Business Portfolio and Dynamic Capability of Fantasy Film - MBA501
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Report
AI Summary
This report provides a comprehensive analysis of Fantasy Film's business portfolio, encompassing its various business units like Fantaspace, Advantage, Anisoft, DigiFX, and Yoda Knows. It utilizes BCG, GE-McKinsey, and Synergy matrices to evaluate each unit's competitive strength, market attractiveness, and potential synergies. The report then offers strategic recommendations for each business unit, focusing on investment, innovation, and market expansion. Furthermore, it assesses Fantasy Film's dynamic capabilities, including its ability to identify opportunities, mobilize resources, and transform strategic assets, offering recommendations to enhance these capabilities. The analysis emphasizes the need for the company to leverage its core competencies, adapt to market trends, and foster a flexible organizational structure to sustain its competitive advantage in the digital film industry.

Dynamic Strategy and Disruptive
Innovation
Innovation
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Overview
Business Portfolio of Fantasy Film
Fantasy Film is a digital animatronics workspace offering many services and products
such as gaming, animated films and digital animated software and digital advertising.
Fantasy Film business units are elaborated below –
1. Fantaspace – This business units builds digital animated feature films and
creates $4.8 billion in profit.
2. Advantage – Creates $1.9 billion and their significants users are Apple,
Amazon, Apple and Tesla.
3. Anisoft - $ 150 million in profitwith the help of developing digital animatronics
applications.
4. Yoda Knows – Creates $ 200 million with the help of attracting variety of
gamers.
5. DigiFX – Creates $300 million in profit.
Business Portfolio of Fantasy Film
Fantasy Film is a digital animatronics workspace offering many services and products
such as gaming, animated films and digital animated software and digital advertising.
Fantasy Film business units are elaborated below –
1. Fantaspace – This business units builds digital animated feature films and
creates $4.8 billion in profit.
2. Advantage – Creates $1.9 billion and their significants users are Apple,
Amazon, Apple and Tesla.
3. Anisoft - $ 150 million in profitwith the help of developing digital animatronics
applications.
4. Yoda Knows – Creates $ 200 million with the help of attracting variety of
gamers.
5. DigiFX – Creates $300 million in profit.

BCG Matrix
?
Relative Market Share
Market Growth Rate
Fantaspace
Digi FX
Advantage
Anisoft
Yoda Knows
?
Relative Market Share
Market Growth Rate
Fantaspace
Digi FX
Advantage
Anisoft
Yoda Knows
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GE-McKinsey Matrix
Growth
Business unit competitive
strength
High Med Low
Attractiveness of
Industry
High
Med
Low
Growth
Harvest
Selective Harvest
HarvestSelective
SelectiveGrowth
Digi FXFantaspace
Anisoft
Advantage
Yoda
Knows
Growth
Business unit competitive
strength
High Med Low
Attractiveness of
Industry
High
Med
Low
Growth
Harvest
Selective Harvest
HarvestSelective
SelectiveGrowth
Digi FXFantaspace
Anisoft
Advantage
Yoda
Knows
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Synergy Matrix
Threshold of acceptance
Misfits
Incoming:
Benefits from belonging
to portfolio
+-
Fits
+
-
Outgoing:
Benefit to portfolio
Altruists
Givers
Parasites
Takers
Digi Fx
Fantaspace
Anisoft
Advantage
Yodo Knows
Threshold of acceptance
Misfits
Incoming:
Benefits from belonging
to portfolio
+-
Fits
+
-
Outgoing:
Benefit to portfolio
Altruists
Givers
Parasites
Takers
Digi Fx
Fantaspace
Anisoft
Advantage
Yodo Knows

Categorization of various business
GE-McKinsey
Matrix
BCG
Matrix
Synergy
Matrix
Advantage Medium
Selective Cash Cow Givers
Fantaspace High Growth Star Fits
DigiFX High Selective Question Mark Takers
Anisoft Low Harvest Dog Misfits
Yodo Knows High Medium Question Mark Takers
GE-McKinsey
Matrix
BCG
Matrix
Synergy
Matrix
Advantage Medium
Selective Cash Cow Givers
Fantaspace High Growth Star Fits
DigiFX High Selective Question Mark Takers
Anisoft Low Harvest Dog Misfits
Yodo Knows High Medium Question Mark Takers
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Fantaspace
Analysis
• In Fantaspace, the company is gaining revenue advantage and
high competitive strength.
• In animation film market, there are low entry barrier that attracts
various business firms to the industry.
• The organisation standouts in its growth stage considering the
business life cycle.
• The organisation is focusing on becoming aggressive market
leader.
Suggestions
• The company need to more invest in their different business
portfolio.
• With adopting innovative technology, the organisation can attain
competitive edge in the industry.
• Explore new clients with strategic planning with the help opf
Academy Award winner.
• Emphasis cross function team for building out creative products
(Barczak, Lassk & Mulki, 2010).
Analysis
• In Fantaspace, the company is gaining revenue advantage and
high competitive strength.
• In animation film market, there are low entry barrier that attracts
various business firms to the industry.
• The organisation standouts in its growth stage considering the
business life cycle.
• The organisation is focusing on becoming aggressive market
leader.
Suggestions
• The company need to more invest in their different business
portfolio.
• With adopting innovative technology, the organisation can attain
competitive edge in the industry.
• Explore new clients with strategic planning with the help opf
Academy Award winner.
• Emphasis cross function team for building out creative products
(Barczak, Lassk & Mulki, 2010).
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Advantage
Analysis
• The company is not earning such good revenue, however, they
are having well medium competitive strength.
• There is low growth rate in digital animated advertisement
market. In addition, there is also medium attractiveness in the
market.
• It is found that this division is its maturity phase considering
business cycle and soon can be turned out to dog quadrant as
of low growth.
Suggestions
• It is important for the organisation to capitalize more in
technological advancement and innovation for gaining
competitive advantage (Dahlander & Gann, 2010).
• More value can be created with joint venture.
• To sustain business for longer run, management is required to
proactively create various necessary strategies.
Analysis
• The company is not earning such good revenue, however, they
are having well medium competitive strength.
• There is low growth rate in digital animated advertisement
market. In addition, there is also medium attractiveness in the
market.
• It is found that this division is its maturity phase considering
business cycle and soon can be turned out to dog quadrant as
of low growth.
Suggestions
• It is important for the organisation to capitalize more in
technological advancement and innovation for gaining
competitive advantage (Dahlander & Gann, 2010).
• More value can be created with joint venture.
• To sustain business for longer run, management is required to
proactively create various necessary strategies.

