movies.
• Fantasy Film could be categorized into some business units:
Advantage :
• Through internet and television, it creates digitally animated promotion. It has several clients like
Tesla motors, Amazon, and Apple (Mitrega, and Pfajfar, 2015).
DigiFX : It generates unique effects associated with live action feature movies. Moreover, it generates
approximate $300 million of revenues.
Fantaspace :
• Digital animated feature films are developed by the company. In previous time, the team of
production received the academic award for its best animated feature movie like Slippery bob.
Anisoft :
• Through digital animation software, it has generated $150 million of revenue. In such unit,
DreamWorks has dealt to act as a subscriber for client.
Yoda knows: It generates $200 million in revenue through ‘space odyssey and gaming community.
• This report would analyze the business through different matrix like GE Mckinsey, BCG, as well as,
Synergy matrix. It would also facilitate the suggestions associated with Business Portfolio and
Dynamic Capability Development (Aversa, et. al., 2017) .

BCG Matrix
?
Relative Market Share
Market Growth Rate
Anisoft
Digi FX
Fantaspace
Advantage
Yoda
Knows
?
Relative Market Share
Market Growth Rate
Anisoft
Digi FX
Fantaspace
Advantage
Yoda
Knows

GE-McKinsey Matrix
Growth
Competitive strength of business unit
High Med Low
Industry attractiveness High
Med
Low
Growth
Harvest
Selective Harvest
HarvestSelective
SelectiveGrowth
Fantaspace
Advantage
Digi FX
Anisoft
Yoda
Knows
Growth
Competitive strength of business unit
High Med Low
Industry attractiveness High
Med
Low
Growth
Harvest
Selective Harvest
HarvestSelective
SelectiveGrowth
Fantaspace
Advantage
Digi FX
Anisoft
Yoda
Knows
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Synergy Matrix
Threshold of acceptance
Misfits
Incoming:
Benefits from belonging
to portfolio
+-
Fits
+
-
Outgoing:
Benefit to portfolio
Altruists
Givers
Parasites
Takers
Anisoft
FantaspaceAdvantage
Digi FX
Yodo
Knows
Threshold of acceptance
Misfits
Incoming:
Benefits from belonging
to portfolio
+-
Fits
+
-
Outgoing:
Benefit to portfolio
Altruists
Givers
Parasites
Takers
Anisoft
FantaspaceAdvantage
Digi FX
Yodo
Knows

Business categorisation
BCG
Matrix
GE-McKinsey
Matrix
Synergy
Matrix
Fantaspace Star High Growth Fits
Advantage Cash Cow Medium
Selective Givers
DigiFX Question Mark High Selective Takers
Yodo Knows Question Mark High-medium
selective
Takers
Anisoft Dog Low Harvest Misfits
BCG
Matrix
GE-McKinsey
Matrix
Synergy
Matrix
Fantaspace Star High Growth Fits
Advantage Cash Cow Medium
Selective Givers
DigiFX Question Mark High Selective Takers
Yodo Knows Question Mark High-medium
selective
Takers
Anisoft Dog Low Harvest Misfits

