Game Design: A Game to Develop Strategies for Avoiding Plagiarism
VerifiedAdded on 2023/06/18
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Project
AI Summary
This project outlines the design of a game, "Plag Play," aimed at helping students develop strategies for avoiding plagiarism and academic misconduct. The game, designed for online play with levels lasting one hour each, focuses on teaching students how to identify and eliminate plagiarism from their work, develop original ideas, and properly cite sources. The importance of the game lies in its ability to enhance students' knowledge, skills, and innovation while promoting academic integrity. By progressing through different levels, players earn points and learn to manage their work effectively, fostering a culture of honesty and ethical behavior in academic pursuits. The project emphasizes the role of academic skills in fostering effective leadership and professional growth, ultimately contributing to a more reliable and credible educational experience. Desklib offers a wealth of similar resources and solved assignments to aid students in their academic journeys.
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