Anisoft
Analysis
• To this business unit, there is low competitive strength for this
business unit and also there is low outgoing and incoming
benefits.
• There is low growth and attractiveness in digital animation
software.
• Considering business life cycle, this unit is in maturity stage.
Suggestions
• Disinvestment is necessary so that to capitalize into other
business units.
• By making contract with DreamWorks, the growth potential of
the organisation has been increased.
• The administration may plan strategy as with the agreement
with DreamWorks, there may be some potential to growth.
• To emphasize on creative and make out better decisions, there
is need for decentralisation of authority (Vaara & Tienar, 2008).
Analysis
• To this business unit, there is low competitive strength for this
business unit and also there is low outgoing and incoming
benefits.
• There is low growth and attractiveness in digital animation
software.
• Considering business life cycle, this unit is in maturity stage.
Suggestions
• Disinvestment is necessary so that to capitalize into other
business units.
• By making contract with DreamWorks, the growth potential of
the organisation has been increased.
• The administration may plan strategy as with the agreement
with DreamWorks, there may be some potential to growth.
• To emphasize on creative and make out better decisions, there
is need for decentralisation of authority (Vaara & Tienar, 2008).
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DigiFX
Analysis
• There is medium competitive strength for this business unit and
low outgoing benefits, however, income benefits are very high.
• There is high growth and medium attractiveness in special
effects sector.
• This unit is in growth stage as per the business life cycle.
Suggestions
• Needed more investment in this business unit.
• Fantasy Film need to focus on this business unit so as to
diversity it to raise income benefits.
• The expertise and competencies of employees needs to be
merged in more effective way.
Analysis
• There is medium competitive strength for this business unit and
low outgoing benefits, however, income benefits are very high.
• There is high growth and medium attractiveness in special
effects sector.
• This unit is in growth stage as per the business life cycle.
Suggestions
• Needed more investment in this business unit.
• Fantasy Film need to focus on this business unit so as to
diversity it to raise income benefits.
• The expertise and competencies of employees needs to be
merged in more effective way.
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Yoda Knows
Analysis
• There is High competitive strength for this business unit and
very low outgoing benefits, however, income benefits are high.
• There is high growth rate and also high attractiveness in gaming
segment.
• This unit is in growth stage as per the business life cycle.
Suggestions
• The company needs to strength this business unit with more
capitalisation.
• To attract variety of gamers, the company can out various
campaigns with pricing in the gaming community.
• Free samples of the games should be given to top community
gamers so as to fix the bugs prior to official launch.
Analysis
• There is High competitive strength for this business unit and
very low outgoing benefits, however, income benefits are high.
• There is high growth rate and also high attractiveness in gaming
segment.
• This unit is in growth stage as per the business life cycle.
Suggestions
• The company needs to strength this business unit with more
capitalisation.
• To attract variety of gamers, the company can out various
campaigns with pricing in the gaming community.
• Free samples of the games should be given to top community
gamers so as to fix the bugs prior to official launch.

Summary
In the digital film industry, Fantasy Film is one of the leading player with
its various diversified business units. The company is investing well in
latest technology that helps the company to gain competitive edge in
the market. Considering business life cycle, the company comes under
maturity phase because of its high performance of the business units
such as Advantage and Fantaspace.
To further ensure their sustainability, it is important for the company to
collaborate all their core competencies of the business units and make
a competitive stand in the market.
In the digital film industry, Fantasy Film is one of the leading player with
its various diversified business units. The company is investing well in
latest technology that helps the company to gain competitive edge in
the market. Considering business life cycle, the company comes under
maturity phase because of its high performance of the business units
such as Advantage and Fantaspace.
To further ensure their sustainability, it is important for the company to
collaborate all their core competencies of the business units and make
a competitive stand in the market.
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