I-Plag Game: Developing Strategies for Academic Integrity & Misconduct
VerifiedAdded on  2023/06/17
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Project
AI Summary
This project outlines the development of I-Plag, a game designed to educate students about academic integrity and the avoidance of plagiarism and misconduct. The game involves two players, a student and a professor, with ethic cards presenting questions about academic misconduct. The student player answers using lettered cards, earning points for correct answers. The project emphasizes the importance of academic integrity in universities, discussing the negative impacts of misconduct on learning, skill development, and the university's reputation. It also reflects on the skills developed during the game's creation, including creativity, PowerPoint skills, research, writing, and time management. The project concludes with a list of references used in its development. Desklib provides access to this project along with a wide range of past papers and solved assignments for students.
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