FYU 006: Examining Media and Entertainment Industry Dynamics
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This essay provides an overview of the media and entertainment industry, encompassing film, print, television, and radio sectors. It discusses the industry's growth strategies, opportunities, and challenges, particularly in the context of the post-COVID-19 landscape. The analysis covers the advantages, such as exciting career prospects and flexibility, as well as the downfalls, including initial low wages and intense competition. It emphasizes the importance of strategic adaptation, talent renewal, and technological advancements for companies to thrive in this dynamic environment. The essay references key media and entertainment companies in the UK and highlights the need for innovation to meet evolving customer demands. Desklib offers this essay as part of its collection of study resources.

FYU 006
World of media and
entertainment
World of media and
entertainment
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TABLE OF CONTENTS
Introduction................................................................................3
Main Body.................................................................................3
World of Media and entertainment.........................................3
References..................................................................................5
Introduction................................................................................3
Main Body.................................................................................3
World of Media and entertainment.........................................3
References..................................................................................5

INTRODUCTION
The media and entertainment industry include different sectors of file, print, television
and radio. These make a help in management and process of the companies and provide relevant
information to work and make relevant information’s web in between their customer. There are
different use and opportunities to analyse market growth and work as per the available analyse
effective and different concepts (Bouquillion, 2021). It could be related to analyse market growth
and after facing covid-19, most of the entertainment and media industry work on building up the
strategies.
MAIN BODY
World of Media and entertainment
This essay includes the important and effective growth and strategies and major downfall
and appropriate changes to analyse the outcome and make an effective growth to work and make
a success. There are some major advantages of this industry which include; provide a
challenging and excited thrill, different of learning and growing opportunities in the business.
Help to become famous and expand the nature of their own personalities in good way. Having
good amount of return and flexibility in the work style. All is related to work and make changes
as per the management of the large media and entertainment companies. UK have number of
media and entertainment companies but some of them are work on high level, like BBC, ITV
network, Sky Limited etc. All of these make a strategic approach to work in the world of media
and entertainment (Media and Entertainment, 2021).
At the same time there are some major downfall of this business, that may include; low
wages at the initial time, this filed will use high level of patience for those who have no
connection and new to the industry. when it comes to competition, there are large number of
competition that able to redefined the work structure of media and entertainment. All of these
affect later, but after covid-19 impact most of the companies are needed to change their strategic
changes and work on the major growth and adoptability of the company (Khaliq, 2021).
In the media and entertainment sector, companies should use strategies and make a bold
recovery from the downfall after Coronavirus impact. These companies should focus on
renewing the talent and try to complete their customer valuable demand and work on their taste
The media and entertainment industry include different sectors of file, print, television
and radio. These make a help in management and process of the companies and provide relevant
information to work and make relevant information’s web in between their customer. There are
different use and opportunities to analyse market growth and work as per the available analyse
effective and different concepts (Bouquillion, 2021). It could be related to analyse market growth
and after facing covid-19, most of the entertainment and media industry work on building up the
strategies.
MAIN BODY
World of Media and entertainment
This essay includes the important and effective growth and strategies and major downfall
and appropriate changes to analyse the outcome and make an effective growth to work and make
a success. There are some major advantages of this industry which include; provide a
challenging and excited thrill, different of learning and growing opportunities in the business.
Help to become famous and expand the nature of their own personalities in good way. Having
good amount of return and flexibility in the work style. All is related to work and make changes
as per the management of the large media and entertainment companies. UK have number of
media and entertainment companies but some of them are work on high level, like BBC, ITV
network, Sky Limited etc. All of these make a strategic approach to work in the world of media
and entertainment (Media and Entertainment, 2021).
At the same time there are some major downfall of this business, that may include; low
wages at the initial time, this filed will use high level of patience for those who have no
connection and new to the industry. when it comes to competition, there are large number of
competition that able to redefined the work structure of media and entertainment. All of these
affect later, but after covid-19 impact most of the companies are needed to change their strategic
changes and work on the major growth and adoptability of the company (Khaliq, 2021).
In the media and entertainment sector, companies should use strategies and make a bold
recovery from the downfall after Coronavirus impact. These companies should focus on
renewing the talent and try to complete their customer valuable demand and work on their taste
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and choice. Further, the companies can try for working and converging their targets to make
remix the entertainment and experience new services for overcome the entertainment bundle and
make new strategies. There is the need to work and make a growth over the systematic change
and repositioning the monetize the advance for the growth to make wireless network and assign
the new and advance technologies which help the customer to enjoy services with no wastage of
time (2021 media and entertainment industry outlook, 2021). The business of media and
entertainment can be related to work and make a growth over the specified structure and make
sure for analysing opportunities. This must be helpful for the growth of business in the world of
high competition.
remix the entertainment and experience new services for overcome the entertainment bundle and
make new strategies. There is the need to work and make a growth over the systematic change
and repositioning the monetize the advance for the growth to make wireless network and assign
the new and advance technologies which help the customer to enjoy services with no wastage of
time (2021 media and entertainment industry outlook, 2021). The business of media and
entertainment can be related to work and make a growth over the specified structure and make
sure for analysing opportunities. This must be helpful for the growth of business in the world of
high competition.
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REFERENCES
Books and Journals
Bouquillion, P., 2021. Vivendi: A Key Player in Global Entertainment and Media. Routledge.
Khaliq, N.A.A.R.A., 2021. The Entertainment Function of Sports Programs on the MBC1
Satellite Channel: An Analytical Study of the Sada Almala'eb Program. Psychology and
Education Journal, 58(5), pp.3553-3563.
Online
2021 media and entertainment industry outlook, 2021. [Online]. Available through:
https://www2.deloitte.com/us/en/pages/technology-media-and-telecommunications/
articles/media-and-entertainment-industry-outlook-trends.html.
Media and Entertainment, 2021. [Online]. Available through: https://www.vault.com/industries-
professions/industries/media-and-entertainment.
Books and Journals
Bouquillion, P., 2021. Vivendi: A Key Player in Global Entertainment and Media. Routledge.
Khaliq, N.A.A.R.A., 2021. The Entertainment Function of Sports Programs on the MBC1
Satellite Channel: An Analytical Study of the Sada Almala'eb Program. Psychology and
Education Journal, 58(5), pp.3553-3563.
Online
2021 media and entertainment industry outlook, 2021. [Online]. Available through:
https://www2.deloitte.com/us/en/pages/technology-media-and-telecommunications/
articles/media-and-entertainment-industry-outlook-trends.html.
Media and Entertainment, 2021. [Online]. Available through: https://www.vault.com/industries-
professions/industries/media-and-entertainment.
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