Fantaspace
Analysis
• Fantaspace: high feasible strength that obtains as well as offers the benefits in business.
Findings
• Market findings of animation film: higher growth rate as well as high attractiveness.
• Under BCG matrix: company is found in star category.
• Prospective to become aggressive market leader
• In GE McKinsey Matrix, higher expansion possibility for company
• It falls under Fits field in Synergy Matrix.
Recommendations
• It should be an initial choice in investment.
• It should invest into innovation technology, R&D, proficient workforces, creates
distinctiveness as well as, values to keep aggressive advantageous.
• It should create comparison among its market share as well as, growth continuously.
• Need to create solid foudation (Lehnert, Linhart, and Roeglinger, 2017).
Analysis
• Fantaspace: high feasible strength that obtains as well as offers the benefits in business.
Findings
• Market findings of animation film: higher growth rate as well as high attractiveness.
• Under BCG matrix: company is found in star category.
• Prospective to become aggressive market leader
• In GE McKinsey Matrix, higher expansion possibility for company
• It falls under Fits field in Synergy Matrix.
Recommendations
• It should be an initial choice in investment.
• It should invest into innovation technology, R&D, proficient workforces, creates
distinctiveness as well as, values to keep aggressive advantageous.
• It should create comparison among its market share as well as, growth continuously.
• Need to create solid foudation (Lehnert, Linhart, and Roeglinger, 2017).
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Advantage
Analysis
• Advantage comes in low internal advantage, medium competitive strength, along with,
maximum external profit in outcomes related to business.
• Market finding: in digital animated advertisement, medium attractiveness and low growth
rate are found.
• under GE McKinsey Matrix, medium selective are found
• Givers category are addressed in Synergy Matrix.
• In business cycle, mature phase are found as well as, can shift towards Dog and also
comes in low growth industry
Recommendations
• It should be second choice with point of view regarding investment
• It should invest into innovation and technology for maintaining its existing extent related
to productivity (Baert, et. al., 2016).
Analysis
• Advantage comes in low internal advantage, medium competitive strength, along with,
maximum external profit in outcomes related to business.
• Market finding: in digital animated advertisement, medium attractiveness and low growth
rate are found.
• under GE McKinsey Matrix, medium selective are found
• Givers category are addressed in Synergy Matrix.
• In business cycle, mature phase are found as well as, can shift towards Dog and also
comes in low growth industry
Recommendations
• It should be second choice with point of view regarding investment
• It should invest into innovation and technology for maintaining its existing extent related
to productivity (Baert, et. al., 2016).

DigiFX
Analysis
• Low outgoing benefit, very high inner advantageous as well as, low
competitiveness are found by DigiFX .
• In BCG matrix, question Mark categories are found.
• High growth as well as, high attractiveness market are found by Digital
software.
• High Selective are found under GE McKinsey Matrix.
• It founds in Takers in Synergy Matrix.
• It has high growth market and low market share.
Recommendations
• It should make high investment to come under the star category.
• It should give third choice for investment purpose.
• It should manage the work by hiring efficient manager as well as, should make
investment to make Star (Garavan, et. al., 2016).
Analysis
• Low outgoing benefit, very high inner advantageous as well as, low
competitiveness are found by DigiFX .
• In BCG matrix, question Mark categories are found.
• High growth as well as, high attractiveness market are found by Digital
software.
• High Selective are found under GE McKinsey Matrix.
• It founds in Takers in Synergy Matrix.
• It has high growth market and low market share.
Recommendations
• It should make high investment to come under the star category.
• It should give third choice for investment purpose.
• It should manage the work by hiring efficient manager as well as, should make
investment to make Star (Garavan, et. al., 2016).

Anisoft
Analysis
•Anisoft has low aggressive, low external advantageous as well as,
low incoming benefit
•In BCG matrix, Dog category are found.
•Low harvest are found as per GE McKinsey Matrix.
•Misfits situation is found in Synergy Matrix.
Recommendations
•Company can sell this business because it can ruin their
performance.
•It should focus highly on other 3 businesses.
•It should merge, transfer comprehension, hire expert in employees
with other business units (Hermano, and Martín-Cruz, 2016).
Analysis
•Anisoft has low aggressive, low external advantageous as well as,
low incoming benefit
•In BCG matrix, Dog category are found.
•Low harvest are found as per GE McKinsey Matrix.
•Misfits situation is found in Synergy Matrix.
Recommendations
•Company can sell this business because it can ruin their
performance.
•It should focus highly on other 3 businesses.
•It should merge, transfer comprehension, hire expert in employees
with other business units (Hermano, and Martín-Cruz, 2016).
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Yoda Knows
Analysis
• Yoda Knows has high competitive, very low outgoing benefit, as well as,
high incoming advantageous.
• In BCG matrix, Question Mark category is found.
• In gaming, High growth as well as, high attractiveness market are found.
• High Selective are found under GE McKinsey Matrix.
• In Synergy Matrix, Takers category are found
• High growth market and high market size are addressed.
Recommendations
• It should make high investment to come under the star category.
• It should give high priority for investment purpose.
• It should manage the work by hiring efficient manager as well as, should
make investment to make Star (Garavan, et. al., 2016).
Analysis
• Yoda Knows has high competitive, very low outgoing benefit, as well as,
high incoming advantageous.
• In BCG matrix, Question Mark category is found.
• In gaming, High growth as well as, high attractiveness market are found.
• High Selective are found under GE McKinsey Matrix.
• In Synergy Matrix, Takers category are found
• High growth market and high market size are addressed.
Recommendations
• It should make high investment to come under the star category.
• It should give high priority for investment purpose.
• It should manage the work by hiring efficient manager as well as, should
make investment to make Star (Garavan, et. al., 2016).

