Game Design for Academic Integrity: Preventing Plagiarism & Misconduct
VerifiedAdded on 2023/06/18
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Report
AI Summary
This report discusses the design of a game aimed at preventing plagiarism and academic misconduct among students. It highlights the importance of academic integrity and how games can be used to promote ethical behavior. The game, titled 'Swiping Plagiarism,' is structured around cards with questions related to plagiarism, academic misconduct, and academic integrity, with points awarded for correct answers. The design and model of the game are detailed, emphasizing its potential to raise awareness and improve students' understanding of academic ethics. The report concludes that such games can effectively reduce plagiarism and encourage responsible academic conduct, benefiting students' careers and overall development. Desklib offers a range of resources, including past papers and solved assignments, to support students in their academic endeavors.
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