Conclusion
Fantasy Film Business Portfolio
• Fantasy Film is expert in digital animated films, viable advertisement as well as, unique
digital effects.
• This company falls under mature phase into cycle of business according to performance
of Advantage, Fantaspace, DigiFX as well as, Yoda knows.
• The management team should be aware about the condition. Hence, they enlarge their
new business unit like DigiFX and Yoda knows for improving business performance.
Fantasy Film Business Portfolio
• Fantasy Film is expert in digital animated films, viable advertisement as well as, unique
digital effects.
• This company falls under mature phase into cycle of business according to performance
of Advantage, Fantaspace, DigiFX as well as, Yoda knows.
• The management team should be aware about the condition. Hence, they enlarge their
new business unit like DigiFX and Yoda knows for improving business performance.

Introduction
Fantasy Film Dynamic Capability
• Dynamic capability is referred as capability of company for entirely
become familiar about the foundation of resources. The capability of
company is related to determinedly expand, transform as well as
creates the foundation for resources.
• This report would explain, evaluate as well as recommend how Fantasy
Film can be observing, clutching as well as transforming its dynamic
competency for accomplishing the main objectives by utilizing SWOT
evaluation (Bernardo, et. al.,2017).
Fantasy Film Dynamic Capability
• Dynamic capability is referred as capability of company for entirely
become familiar about the foundation of resources. The capability of
company is related to determinedly expand, transform as well as
creates the foundation for resources.
• This report would explain, evaluate as well as recommend how Fantasy
Film can be observing, clutching as well as transforming its dynamic
competency for accomplishing the main objectives by utilizing SWOT
evaluation (Bernardo, et. al.,2017).
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Identify and assess opportunities
Analysis
Fantasea Film has some business unit, that could be briefly discussed as follow:
• Fantaspace- digital animation film
• DigiFX– Special impact associated with live action
• Advantage– Digital animated promotion
• Anisoft– Digital software
• Yoda Knows- Gaming community
• It is growing with respect to mature phase in cycle of business (Forkmann, et.
al., 2018).
Analysis
Fantasea Film has some business unit, that could be briefly discussed as follow:
• Fantaspace- digital animation film
• DigiFX– Special impact associated with live action
• Advantage– Digital animated promotion
• Anisoft– Digital software
• Yoda Knows- Gaming community
• It is growing with respect to mature phase in cycle of business (Forkmann, et.
al., 2018).

Identify and assess opportunities
Recommendations
• This company could allocate, shift as well as, implement knowledge as
well as, technology at the workplace related to dynamic capability of
its resource foundation.
• This company could address new style as well as, new prospective
market to sustain across the market.
• Cross function team could be developed for combining other proficient
to develop its distinctive competitive advantageous. (Haapanen, et.
al., 2016).
Recommendations
• This company could allocate, shift as well as, implement knowledge as
well as, technology at the workplace related to dynamic capability of
its resource foundation.
• This company could address new style as well as, new prospective
market to sustain across the market.
• Cross function team could be developed for combining other proficient
to develop its distinctive competitive advantageous. (Haapanen, et.
al., 2016).

Mobilise resources
Analysis
• It has concern related to structure of managerial aspects.
• It can reengineer command order as well as redesign within an
organization.
• After assessing the animated digital software, and animated film
have competent prospect, company should grab these market
(Reynolds, and Yetton, 2015).
Analysis
• It has concern related to structure of managerial aspects.
• It can reengineer command order as well as redesign within an
organization.
• After assessing the animated digital software, and animated film
have competent prospect, company should grab these market
(Reynolds, and Yetton, 2015).
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Mobilise resources
Recommendations
• Management should identify technology, strategies as
well as, new innovation to survive their business with
creates new clients.
• It should generate solid foundation as well as, develops
cross function environment.
• It should apply their skills in animation, unique effect as
well as, software to initiate innovative product
(Chowdhury, and Quaddus, 2017).
Recommendations
• Management should identify technology, strategies as
well as, new innovation to survive their business with
creates new clients.
• It should generate solid foundation as well as, develops
cross function environment.
• It should apply their skills in animation, unique effect as
well as, software to initiate innovative product
(Chowdhury, and Quaddus, 2017).

Transform and reconfigure
Analysis
• For creating business dynamic competency by
Fantasy Film, it can implement transforming as well
as, refiguring procedures.
• Solid foundation are created for business.
• It creates transformation in organizational structure
of company.
• It creates business culture for responding with
respect to making transformation quickly (Forkmann,
et. al., 2018).
Analysis
• For creating business dynamic competency by
Fantasy Film, it can implement transforming as well
as, refiguring procedures.
• Solid foundation are created for business.
• It creates transformation in organizational structure
of company.
• It creates business culture for responding with
respect to making transformation quickly (Forkmann,
et. al., 2018).

Transform and reconfigure
Recommendations
• Company should have capability for learning promptly,
develops new approaches to incorporate at the workplace
as well as, existing strategies that may boost competency
related to transforming as well as, refiguring.
• Strong foundation could be created by management,
business culture as well as, can generate competency to
move company towards other industry (Lehnert, et. al.,
2016).
Recommendations
• Company should have capability for learning promptly,
develops new approaches to incorporate at the workplace
as well as, existing strategies that may boost competency
related to transforming as well as, refiguring.
• Strong foundation could be created by management,
business culture as well as, can generate competency to
move company towards other industry (Lehnert, et. al.,
2016).
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Conclusion
Fantasy Film Dynamic Capability
• Fantasy Film can keep dynamic capability related to foundation of resources
through distributing understanding, capable human resources as well as, using
advance technology at the workplace.
• SWOT assessment demonstrates the strength with respect to digital animation.
It can be effective related to implementing its core capabilities.
• It can increase their opportunities as well as, builds capability to make
innovation as well as developed unique products.
Fantasy Film Dynamic Capability
• Fantasy Film can keep dynamic capability related to foundation of resources
through distributing understanding, capable human resources as well as, using
advance technology at the workplace.
• SWOT assessment demonstrates the strength with respect to digital animation.
It can be effective related to implementing its core capabilities.
• It can increase their opportunities as well as, builds capability to make
innovation as well as developed unique products.

References
• Mitrega, M. and Pfajfar, G., 2015. Business relationship process management as company dynamic capability improving
relationship portfolio. Industrial marketing management, 46, pp.193-203.
• Aversa, P., Haefliger, S. and Reza, D.G., 2017. Building a winning business model portfolio. MIT Sloan Management
Review, 58(4), pp.49-54.
• Lehnert, M., Linhart, A. and Roeglinger, M., 2017. Exploring the intersection of business process improvement and BPM
capability development: a research agenda. Business Process Management Journal, 23(2), pp.275-292.
• Baert, C., Meuleman, M., Debruyne, M. and Wright, M., 2016. Portfolio entrepreneurship and resource
orchestration. Strategic Entrepreneurship Journal, 10(4), pp.346-370.
• Garavan, T., Shanahan, V., Carbery, R. and Watson, S., 2016. Strategic human resource development: towards a
conceptual framework to understand its contribution to dynamic capabilities. Human Resource Development
International, 19(4), pp.289-306.
• Hermano, V. and Martín-Cruz, N., 2016. The role of top management involvement in firms performing projects: A dynamic
capabilities approach. Journal of Business Research, 69(9), pp.3447-3458.
• Bernardo, R., Galina, S.V.R. and Pádua, S.I.D.D., 2017. The BPM lifecycle: How to incorporate a view external to the
organization through dynamic capability. Business Process Management Journal, 23(1), pp.155-175.
• Forkmann, S., Henneberg, S.C. and Mitrega, M., 2018. Capabilities in business relationships and networks: Research
recommendations and directions. Industrial Marketing Management, 74, pp.4-26.
• Haapanen, L., Juntunen, M. and Juntunen, J., 2016. Firms' capability portfolios throughout international expansion: a latent
class approach. Journal of Business Research, 69(12), pp.5578-5586.
• Reynolds, P. and Yetton, P., 2015. Aligning business and IT strategies in multi-business organizations. Journal of Information
Technology, 30(2), pp.101-118.
• Chowdhury, M.M.H. and Quaddus, M., 2017. Supply chain resilience: Conceptualization and scale development using
dynamic capability theory. International Journal of Production Economics, 188, pp.185-204.
• Lehnert, M., Linhart, A. and Röglinger, M., 2016. Value-based process project portfolio management: integrated planning of
BPM capability development and process improvement. Business Research, 9(2), pp.377-419.
• Mitrega, M. and Pfajfar, G., 2015. Business relationship process management as company dynamic capability improving
relationship portfolio. Industrial marketing management, 46, pp.193-203.
• Aversa, P., Haefliger, S. and Reza, D.G., 2017. Building a winning business model portfolio. MIT Sloan Management
Review, 58(4), pp.49-54.
• Lehnert, M., Linhart, A. and Roeglinger, M., 2017. Exploring the intersection of business process improvement and BPM
capability development: a research agenda. Business Process Management Journal, 23(2), pp.275-292.
• Baert, C., Meuleman, M., Debruyne, M. and Wright, M., 2016. Portfolio entrepreneurship and resource
orchestration. Strategic Entrepreneurship Journal, 10(4), pp.346-370.
• Garavan, T., Shanahan, V., Carbery, R. and Watson, S., 2016. Strategic human resource development: towards a
conceptual framework to understand its contribution to dynamic capabilities. Human Resource Development
International, 19(4), pp.289-306.
• Hermano, V. and Martín-Cruz, N., 2016. The role of top management involvement in firms performing projects: A dynamic
capabilities approach. Journal of Business Research, 69(9), pp.3447-3458.
• Bernardo, R., Galina, S.V.R. and Pádua, S.I.D.D., 2017. The BPM lifecycle: How to incorporate a view external to the
organization through dynamic capability. Business Process Management Journal, 23(1), pp.155-175.
• Forkmann, S., Henneberg, S.C. and Mitrega, M., 2018. Capabilities in business relationships and networks: Research
recommendations and directions. Industrial Marketing Management, 74, pp.4-26.
• Haapanen, L., Juntunen, M. and Juntunen, J., 2016. Firms' capability portfolios throughout international expansion: a latent
class approach. Journal of Business Research, 69(12), pp.5578-5586.
• Reynolds, P. and Yetton, P., 2015. Aligning business and IT strategies in multi-business organizations. Journal of Information
Technology, 30(2), pp.101-118.
• Chowdhury, M.M.H. and Quaddus, M., 2017. Supply chain resilience: Conceptualization and scale development using
dynamic capability theory. International Journal of Production Economics, 188, pp.185-204.
• Lehnert, M., Linhart, A. and Röglinger, M., 2016. Value-based process project portfolio management: integrated planning of
BPM capability development and process improvement. Business Research, 9(2), pp.377-419.
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